Player Matchup

Thor
Thor
Acloñe
Thor
Level 124
God Stats
2W - 0L
1,786 SR
Queue Stats
34W - 34L
1,540 Elo+
Party 1
Surtr
Surtr
AllYisusllA
Surtr
Level 156
God Stats
4W - 7L
1,565 SR
Queue Stats
105W - 104L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Assassin King11
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,524 Elo+
Party 1
Anhur
Anhur
Eagorr
Anhur
Level 152
God Stats
2W - 0L
1,593 SR
Queue Stats
35W - 38L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
SmoggyScarab278
Nu Wa
Level 189
God Stats
8W - 2L
1,643 SR
Queue Stats
116W - 113L
1,519 Elo+
Party 2
Team Averages
Level 155
1,617 SR
1,525 Elo+

VS

Team Averages
Level 134
1,601 SR
1,520 Elo+
Arachne
Arachne
 
Arachne
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DAQUI5909
Medusa
Level 159
God Stats
2W - 1L
1,925 SR
Queue Stats
172W - 160L
1,517 Elo+
Solo
Nu Wa
Nu Wa
EkamaPro
Nu Wa
Level 43
God Stats
8W - 16L
1,407 SR
Queue Stats
79W - 94L
1,447 Elo+
Solo
Ix Chel
Ix Chel
OnionManceR
Ix Chel
Level 145
God Stats
3W - 5L
1,515 SR
Queue Stats
22W - 20L
1,560 Elo+
Solo
Hercules
Hercules
thehuntermamin
Hercules
Level 142
God Stats
3W - 3L
1,656 SR
Queue Stats
149W - 142L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Acloñe
Thor
13
5 / 0 / 4
6,969
1,162
4,020
3,689
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 5
6,306
1,051
1,791
3,163
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 3
6,036
1,006
1,981
2,243
1,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Eagorr
Anhur
11
1 / 1 / 7
6,159
1,027
3,239
5,558
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 4
6,237
1,040
2,607
1,785
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 3 / 0
5,208
868
1,471
3,530
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Medusa
DAQUI5909
Medusa
12
0 / 2 / 1
5,973
996
2,879
2,811
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
EkamaPro
Nu Wa
9
0 / 2 / 0
5,334
889
1,394
2,451
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ix Chel
OnionManceR
Ix Chel
11
1 / 3 / 0
5,928
988
3,669
4,545
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
12
0 / 0 / 0
6,387
1,065
788
2,230
1,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
10
Kills
1
1
Deaths
10
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
W
Thor
Acloñe
Thor
5
0
4
7
W
1
0
5
3.5
W
1
0
3
2.5
L
Medusa
DAQUI5909
Medusa
0
2
1
0.25
W
Anhur
Eagorr
Anhur
1
1
7
4.5
L
Nu Wa
EkamaPro
Nu Wa
0
2
0
0
L
Ix Chel
OnionManceR
Ix Chel
1
3
0
0.33
W
2
0
4
4
L
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,638
Damage
10,201
16,438
Taken
15,567
6,904
Mitigated
5,204
3,312
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,471
891
0
489
3,530
1,227
0
1,096
2,352
0
2,726
W
Thor
Acloñe
Thor
4,020
239
0
485
3,689
1,256
0
912
2,777
0
15,105
W
1,791
443
0
586
3,163
1,859
60
621
2,542
210
7,587
W
1,981
98
0
462
2,243
1,407
384
1,055
1,188
16,001
0
L
Medusa
DAQUI5909
Medusa
2,879
462
0
0
2,811
763
0
601
2,210
0
23,006
W
Anhur
Eagorr
Anhur
3,239
1,530
0
1,337
5,558
1,776
112
1,921
3,637
0
13,556
L
Nu Wa
EkamaPro
Nu Wa
1,394
691
0
479
2,451
367
8
575
1,802
7,242
122
L
Ix Chel
OnionManceR
Ix Chel
3,669
288
85
1,045
4,545
1,280
0
1,090
3,375
14,059
0
W
2,607
487
0
442
1,785
606
396
534
1,251
19,740
0
L
Hercules
788
139
0
836
2,230
1,567
130
959
1,105
0
15,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
28,830
159
Minions Killed
139
0
Camps Cleared
0
678,491
Distance Traveled
503,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,208
868
4
1
0
47,208
0
W
Thor
6,969
1,162
28
5
0
147,706
0
W
Surtr
6,306
1,051
17
3
0
154,670
0
W
Cthulhu
6,036
1,006
43
7
0
114,605
0
L
Medusa
5,973
996
43
7
0
124,924
0
W
Anhur
6,159
1,027
33
6
0
125,631
0
L
Nu Wa
5,334
889
9
2
0
66,604
0
L
Ix Chel
5,928
988
35
6
0
145,910
0
W
Nu Wa
6,237
1,040
38
6
0
135,879
0
L
Hercules
6,387
1,065
48
8
0
118,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role