Player Matchup

Hades
Hades
Cornielious
Hades
Level 59
God Stats
13W - 4L
1,785 SR
Queue Stats
58W - 44L
1,541 Elo+
Party 1
Hercules
Hercules
Ouchkabibble
Hercules
Level 69
God Stats
6W - 4L
1,610 SR
Queue Stats
57W - 39L
1,562 Elo+
Party 1
Skadi
Skadi
SInGomes
Skadi
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 9L
1,553 Elo+
Party 1
Surtr
Surtr
SnyderX
Surtr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,572 Elo+
Party 1
Thanatos
Thanatos
Top50Widow7118
Thanatos
Level 88
God Stats
15W - 22L
1,237 SR
Queue Stats
162W - 178L
1,406 Elo+
Solo
Team Averages
Level 64
1,526 SR
1,527 Elo+

VS

Team Averages
Level 100
1,540 SR
1,487 Elo+
Izanami
Izanami
AUx539
Izanami
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,426 Elo+
Solo
Set
Set
SlaadM
Set
Level 127
God Stats
10W - 18L
1,440 SR
Queue Stats
799W - 778L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Strai8t_Simping
Nu Wa
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Shiva
Shiva
TacoSammitch
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,460 Elo+
Solo
Charon
Charon
xxxxyoxxxx
Charon
Level 36
God Stats
5W - 6L
1,761 SR
Queue Stats
18W - 23L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,045
550
4,114
5,742
1,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Ouchkabibble
Hercules
12
4 / 1 / 0
7,049
641
5,973
10,122
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
SInGomes
Skadi
10
0 / 2 / 5
5,561
506
4,134
5,079
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
SnyderX
Surtr
10
1 / 2 / 5
5,741
522
4,088
9,729
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
12
11 / 1 / 0
7,179
653
8,316
10,402
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AUx539
Izanami
10
0 / 3 / 2
5,590
508
3,041
6,449
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
SlaadM
Set
9
0 / 6 / 3
5,129
466
5,879
12,122
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 0
5,619
511
6,460
5,908
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,922
538
5,735
8,228
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
xxxxyoxxxx
Charon
10
3 / 2 / 1
6,012
547
4,893
7,864
5,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AUx539
Izanami
0
3
2
0.33
W
0
1
5
2.5
W
Hercules
Ouchkabibble
Hercules
4
1
0
4
W
Skadi
SInGomes
Skadi
0
2
5
1.25
L
Set
SlaadM
Set
0
6
3
0.25
W
Surtr
SnyderX
Surtr
1
2
5
1.75
L
2
2
0
1
L
1
3
0
0.33
W
Thanatos
11
1
0
11
L
Charon
xxxxyoxxxx
Charon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
26,008
41,074
Taken
40,571
18,988
Mitigated
15,712
17,899
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AUx539
Izanami
3,041
1,958
0
881
6,449
1,667
8
29
6,420
0
38,625
W
4,114
404
365
2,635
5,742
1,815
0
3,096
2,345
34,748
2,530
W
Hercules
Ouchkabibble
Hercules
5,973
2,865
0
3,212
10,122
7,647
0
354
8,964
0
43,699
W
Skadi
SInGomes
Skadi
4,134
1,572
0
58
5,079
1,492
0
1,600
3,425
0
36,395
L
Set
SlaadM
Set
5,879
3,246
0
4,746
12,122
3,474
0
1,023
10,976
0
27,773
W
Surtr
SnyderX
Surtr
4,088
1,529
0
2,700
9,729
5,139
0
3,336
6,319
300
22,344
L
6,460
1,367
0
850
5,908
1,197
0
2,779
3,129
30,416
776
L
5,735
641
70
2,746
8,228
4,058
0
0
7,848
0
36,379
W
Thanatos
8,316
2,943
0
8,929
10,402
2,895
0
2,072
8,142
0
40,612
L
Charon
xxxxyoxxxx
Charon
4,893
1,675
0
1,529
7,864
5,316
0
429
7,435
21,818
1,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
28,272
312
Minions Killed
287
0
Camps Cleared
0
1,128,651
Distance Traveled
1,065,978
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,590
508
77
7
0
213,503
2
W
Hades
6,045
550
68
6
0
225,946
0
W
Hercules
7,049
641
88
8
0
190,622
0
W
Skadi
5,561
506
68
6
0
228,910
0
L
Set
5,129
466
51
5
0
232,384
3
W
Surtr
5,741
522
25
2
0
227,150
0
L
Nu Wa
5,619
511
58
5
0
196,504
4
L
Shiva
5,922
538
67
6
0
204,514
0
W
Thanatos
7,179
653
63
6
0
256,023
0
L
Charon
6,012
547
34
3
0
219,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role