Player Matchup

Mercury
Mercury
ImSyphernetixs
Mercury
Level 103
God Stats
2W - 3L
1,581 SR
Queue Stats
70W - 80L
1,476 Elo+
Party 3
Sol
Sol
JoJuan
Sol
Level 154
God Stats
4W - 6L
1,274 SR
Queue Stats
171W - 183L
1,476 Elo+
Solo
Hercules
Hercules
Minazuki57
Hercules
Level 148
God Stats
10W - 14L
1,313 SR
Queue Stats
409W - 389L
1,555 Elo+
Solo
Ra
Ra
Rapid50
Ra
Level 150
God Stats
6W - 3L
1,870 SR
Queue Stats
52W - 54L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
blackhawksr1
Cu Chulainn
Level 153
God Stats
1W - 2L
1,532 SR
Queue Stats
162W - 151L
1,538 Elo+
Solo
Team Averages
Level 142
1,514 SR
1,516 Elo+

VS

Team Averages
Level 155
1,548 SR
1,538 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Happy
Cupid
Level 143
God Stats
2W - 0L
1,604 SR
Queue Stats
60W - 39L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
Lunatik1814
Jormungandr
Level 158
God Stats
3W - 1L
1,705 SR
Queue Stats
21W - 21L
1,520 Elo+
Party 2
Loki
Loki
TurnAwwayFromSin
Loki
Level 158
God Stats
6W - 5L
1,669 SR
Queue Stats
183W - 180L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
dizzY SyN
Cu Chulainn
Level 154
God Stats
1W - 1L
1,261 SR
Queue Stats
20W - 20L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,266
479
2,907
8,780
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
JoJuan
Sol
10
1 / 3 / 0
5,582
507
4,385
5,003
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Minazuki57
Hercules
10
1 / 4 / 1
5,893
536
3,948
10,116
5,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 1
6,697
609
5,273
6,470
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
blackhawksr1
Cu Chulainn
11
0 / 0 / 0
5,768
524
7,020
15,042
9,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 9
5,446
495
4,908
7,259
6,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
Happy
Cupid
11
3 / 2 / 4
6,100
555
3,989
6,218
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Lunatik1814
Jormungandr
13
5 / 1 / 4
7,535
685
8,206
6,930
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
5 / 2 / 3
6,498
591
4,846
8,525
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
dizzY SyN
Cu Chulainn
11
1 / 0 / 0
6,594
599
10,813
9,626
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
15
15
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
9
5.5
W
Cupid
Happy
Cupid
3
2
4
2.5
L
1
4
1
0.38
L
Sol
JoJuan
Sol
1
3
0
0.33
W
Jormungandr
Lunatik1814
Jormungandr
5
1
4
7
L
Hercules
Minazuki57
Hercules
1
4
1
0.38
L
2
4
1
0.63
W
5
2
3
3.25
L
Cu Chulainn
blackhawksr1
Cu Chulainn
0
0
0
0
W
Cu Chulainn
dizzY SyN
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
32,762
45,411
Taken
38,558
21,577
Mitigated
22,451
10,093
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,908
819
0
1,464
7,259
6,006
0
2,755
4,500
17,081
999
W
Cupid
Happy
Cupid
3,989
2,693
1,286
2,366
6,218
1,972
495
1,576
4,642
0
38,087
L
2,907
1,619
0
436
8,780
2,955
0
2,510
6,132
0
29,126
L
Sol
JoJuan
Sol
4,385
1,877
0
1,723
5,003
1,128
0
1,452
3,551
37,997
9,478
W
Jormungandr
Lunatik1814
Jormungandr
8,206
2,142
0
2,149
6,930
4,234
0
3,235
3,319
57,371
1,593
L
Hercules
Minazuki57
Hercules
3,948
687
0
1,707
10,116
5,814
0
3,274
6,842
0
12,307
L
5,273
673
336
1,873
6,470
2,188
0
3,850
2,620
46,619
0
W
4,846
1,640
0
4,012
8,525
2,685
0
1,752
6,627
0
47,441
L
Cu Chulainn
blackhawksr1
Cu Chulainn
7,020
1,098
0
4,018
15,042
9,492
0
1,632
12,538
5,526
37,038
W
Cu Chulainn
dizzY SyN
Cu Chulainn
10,813
2,086
0
2,934
9,626
7,554
183
1,419
8,207
0
49,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
32,173
305
Minions Killed
360
0
Camps Cleared
0
1,123,493
Distance Traveled
1,156,599
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,446
495
17
2
0
240,985
3
W
Cupid
6,100
555
76
7
0
231,758
2
L
Mercury
5,266
479
50
5
0
239,122
0
L
Sol
5,582
507
68
6
0
191,527
2
W
Jormungandr
7,535
685
86
8
0
230,914
1
L
Hercules
5,893
536
17
2
0
245,173
2
L
Ra
6,697
609
95
9
0
221,806
0
W
Loki
6,498
591
89
8
0
251,125
0
L
Cu Chulainn
5,768
524
75
7
0
225,865
0
W
Cu Chulainn
6,594
599
92
8
0
201,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role