Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Okami64
Aphrodite
Level 176
God Stats
4W - 1L
1,568 SR
Queue Stats
359W - 324L
1,575 Elo+
Solo
Nu Wa
Nu Wa
jpeanut12
Nu Wa
Level 123
God Stats
1W - 1L
1,685 SR
Queue Stats
101W - 85L
1,559 Elo+
Party 3
Surtr
Surtr
xCraz
Surtr
Level 132
God Stats
8W - 5L
1,436 SR
Queue Stats
135W - 103L
1,568 Elo+
Solo
Team Averages
Level 142
1,538 SR
1,540 Elo+

VS

Team Averages
Level 127
1,671 SR
1,572 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DANKY33MES
Cernunnos
Level 126
God Stats
1W - 2L
1,723 SR
Queue Stats
45W - 39L
1,603 Elo+
Party 1
Yu Huang
Yu Huang
MarioMoneyBags
Yu Huang
Level 156
God Stats
13W - 11L
1,624 SR
Queue Stats
229W - 194L
1,577 Elo+
Party 2
Pele
Pele
SharpShooter55
Pele
Level 127
God Stats
3W - 1L
1,685 SR
Queue Stats
46W - 39L
1,603 Elo+
Party 1
Mulan
Mulan
qwsderter
Mulan
Level 102
God Stats
11W - 4L
1,821 SR
Queue Stats
239W - 209L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
6 / 0 / 1
6,132
681
4,442
6,836
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
 
Neith
11
1 / 2 / 1
5,910
657
2,735
6,119
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
Okami64
Aphrodite
9
1 / 0 / 4
6,062
674
1,854
3,483
2,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
jpeanut12
Nu Wa
10
1 / 1 / 4
5,717
635
3,350
3,405
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
xCraz
Surtr
12
4 / 0 / 0
7,077
786
7,680
7,410
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 0 / 0
3,504
389
0
762
250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
DANKY33MES
Cernunnos
9
1 / 3 / 1
4,872
541
2,417
7,059
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
11
1 / 3 / 0
5,413
601
1,765
4,405
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
4,859
540
2,079
6,918
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
qwsderter
Mulan
9
0 / 4 / 0
5,209
579
3,846
10,867
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
1
6.5
W
Neith
 
Neith
1
2
1
0.75
L
Ares
 
Ares
0
0
0
0
L
Cernunnos
DANKY33MES
Cernunnos
1
3
1
0.5
L
Yu Huang
1
3
0
0.33
W
Aphrodite
Okami64
Aphrodite
1
0
4
3
L
1
3
1
0.5
W
Nu Wa
jpeanut12
Nu Wa
1
1
4
3
L
Mulan
qwsderter
Mulan
0
4
0
0
W
Surtr
xCraz
Surtr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
10,107
27,253
Taken
30,011
16,393
Mitigated
10,230
11,046
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,442
320
0
611
6,836
3,907
276
434
6,368
0
32,151
W
Neith
 
Neith
2,735
667
0
1,369
6,119
1,870
531
0
6,119
0
45,181
L
Ares
 
Ares
0
0
0
72
762
250
0
280
482
0
0
L
Cernunnos
DANKY33MES
Cernunnos
2,417
405
0
1,625
7,059
1,907
0
1,796
5,263
0
24,709
L
Yu Huang
1,765
0
0
410
4,405
1,290
0
1,157
3,248
30,345
0
W
Aphrodite
Okami64
Aphrodite
1,854
212
2,532
2,758
3,483
2,015
1,147
505
2,928
17,236
0
L
2,079
537
0
2,684
6,918
1,870
0
1,762
5,137
0
31,860
W
Nu Wa
jpeanut12
Nu Wa
3,350
363
0
746
3,405
987
1,103
690
2,663
33,743
0
L
Mulan
qwsderter
Mulan
3,846
337
0
3,108
10,867
4,913
0
1,149
9,090
0
32,042
W
Surtr
xCraz
Surtr
7,680
2,833
0
3,030
7,410
7,614
0
0
7,410
1,825
44,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
23,857
317
Minions Killed
257
0
Camps Cleared
0
1,003,014
Distance Traveled
705,947
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,132
681
63
7
0
253,964
0
W
Neith
5,910
657
85
9
0
165,509
1
L
Ares
3,504
389
0
0
0
10,253
0
L
Cernunnos
4,872
541
45
5
0
166,504
0
L
Yu Huang
5,413
601
80
9
0
176,020
0
W
Aphrodite
6,062
674
25
3
0
205,722
0
L
Pele
4,859
540
59
7
0
157,982
0
W
Nu Wa
5,717
635
63
7
0
194,882
0
L
Mulan
5,209
579
73
8
0
195,188
0
W
Surtr
7,077
786
81
9
0
182,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role