Player Matchup

Merlin
Merlin
Jessjessjessee
Merlin
Level 142
God Stats
1W - 2L
1,467 SR
Queue Stats
56W - 73L
1,442 Elo+
Party 1
Mercury
Mercury
Omenstar666
Mercury
Level 108
God Stats
4W - 5L
1,390 SR
Queue Stats
27W - 35L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
willy125
Heimdallr
Level 156
God Stats
38W - 46L
1,529 SR
Queue Stats
292W - 280L
1,558 Elo+
Solo
Team Averages
Level 135
1,462 SR
1,455 Elo+

VS

Team Averages
Level 95
1,569 SR
1,517 Elo+
Shiva
Shiva
MrPieMan895
Shiva
Level 89
God Stats
68W - 55L
1,572 SR
Queue Stats
133W - 143L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
ethicalpancakes
Danzaburou
Level 129
God Stats
1W - 0L
1,509 SR
Queue Stats
10W - 7L
1,568 Elo+
Solo
Vulcan
Vulcan
mrpieman894
Vulcan
Level 66
God Stats
59W - 38L
1,627 SR
Queue Stats
262W - 273L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,139
714
6,563
8,032
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Omenstar666
Mercury
11
2 / 4 / 1
6,696
670
4,324
7,567
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
willy125
Heimdallr
12
2 / 3 / 4
7,270
727
7,446
9,958
3,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,552
755
4,436
13,451
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ethicalpancakes
Danzaburou
13
5 / 2 / 3
8,809
881
9,869
8,022
2,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
13
4 / 1 / 5
8,366
837
7,109
4,468
1,489
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
11
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
1
3
8
1.67
L
Mercury
Omenstar666
Mercury
2
4
1
0.63
W
Danzaburou
ethicalpancakes
Danzaburou
5
2
3
3.25
W
Vulcan
4
1
5
6.5
L
Heimdallr
willy125
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
21,414
25,557
Taken
25,941
9,028
Mitigated
13,508
2,327
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,563
240
0
390
8,032
2,443
287
2,843
4,921
20,041
236
W
4,436
241
550
3,687
13,451
9,481
447
3,033
9,932
0
17,519
L
Mercury
Omenstar666
Mercury
4,324
1,677
0
706
7,567
2,657
0
1,891
5,557
0
18,926
W
Danzaburou
ethicalpancakes
Danzaburou
9,869
3,859
0
2,402
8,022
2,538
1,621
1,218
6,652
0
40,894
W
Vulcan
7,109
0
0
0
4,468
1,489
664
1,363
2,883
26,523
389
L
Heimdallr
willy125
Heimdallr
7,446
3,431
0
1,231
9,958
3,928
224
2,388
7,366
0
29,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,105
Gold Earned
24,727
121
Minions Killed
122
0
Camps Cleared
0
532,907
Distance Traveled
623,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,139
714
41
4
0
150,093
1
W
Shiva
7,552
755
19
2
0
211,335
0
L
Mercury
6,696
670
33
3
0
210,970
0
W
Danzaburou
8,809
881
54
5
0
202,103
0
W
Vulcan
8,366
837
49
5
0
209,841
0
L
Heimdallr
7,270
727
47
5
0
171,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role