Player Matchup

Bacchus
Bacchus
HammeredOrc5361
Bacchus
Level 67
God Stats
5W - 13L
1,352 SR
Queue Stats
355W - 340L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
HeavensWarriorr
Baron Samedi
Level 75
God Stats
32W - 27L
1,572 SR
Queue Stats
261W - 274L
1,461 Elo+
Solo
Skadi
Skadi
IllIIllIIIllI
Skadi
Level 107
God Stats
1W - 3L
1,212 SR
Queue Stats
179W - 159L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Mgd Tyrone
Danzaburou
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 18L
1,448 Elo+
Party 3
Da Ji
Da Ji
Nimick1009
Da Ji
Level 68
God Stats
0W - 5L
1,220 SR
Queue Stats
22W - 32L
1,359 Elo+
Party 3
Team Averages
Level 76
1,371 SR
1,430 Elo+

VS

Team Averages
Level 95
1,431 SR
1,432 Elo+
Khepri
Khepri
ManuCGmer
Khepri
Level 105
God Stats
5W - 6L
1,539 SR
Queue Stats
79W - 73L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Suco_De_Inseto
Cu Chulainn
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,392 Elo+
Solo
Olorun
Olorun
Zepirox
Olorun
Level 110
God Stats
4W - 7L
1,313 SR
Queue Stats
172W - 183L
1,420 Elo+
Party 1
Merlin
Merlin
gokus453
Merlin
Level 83
God Stats
3W - 4L
1,516 SR
Queue Stats
21W - 20L
1,472 Elo+
Party 4
Mulan
Mulan
yeyozambie22
Mulan
Level 120
God Stats
1W - 4L
1,286 SR
Queue Stats
23W - 24L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 2
6,372
579
4,289
8,997
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
HeavensWarriorr
Baron Samedi
11
0 / 0 / 0
6,282
571
2,009
3,658
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 4 / 5
5,740
522
8,395
7,078
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Mgd Tyrone
Danzaburou
10
0 / 3 / 0
5,333
485
2,600
7,022
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
11
0 / 1 / 0
5,232
476
1,021
7,571
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ManuCGmer
Khepri
9
1 / 2 / 4
6,128
557
3,154
8,283
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Suco_De_Inseto
Cu Chulainn
14
3 / 0 / 0
8,064
733
4,903
8,893
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Zepirox
Olorun
9
1 / 5 / 3
5,423
493
3,230
7,203
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
gokus453
Merlin
12
0 / 0 / 0
6,200
564
1,321
2,011
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 0 / 2
6,834
621
6,097
6,498
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
11
11
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Baron Samedi
HeavensWarriorr
Baron Samedi
0
0
0
0
L
2
4
5
1.13
W
Khepri
ManuCGmer
Khepri
1
2
4
1.5
L
Danzaburou
Mgd Tyrone
Danzaburou
0
3
0
0
L
Da Ji
0
1
0
0
W
Cu Chulainn
Suco_De_Inseto
Cu Chulainn
3
0
0
3
W
Olorun
Zepirox
Olorun
1
5
3
0.5
W
Merlin
gokus453
Merlin
0
0
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
18,705
34,326
Taken
32,888
17,048
Mitigated
14,804
7,243
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,289
496
187
2,240
8,997
8,997
60
4,305
4,692
11,483
0
L
Baron Samedi
HeavensWarriorr
Baron Samedi
2,009
58
88
2,426
3,658
1,208
0
1,110
2,548
36,635
1,380
L
8,395
2,991
0
631
7,078
1,815
254
1,744
5,334
0
37,709
W
Khepri
ManuCGmer
Khepri
3,154
572
251
2,521
8,283
4,230
310
1,684
6,599
12,135
526
L
Danzaburou
Mgd Tyrone
Danzaburou
2,600
1,440
0
480
7,022
2,273
0
0
7,022
0
25,523
L
Da Ji
1,021
240
0
1,191
7,571
2,755
0
460
7,111
0
36,975
W
Cu Chulainn
Suco_De_Inseto
Cu Chulainn
4,903
181
0
1,964
8,893
4,245
0
0
8,893
0
61,193
W
Olorun
Zepirox
Olorun
3,230
1,745
532
2,169
7,203
2,746
516
2,278
4,925
23,919
1,326
W
Merlin
gokus453
Merlin
1,321
0
0
414
2,011
573
0
619
1,392
37,454
0
W
6,097
972
0
567
6,498
3,010
116
1,717
4,781
0
37,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
32,649
274
Minions Killed
316
0
Camps Cleared
0
1,089,718
Distance Traveled
1,095,297
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,372
579
13
1
0
226,001
2
L
Baron Samedi
6,282
571
85
8
0
221,670
4
L
Skadi
5,740
522
57
5
0
190,375
2
W
Khepri
6,128
557
24
2
0
220,533
4
L
Danzaburou
5,333
485
57
5
0
201,564
0
L
Da Ji
5,232
476
62
6
0
250,108
0
W
Cu Chulainn
8,064
733
118
11
0
211,927
0
W
Olorun
5,423
493
32
3
0
195,712
0
W
Merlin
6,200
564
85
8
0
206,609
0
W
Mulan
6,834
621
57
5
0
260,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role