Player Matchup

Jormungandr
Jormungandr
Dominantseal451
Jormungandr
Level 150
God Stats
6W - 11L
1,647 SR
Queue Stats
133W - 146L
1,549 Elo+
Party 1
Ullr
Ullr
Johnny009
Ullr
Level 109
God Stats
0W - 2L
1,313 SR
Queue Stats
26W - 39L
1,490 Elo+
Party 1
Fenrir
Fenrir
Mastertwinkee123
Fenrir
Level 127
God Stats
1W - 3L
1,483 SR
Queue Stats
42W - 62L
1,505 Elo+
Party 1
Janus
Janus
jimbucc21
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 149L
1,516 Elo+
Party 1
Bacchus
Bacchus
thrumple
Bacchus
Level 121
God Stats
5W - 7L
1,627 SR
Queue Stats
207W - 208L
1,554 Elo+
Party 1
Team Averages
Level 123
1,514 SR
1,523 Elo+

VS

Team Averages
Level 128
1,518 SR
1,562 Elo+
Amaterasu
Amaterasu
ILOVELAMPSDOU
Amaterasu
Level 124
God Stats
71W - 50L
1,665 SR
Queue Stats
160W - 128L
1,584 Elo+
Solo
Ah Puch
Ah Puch
IcyStorm15
Ah Puch
Level 147
God Stats
23W - 17L
1,589 SR
Queue Stats
350W - 332L
1,565 Elo+
Party 2
Terra
Terra
JimLahey37
Terra
Level 152
God Stats
1W - 2L
1,279 SR
Queue Stats
241W - 223L
1,605 Elo+
Party 2
Mercury
Mercury
LilSpookyG
Mercury
Level 89
God Stats
25W - 16L
1,617 SR
Queue Stats
83W - 77L
1,507 Elo+
Solo
Medusa
Medusa
SENSF4N
Medusa
Level 129
God Stats
12W - 17L
1,440 SR
Queue Stats
119W - 108L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dominantseal451
Jormungandr
15
2 / 1 / 0
8,960
597
8,313
13,136
13,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
13
0 / 2 / 1
7,352
490
2,863
7,330
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
6,710
447
4,038
9,960
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
jimbucc21
Janus
13
0 / 3 / 1
7,359
491
4,013
6,634
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
thrumple
Bacchus
10
1 / 3 / 0
6,885
459
5,671
13,304
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ILOVELAMPSDOU
Amaterasu
15
1 / 1 / 4
8,690
579
7,039
15,769
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
IcyStorm15
Ah Puch
16
3 / 0 / 2
9,536
636
8,600
5,774
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
14
0 / 1 / 7
8,510
567
6,473
11,518
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
LilSpookyG
Mercury
14
4 / 1 / 4
8,396
560
4,950
9,116
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SENSF4N
Medusa
15
3 / 0 / 1
8,564
571
6,690
5,405
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dominantseal451
Jormungandr
2
1
0
2
W
Amaterasu
ILOVELAMPSDOU
Amaterasu
1
1
4
3
W
Ah Puch
IcyStorm15
Ah Puch
3
0
2
4
W
Terra
0
1
7
3.5
L
Ullr
0
2
1
0.25
W
Mercury
LilSpookyG
Mercury
4
1
4
6
L
0
3
0
0
W
Medusa
SENSF4N
Medusa
3
0
1
3.5
L
Janus
jimbucc21
Janus
0
3
1
0.17
L
Bacchus
thrumple
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
33,752
50,364
Taken
47,582
34,050
Mitigated
29,924
9,599
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dominantseal451
Jormungandr
8,313
2,429
0
3,630
13,136
13,533
42
1,945
10,380
69,373
3,953
W
Amaterasu
ILOVELAMPSDOU
Amaterasu
7,039
3,069
0
7,515
15,769
12,348
48
7,348
8,421
0
70,546
W
Ah Puch
IcyStorm15
Ah Puch
8,600
437
0
1,373
5,774
2,120
0
1,633
4,019
90,934
830
W
Terra
6,473
1,006
182
2,519
11,518
9,624
0
4,641
6,679
25,244
1,048
L
Ullr
2,863
1,204
0
1,587
7,330
2,537
0
2,313
5,017
0
57,632
W
Mercury
LilSpookyG
Mercury
4,950
1,603
0
1,592
9,116
3,751
0
2,116
6,964
0
66,659
L
4,038
493
0
906
9,960
3,657
0
3,003
6,957
0
47,376
W
Medusa
SENSF4N
Medusa
6,690
2,304
0
2,063
5,405
2,081
0
1,333
4,038
0
81,161
L
Janus
jimbucc21
Janus
4,013
285
0
688
6,634
1,731
0
4,145
2,489
56,128
0
L
Bacchus
thrumple
Bacchus
5,671
579
0
2,788
13,304
12,592
0
3,432
9,738
21,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
43,696
488
Minions Killed
562
0
Camps Cleared
0
1,521,726
Distance Traveled
1,689,398
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,960
597
138
9
0
257,456
5
W
Amaterasu
8,690
579
123
8
0
341,280
2
W
Ah Puch
9,536
636
167
11
0
336,701
3
W
Terra
8,510
567
47
3
0
321,202
3
L
Ullr
7,352
490
118
8
0
287,661
6
W
Mercury
8,396
560
99
7
0
387,316
1
L
Fenrir
6,710
447
79
5
0
351,700
0
W
Medusa
8,564
571
126
8
0
302,899
5
L
Janus
7,359
491
126
8
0
305,132
2
L
Bacchus
6,885
459
27
2
0
319,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role