Player Matchup

Mulan
Mulan
K0dlegend
Mulan
Level 66
God Stats
14W - 9L
1,408 SR
Queue Stats
52W - 53L
1,414 Elo+
Party 1
Charybdis
Charybdis
LuiBornReady
Charybdis
Level 85
God Stats
2W - 0L
1,704 SR
Queue Stats
57W - 62L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
lmFIipzz
Jormungandr
Level 68
God Stats
3W - 5L
1,428 SR
Queue Stats
428W - 497L
1,469 Elo+
Solo
Poseidon
Poseidon
o Dyms
Poseidon
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 45L
1,413 Elo+
Party 1
Thor
Thor
xKapx
Thor
Level 85
God Stats
3W - 4L
1,290 SR
Queue Stats
36W - 46L
1,399 Elo+
Party 1
Team Averages
Level 74
1,466 SR
1,429 Elo+

VS

Team Averages
Level 70
1,533 SR
1,495 Elo+
Odin
Odin
CptSpauldingg
Odin
Level 33
God Stats
0W - 2L
1,475 SR
Queue Stats
134W - 145L
1,776 Elo+
Solo
Bacchus
Bacchus
MuffinSenpai964
Bacchus
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 86L
1,407 Elo+
Solo
Ix Chel
Ix Chel
Sir Papio
Ix Chel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 163L
1,451 Elo+
Party 2
Arachne
Arachne
kbeaudoin002
Arachne
Level 107
God Stats
19W - 15L
1,586 SR
Queue Stats
195W - 195L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
lnstabiIityy
Cernunnos
Level 46
God Stats
5W - 7L
1,602 SR
Queue Stats
131W - 143L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
K0dlegend
Mulan
11
9 / 1 / 0
7,113
711
8,757
8,680
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
LuiBornReady
Charybdis
10
2 / 3 / 2
5,473
547
6,141
4,961
1,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
lmFIipzz
Jormungandr
10
1 / 2 / 2
5,198
520
4,516
7,550
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
o Dyms
Poseidon
11
3 / 2 / 1
6,371
637
4,675
4,113
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
xKapx
Thor
10
3 / 1 / 0
5,649
565
2,821
8,459
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
5,690
569
2,717
10,950
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 2
5,664
566
3,925
7,527
6,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Sir Papio
Ix Chel
8
2 / 5 / 0
5,092
509
2,088
5,393
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kbeaudoin002
Arachne
8
1 / 4 / 3
4,993
499
2,656
7,726
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
lnstabiIityy
Cernunnos
10
3 / 1 / 3
5,422
542
6,276
6,658
1,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
18
Kills
9
9
Deaths
18
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Mulan
K0dlegend
Mulan
9
1
0
9
W
Charybdis
LuiBornReady
Charybdis
2
3
2
1
L
2
1
2
3
L
Ix Chel
Sir Papio
Ix Chel
2
5
0
0.4
L
Arachne
kbeaudoin002
Arachne
1
4
3
0.63
W
Jormungandr
lmFIipzz
Jormungandr
1
2
2
1
L
Cernunnos
lnstabiIityy
Cernunnos
3
1
3
4.5
W
Poseidon
o Dyms
Poseidon
3
2
1
1.75
W
Thor
xKapx
Thor
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
17,662
33,763
Taken
38,254
14,765
Mitigated
15,156
13,287
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,717
1,403
0
838
10,950
3,277
0
207
10,235
0
19,010
W
Mulan
K0dlegend
Mulan
8,757
2,000
0
3,185
8,680
5,036
0
0
8,680
249
39,635
W
Charybdis
LuiBornReady
Charybdis
6,141
3,232
0
1,530
4,961
1,634
0
1,769
3,192
0
32,491
L
3,925
364
0
2,470
7,527
6,326
0
2,132
5,395
15,472
0
L
Ix Chel
Sir Papio
Ix Chel
2,088
361
50
1,230
5,393
1,316
0
3,017
2,028
15,147
473
L
Arachne
kbeaudoin002
Arachne
2,656
2,053
0
1,585
7,726
2,285
0
1,791
5,763
0
20,175
W
Jormungandr
lmFIipzz
Jormungandr
4,516
1,919
0
1,595
7,550
4,345
0
1,326
6,224
28,853
506
L
Cernunnos
lnstabiIityy
Cernunnos
6,276
3,631
0
4,039
6,658
1,952
0
1,728
4,930
0
34,187
W
Poseidon
o Dyms
Poseidon
4,675
886
0
1,384
4,113
1,177
555
1,849
2,264
34,495
1,810
W
Thor
xKapx
Thor
2,821
873
0
5,593
8,459
2,573
0
1,061
7,398
0
33,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
26,861
327
Minions Killed
180
0
Camps Cleared
0
954,469
Distance Traveled
931,662
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,690
569
37
4
0
180,078
0
W
Mulan
7,113
711
66
7
0
171,814
1
W
Charybdis
5,473
547
68
7
0
175,013
0
L
Bacchus
5,664
566
27
3
0
195,826
1
L
Ix Chel
5,092
509
24
2
0
166,008
0
L
Arachne
4,993
499
37
4
0
207,312
0
W
Jormungandr
5,198
520
47
5
0
192,727
0
L
Cernunnos
5,422
542
55
6
0
182,438
0
W
Poseidon
6,371
637
82
8
0
183,577
1
W
Thor
5,649
565
64
6
0
231,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role