Player Matchup

Bacchus
Bacchus
Platinum IV
Mapleocolypse
Bacchus
Platinum IV
Level 158
God Stats
1W - 0L
1,532 SR
Queue Stats
20W - 18L
1,805 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,532 SR
1,805 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 47
1,712 SR
1,322 MMR
Hades
Hades
Bronze IV
Palibu_
Hades
Bronze IV
Level 47
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 5L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 0 / 1
8,756
1,095
6,740
6,036
4,133
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
MedusaAo KuangHou YiHe BoUllr

VS

Bans
ArachneSkadiBellonaAnubisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Palibu_
Hades
10
0 / 4 / 0
6,418
802
3,082
9,048
5,333
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
0
1
3.5
L
Hades
Palibu_
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,740
Damage
3,082
6,036
Taken
9,048
4,133
Mitigated
5,333
2,385
Healing
1,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,740
1,908
0
2,385
6,036
4,133
0
3,411
2,625
37,648
3,595
L
Hades
Palibu_
Hades
3,082
459
0
1,428
9,048
5,333
0
7,198
1,850
17,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,756
Gold Earned
6,418
79
Minions Killed
32
5
Camps Cleared
3
186,323
Distance Traveled
114,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,756
1,095
79
10
5
186,323
0
L
Hades
6,418
802
32
4
3
114,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role