Player Matchup

Bellona
Bellona
Dark-Hunter5600
Bellona
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Party 1
Ishtar
Ishtar
Dashingjoker24
Ishtar
Level 29
God Stats
2W - 1L
1,524 SR
Queue Stats
7W - 19L
1,219 Elo+
Party 1
Hercules
Hercules
IRushChamps
Hercules
Level 84
God Stats
2W - 1L
1,129 SR
Queue Stats
133W - 125L
1,439 Elo+
Party 1
Anubis
Anubis
OnnGawdd
Anubis
Level 35
God Stats
1W - 1L
1,466 SR
Queue Stats
6W - 14L
1,262 Elo+
Party 1
Arachne
Arachne
waterlung
Arachne
Level 108
God Stats
18W - 21L
1,464 SR
Queue Stats
141W - 147L
1,477 Elo+
Party 1
Team Averages
Level 56
1,417 SR
1,315 Elo+

VS

Team Averages
Level 57
1,570 SR
1,460 Elo+
Sun Wukong
Sun Wukong
Number1Boi
Sun Wukong
Level 45
God Stats
23W - 19L
1,707 SR
Queue Stats
209W - 215L
1,408 Elo+
Party 3
Arachne
Arachne
PrivateSlurpy
Arachne
Level 44
God Stats
1W - 2L
1,565 SR
Queue Stats
54W - 52L
1,397 Elo+
Solo
Medusa
Medusa
RedFlares
Medusa
Level 63
God Stats
24W - 17L
1,661 SR
Queue Stats
109W - 88L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Sheepz20
Sylvanus
Level 68
God Stats
3W - 3L
1,597 SR
Queue Stats
270W - 274L
1,487 Elo+
Party 2
Chang'e
Chang'e
dEksHav3R4
Chang'e
Level 63
God Stats
0W - 4L
1,318 SR
Queue Stats
335W - 368L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
9,712
607
8,019
11,861
11,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 7
7,668
479
5,233
7,822
2,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
IRushChamps
Hercules
11
1 / 3 / 7
7,992
500
4,585
13,650
9,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
OnnGawdd
Anubis
16
10 / 1 / 4
10,411
651
10,775
6,377
3,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
waterlung
Arachne
15
10 / 1 / 3
9,852
616
13,849
10,445
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Number1Boi
Sun Wukong
13
0 / 3 / 0
7,557
472
5,822
15,341
10,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
13
2 / 2 / 1
7,530
471
1,799
12,218
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
RedFlares
Medusa
16
8 / 3 / 1
9,440
590
13,032
10,405
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sheepz20
Sylvanus
11
0 / 4 / 8
7,685
480
5,950
10,854
8,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
dEksHav3R4
Chang'e
11
0 / 10 / 3
6,761
423
3,964
13,388
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
10
10
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
1
5
7
0.9
W
Hercules
IRushChamps
Hercules
1
3
7
1.5
L
Sun Wukong
Number1Boi
Sun Wukong
0
3
0
0
W
Anubis
OnnGawdd
Anubis
10
1
4
12
L
Arachne
2
2
1
1.25
L
Medusa
RedFlares
Medusa
8
3
1
2.83
L
Sylvanus
Sheepz20
Sylvanus
0
4
8
1
L
Chang'e
dEksHav3R4
Chang'e
0
10
3
0.15
W
Arachne
waterlung
Arachne
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
30,567
50,155
Taken
62,206
29,978
Mitigated
30,669
15,144
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,019
2,586
0
2,511
11,861
11,184
281
146
11,715
0
73,317
W
5,233
2,321
0
1,030
7,822
2,608
2,038
1,229
6,593
0
29,720
W
Hercules
IRushChamps
Hercules
4,585
662
0
3,477
13,650
9,810
115
3,536
10,114
0
19,757
L
Sun Wukong
Number1Boi
Sun Wukong
5,822
768
0
3,835
15,341
10,149
0
2,118
13,223
0
57,327
W
Anubis
OnnGawdd
Anubis
10,775
208
367
3,105
6,377
3,062
1,164
1,882
4,495
62,509
4,123
L
Arachne
1,799
839
0
6,846
12,218
4,307
0
1,118
11,100
0
61,718
L
Medusa
RedFlares
Medusa
13,032
3,922
0
1,271
10,405
4,770
741
137
10,268
0
98,993
L
Sylvanus
Sheepz20
Sylvanus
5,950
1,527
939
3,138
10,854
8,219
58
2,058
8,796
20,776
0
L
Chang'e
dEksHav3R4
Chang'e
3,964
157
298
1,395
13,388
3,224
0
4,915
8,473
34,493
0
W
Arachne
waterlung
Arachne
13,849
9,855
0
4,654
10,445
3,314
395
3,420
7,025
0
57,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
38,973
395
Minions Killed
440
0
Camps Cleared
0
1,735,518
Distance Traveled
1,504,419
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,712
607
139
9
0
317,084
3
W
Ishtar
7,668
479
40
3
0
332,751
1
W
Hercules
7,992
500
27
2
0
354,232
4
L
Sun Wukong
7,557
472
101
6
0
265,216
0
W
Anubis
10,411
651
116
7
0
318,180
0
L
Arachne
7,530
471
103
6
0
363,068
0
L
Medusa
9,440
590
148
9
0
330,419
0
L
Sylvanus
7,685
480
34
2
0
286,210
1
L
Chang'e
6,761
423
54
3
0
259,506
3
W
Arachne
9,852
616
73
5
0
413,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role