Player Matchup

Susano
Susano
Bekfast44
Susano
Level 26
God Stats
3W - 1L
1,508 SR
Queue Stats
58W - 85L
1,302 Elo+
Party 2
Anubis
Anubis
Deadly killer6
Anubis
Level 15
God Stats
4W - 7L
1,452 SR
Queue Stats
14W - 35L
1,194 Elo+
Party 2
Chaac
Chaac
FasterPainter45
Chaac
Level 28
God Stats
11W - 20L
1,402 SR
Queue Stats
59W - 80L
1,394 Elo+
Party 2
Xing Tian
Xing Tian
Rusty2032
Xing Tian
Level 78
God Stats
1W - 4L
1,260 SR
Queue Stats
227W - 301L
1,300 Elo+
Party 2
Medusa
Medusa
tyspy1
Medusa
Level 25
God Stats
28W - 29L
1,524 SR
Queue Stats
43W - 68L
1,362 Elo+
Party 2
Team Averages
Level 34
1,429 SR
1,310 Elo+

VS

Team Averages
Level 70
1,500 SR
1,185 Elo+
Ishtar
Ishtar
Fūjiñ
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,253 Elo+
Party 1
Erlang Shen
Erlang Shen
HollidayBeast
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
He Bo
He Bo
MeoW Grof
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,167 Elo+
Party 1
Hercules
Hercules
MeoW_Yolo
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
Ao Kuang
Ao Kuang
isaiahrav
Ao Kuang
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bekfast44
Susano
11
3 / 0 / 1
6,288
572
2,320
7,207
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 2
6,849
623
1,782
1,908
827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 1 / 3
7,374
670
4,489
6,894
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Rusty2032
Xing Tian
10
1 / 0 / 3
5,869
534
2,445
4,865
3,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
tyspy1
Medusa
11
5 / 2 / 1
6,674
607
6,963
5,805
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fūjiñ
Ishtar
8
0 / 3 / 0
4,897
445
2,294
7,105
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
HollidayBeast
Erlang Shen
8
0 / 3 / 1
5,166
470
616
6,243
4,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
MeoW Grof
He Bo
9
0 / 2 / 0
4,881
444
911
3,883
721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MeoW_Yolo
Hercules
7
1 / 3 / 0
5,118
465
2,221
9,091
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
isaiahrav
Ao Kuang
11
2 / 0 / 0
5,691
517
1,907
6,497
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
Bekfast44
Susano
3
0
1
3.5
W
0
0
2
1
W
2
1
3
3.5
L
Ishtar
Fūjiñ
Ishtar
0
3
0
0
L
Erlang Shen
HollidayBeast
Erlang Shen
0
3
1
0.17
L
He Bo
MeoW Grof
He Bo
0
2
0
0
L
Hercules
MeoW_Yolo
Hercules
1
3
0
0.33
W
Xing Tian
Rusty2032
Xing Tian
1
0
3
2.5
L
Ao Kuang
isaiahrav
Ao Kuang
2
0
0
2
W
Medusa
tyspy1
Medusa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
7,949
26,679
Taken
32,819
11,516
Mitigated
13,733
10,293
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bekfast44
Susano
2,320
639
0
5,367
7,207
2,367
0
324
6,883
0
41,363
W
1,782
0
0
1,135
1,908
827
238
696
1,212
41,301
2,722
W
4,489
902
0
1,532
6,894
3,462
204
806
6,088
0
46,168
L
Ishtar
Fūjiñ
Ishtar
2,294
992
0
2,666
7,105
1,904
0
841
6,264
0
29,661
L
Erlang Shen
HollidayBeast
Erlang Shen
616
374
0
599
6,243
4,334
0
0
6,243
0
16,334
L
He Bo
MeoW Grof
He Bo
911
0
0
1,097
3,883
721
0
1,466
2,417
22,983
0
L
Hercules
MeoW_Yolo
Hercules
2,221
421
0
1,823
9,091
4,866
0
1,357
7,734
0
11,908
W
Xing Tian
Rusty2032
Xing Tian
2,445
194
0
864
4,865
3,136
426
179
4,686
18,211
1,914
L
Ao Kuang
isaiahrav
Ao Kuang
1,907
68
0
2,969
6,497
1,908
0
316
6,181
27,289
6,485
W
Medusa
tyspy1
Medusa
6,963
1,630
0
1,395
5,805
1,724
709
805
5,000
0
43,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
25,753
313
Minions Killed
209
0
Camps Cleared
0
1,109,593
Distance Traveled
1,067,930
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,288
572
81
7
0
250,231
0
W
Anubis
6,849
623
61
6
0
199,268
0
W
Chaac
7,374
670
71
6
0
191,778
0
L
Ishtar
4,897
445
61
6
0
192,951
0
L
Erlang Shen
5,166
470
20
2
0
230,044
0
L
He Bo
4,881
444
39
4
0
199,093
4
L
Hercules
5,118
465
17
2
0
208,482
5
W
Xing Tian
5,869
534
37
3
0
229,664
0
L
Ao Kuang
5,691
517
72
7
0
237,360
0
W
Medusa
6,674
607
63
6
0
238,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role