Player Matchup

Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Lummaa
Danzaburou
Level 144
God Stats
2W - 1L
1,738 SR
Queue Stats
157W - 158L
1,484 Elo+
Solo
Maman Brigitte
Maman Brigitte
VodkaSpeed2
Maman Brigitte
Level 55
God Stats
0W - 1L
1,492 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Janus
Janus
z ZARAKI z
Janus
Level 191
God Stats
43W - 44L
1,554 SR
Queue Stats
263W - 247L
1,514 Elo+
Solo
The Morrigan
The Morrigan
zereblends
The Morrigan
Level 128
God Stats
3W - 7L
1,572 SR
Queue Stats
85W - 92L
1,481 Elo+
Party 3
Team Averages
Level 121
1,572 SR
1,513 Elo+

VS

Team Averages
Level 116
1,553 SR
1,547 Elo+
Nut
Nut
DestructoBox
Nut
Level 156
God Stats
6W - 3L
1,627 SR
Queue Stats
12W - 5L
1,727 Elo+
Party 2
Pele
Pele
OsvaloDeGerli
Pele
Level 56
God Stats
32W - 29L
1,570 SR
Queue Stats
202W - 207L
1,502 Elo+
Party 1
Chang'e
Chang'e
PhobosGalactic
Chang'e
Level 84
God Stats
12W - 12L
1,583 SR
Queue Stats
299W - 297L
1,476 Elo+
Party 1
Geb
Geb
survivorrXD
Geb
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
348W - 380L
1,486 Elo+
Solo
Janus
Janus
toja123
Janus
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
58W - 48L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
0 / 0 / 1
3,656
522
706
2,285
1,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Lummaa
Danzaburou
8
1 / 0 / 0
4,573
653
3,850
3,475
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
VodkaSpeed2
Maman Brigitte
7
0 / 2 / 0
3,569
510
209
3,960
951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
8
0 / 2 / 0
4,512
645
1,456
2,445
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
zereblends
The Morrigan
8
0 / 0 / 0
3,894
556
1,243
2,279
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,002
572
1,212
3,808
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 1
4,197
600
1,084
4,382
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 0 / 0
5,577
797
511
2,133
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
4,056
579
1,032
4,096
2,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
toja123
Janus
10
2 / 0 / 0
5,097
728
1,409
1,926
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
1
0.5
W
0
0
0
0
L
Danzaburou
Lummaa
Danzaburou
1
0
0
1
W
1
0
1
1.5
W
1
0
0
1
L
Maman Brigitte
VodkaSpeed2
Maman Brigitte
0
2
0
0
W
0
1
1
0.5
W
Janus
toja123
Janus
2
0
0
2
L
Janus
0
2
0
0
L
The Morrigan
zereblends
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,464
Damage
5,248
14,444
Taken
16,345
4,471
Mitigated
5,908
5,488
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
706
39
0
1,199
2,285
1,144
0
435
1,850
0
6,896
W
1,212
690
0
1,414
3,808
949
0
0
3,808
0
27,234
L
Danzaburou
Lummaa
Danzaburou
3,850
2,123
0
1,778
3,475
1,021
0
413
3,062
0
33,952
W
1,084
163
0
1,296
4,382
1,306
0
1,022
3,360
0
20,556
W
511
24
0
1,591
2,133
974
0
140
1,993
27,564
1,368
L
Maman Brigitte
VodkaSpeed2
Maman Brigitte
209
0
0
1,179
3,960
951
0
435
3,449
13,552
0
W
1,032
28
97
1,545
4,096
2,173
0
205
3,891
7,939
0
W
Janus
toja123
Janus
1,409
114
0
682
1,926
506
0
1,310
470
36,969
588
L
Janus
1,456
0
0
297
2,445
741
0
1,481
874
30,071
444
L
The Morrigan
zereblends
The Morrigan
1,243
503
0
1,035
2,279
614
0
0
2,279
17,809
5,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,204
Gold Earned
22,929
212
Minions Killed
266
0
Camps Cleared
0
702,534
Distance Traveled
762,289
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,656
522
13
2
0
104,420
0
W
Nut
4,002
572
63
9
0
152,896
0
L
Danzaburou
4,573
653
61
9
0
135,957
0
W
Pele
4,197
600
37
5
0
171,358
0
W
Chang'e
5,577
797
70
10
0
139,920
0
L
Maman Brigitte
3,569
510
28
4
0
142,300
0
W
Geb
4,056
579
7
1
0
143,158
4
W
Janus
5,097
728
89
13
0
154,957
0
L
Janus
4,512
645
66
9
0
156,878
2
L
The Morrigan
3,894
556
44
6
0
162,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role