Player Matchup

Maui
Maui
ALxDOTY 25
Maui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 262L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
BROTHERPOOK3
Cernunnos
Level 126
God Stats
2W - 3L
1,480 SR
Queue Stats
331W - 342L
1,507 Elo+
Party 1
Agni
Agni
BigBroat
Agni
Level 134
God Stats
4W - 4L
1,562 SR
Queue Stats
173W - 176L
1,454 Elo+
Party 1
Arachne
Arachne
MusicalGore06
Arachne
Level 63
God Stats
5W - 6L
1,399 SR
Queue Stats
86W - 69L
1,489 Elo+
Solo
Horus
Horus
Zoach nL
Horus
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 254L
1,493 Elo+
Party 1
Team Averages
Level 120
1,488 SR
1,499 Elo+

VS

Team Averages
Level 136
1,528 SR
1,496 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArCe Royal
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,473 Elo+
Solo
Chronos
Chronos
Got No Daddy
Chronos
Level 157
God Stats
8W - 8L
1,609 SR
Queue Stats
100W - 104L
1,503 Elo+
Solo
Sobek
Sobek
Hoyabembe
Sobek
Level 107
God Stats
13W - 16L
1,586 SR
Queue Stats
59W - 52L
1,506 Elo+
Solo
Tiamat
Tiamat
SuperDuperSumo
Tiamat
Level 142
God Stats
7W - 9L
1,444 SR
Queue Stats
126W - 104L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,570
457
1,105
6,599
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
BROTHERPOOK3
Cernunnos
8
0 / 6 / 0
4,569
457
6,449
7,285
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
11
0 / 1 / 0
5,689
569
1,888
3,412
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
10
0 / 4 / 0
4,967
497
246
7,032
1,943
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Zoach nL
Horus
4
0 / 4 / 0
4,064
406
2,181
6,152
3,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 0 / 1
5,816
582
3,448
5,632
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
ArCe Royal
Medusa
10
7 / 0 / 4
6,277
628
5,063
5,319
1,506
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
Got No Daddy
Chronos
12
3 / 0 / 2
6,114
611
1,699
4,650
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
Hoyabembe
Sobek
10
5 / 0 / 7
5,793
579
5,176
6,396
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 1
6,869
687
3,656
3,383
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
19
19
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
1
1.5
L
0
4
0
0
W
Medusa
ArCe Royal
Medusa
7
0
4
9
L
Cernunnos
BROTHERPOOK3
Cernunnos
0
6
0
0
L
Agni
0
1
0
0
W
Chronos
Got No Daddy
Chronos
3
0
2
4
W
Sobek
Hoyabembe
Sobek
5
0
7
8.5
L
Arachne
0
4
0
0
W
3
0
1
3.5
L
Horus
Zoach nL
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
19,042
30,480
Taken
25,380
10,294
Mitigated
12,233
7,774
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,448
39
0
3,031
5,632
2,093
0
1,289
4,343
34,182
1,812
L
1,105
436
0
1,859
6,599
2,269
0
3,470
2,609
17,131
7,111
W
Medusa
ArCe Royal
Medusa
5,063
1,766
0
1,788
5,319
1,506
488
0
5,319
0
27,888
L
Cernunnos
BROTHERPOOK3
Cernunnos
6,449
3,395
0
1,041
7,285
2,004
0
2,351
4,860
0
30,601
L
Agni
1,888
181
0
1,167
3,412
728
0
2,049
997
40,575
980
W
Chronos
Got No Daddy
Chronos
1,699
485
0
1,109
4,650
1,337
0
389
4,261
43,305
0
W
Sobek
Hoyabembe
Sobek
5,176
919
0
1,536
6,396
5,552
99
0
6,396
15,146
1,857
L
Arachne
246
246
0
1,474
7,032
1,943
0
1,735
5,133
617
32,509
W
3,656
288
0
1,584
3,383
1,745
0
1,011
2,372
33,460
3,283
L
Horus
Zoach nL
Horus
2,181
1,321
240
1,993
6,152
3,350
0
2,404
3,708
0
5,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
30,869
253
Minions Killed
315
0
Camps Cleared
0
843,476
Distance Traveled
1,026,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,816
582
69
7
0
195,768
0
L
Maui
4,570
457
44
4
0
147,764
2
W
Medusa
6,277
628
39
4
0
210,387
0
L
Cernunnos
4,569
457
43
4
0
174,900
0
L
Agni
5,689
569
100
10
0
178,554
0
W
Chronos
6,114
611
85
9
0
231,614
0
W
Sobek
5,793
579
36
4
0
201,551
0
L
Arachne
4,967
497
58
6
0
197,835
0
W
Tiamat
6,869
687
86
9
0
187,313
0
L
Horus
4,064
406
8
1
0
144,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role