Player Matchup

Scylla
Scylla
AKschmitty
Scylla
Level 67
God Stats
4W - 7L
1,661 SR
Queue Stats
31W - 58L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
Archmagecheeto
Erlang Shen
Level 57
God Stats
0W - 1L
1,656 SR
Queue Stats
126W - 141L
1,509 Elo+
Party 1
Fenrir
Fenrir
EroticEmpanada
Fenrir
Level 124
God Stats
10W - 20L
1,542 SR
Queue Stats
44W - 75L
1,545 Elo+
Party 1
Artemis
Artemis
avoidanti
Artemis
Level 63
God Stats
15W - 5L
1,240 SR
Queue Stats
242W - 218L
1,440 Elo+
Solo
Ymir
Ymir
sccr24
Ymir
Level 7
God Stats
1W - 4L
1,744 SR
Queue Stats
3W - 6L
1,436 Elo+
Party 1
Team Averages
Level 64
1,569 SR
1,471 Elo+

VS

Team Averages
Level 121
1,464 SR
1,515 Elo+
Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GALLEGOS21MLKS
Baron Samedi
Level 156
God Stats
34W - 24L
1,610 SR
Queue Stats
292W - 281L
1,493 Elo+
Solo
Mulan
Mulan
Grimmjow_EXE
Mulan
Level 137
God Stats
3W - 3L
1,491 SR
Queue Stats
181W - 164L
1,557 Elo+
Party 2
Zeus
Zeus
HellspawnRB
Zeus
Level 173
God Stats
6W - 10L
1,301 SR
Queue Stats
209W - 220L
1,560 Elo+
Party 2
Bellona
Bellona
joatson2005
Bellona
Level 39
God Stats
19W - 24L
1,416 SR
Queue Stats
317W - 294L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AKschmitty
Scylla
9
1 / 4 / 0
5,153
515
1,218
6,236
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
Archmagecheeto
Erlang Shen
10
1 / 4 / 0
5,446
545
4,656
11,285
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 3 / 2
5,291
529
3,295
7,378
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
avoidanti
Artemis
8
0 / 2 / 0
4,289
429
3,873
4,666
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
sccr24
Ymir
8
0 / 5 / 0
4,500
450
1,715
9,255
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 4
6,414
641
4,447
5,410
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
GALLEGOS21MLKS
Baron Samedi
9
0 / 0 / 7
5,814
581
4,065
4,227
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 0
6,926
693
7,541
9,469
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 1 / 1
6,675
668
6,542
3,682
969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
joatson2005
Bellona
13
7 / 0 / 2
7,284
728
4,379
7,878
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
18
18
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
L
Scylla
AKschmitty
Scylla
1
4
0
0.25
L
Erlang Shen
Archmagecheeto
Erlang Shen
1
4
0
0.25
L
0
3
2
0.33
W
Baron Samedi
GALLEGOS21MLKS
Baron Samedi
0
0
7
3.5
W
3
1
0
3
W
5
1
1
5.5
L
Artemis
avoidanti
Artemis
0
2
0
0
W
Bellona
joatson2005
Bellona
7
0
2
8
L
Ymir
sccr24
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,757
Damage
26,974
38,820
Taken
30,666
19,882
Mitigated
15,352
10,718
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,447
4,006
0
3,381
5,410
1,498
156
547
4,863
0
40,237
L
Scylla
AKschmitty
Scylla
1,218
52
0
750
6,236
1,738
0
3,415
2,656
26,861
539
L
Erlang Shen
Archmagecheeto
Erlang Shen
4,656
2,409
0
4,062
11,285
8,356
0
0
10,740
0
29,720
L
3,295
909
0
3,378
7,378
2,381
0
1,911
5,371
0
34,271
W
Baron Samedi
GALLEGOS21MLKS
Baron Samedi
4,065
328
342
2,420
4,227
2,599
0
801
3,426
14,960
1,908
W
7,541
1,362
0
5,412
9,469
5,655
0
0
9,469
0
44,027
W
6,542
581
0
1,360
3,682
969
571
1,281
2,401
33,903
2,672
L
Artemis
avoidanti
Artemis
3,873
983
0
1,719
4,666
1,188
0
1,592
3,030
0
28,963
W
Bellona
joatson2005
Bellona
4,379
1,529
0
4,083
7,878
4,631
0
254
7,624
0
44,138
L
Ymir
sccr24
Ymir
1,715
0
0
809
9,255
6,219
0
3,430
5,825
10,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
33,113
243
Minions Killed
323
0
Camps Cleared
0
962,795
Distance Traveled
946,454
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,414
641
72
7
0
183,215
0
L
Scylla
5,153
515
59
6
0
191,167
0
L
Erlang Shen
5,446
545
55
6
0
190,186
1
L
Fenrir
5,291
529
75
8
0
206,967
0
W
Baron Samedi
5,814
581
25
3
0
183,401
0
W
Mulan
6,926
693
75
8
0
169,393
0
W
Zeus
6,675
668
77
8
0
204,278
1
L
Artemis
4,289
429
40
4
0
185,291
0
W
Bellona
7,284
728
74
7
0
206,167
0
L
Ymir
4,500
450
14
1
0
189,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role