Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
CardwellLegacy
Amaterasu
Masters
Level 238
God Stats
18W - 9L
1,851 SR
Queue Stats
222W - 189L
2,762 MMR
Solo
Cerberus
Cerberus
Masters
Portdergree
Cerberus
Masters
Level 148
God Stats
9W - 6L
1,599 SR
Queue Stats
317W - 304L
2,691 MMR
Solo
Janus
Janus
Masters
Slawby
Janus
Masters
Level 121
God Stats
3W - 4L
1,487 SR
Queue Stats
322W - 283L
2,757 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 176
1,587 SR
2,242 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,569 SR
2,738 MMR
Artio
Artio
Masters
BoIdan
Artio
Masters
Level 167
God Stats
1W - 2L
1,589 SR
Queue Stats
146W - 112L
2,488 MMR
Party 2
Nut
Nut
Masters
DonaldJTeeth
Nut
Masters
Level 102
God Stats
0W - 2L
1,316 SR
Queue Stats
122W - 87L
2,738 MMR
Solo
Susano
Susano
Masters
Légit
Susano
Masters
Level 159
God Stats
9W - 4L
1,843 SR
Queue Stats
153W - 124L
2,736 MMR
Party 2
Zeus
Zeus
Masters
QueueAnnihilator
Zeus
Masters
Level 127
God Stats
14W - 8L
1,774 SR
Queue Stats
226W - 177L
2,745 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
YarsLand
Cu Chulainn
Masters
Level 157
God Stats
0W - 1L
1,325 SR
Queue Stats
303W - 249L
2,984 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 2 / 6
8,477
652
10,365
10,848
3,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
13
2 / 0 / 5
7,286
560
5,877
9,537
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
CardwellLegacy
Amaterasu
16
7 / 0 / 2
10,365
797
12,741
12,624
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Portdergree
Cerberus
14
4 / 1 / 9
8,540
657
8,756
15,874
11,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Slawby
Janus
16
5 / 3 / 4
8,903
685
6,659
6,734
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Da JiAresThorMedusa

VS

Bans
CamazotzMaman BrigitteChang'eMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BoIdan
Artio
10
0 / 5 / 3
6,390
492
6,614
14,480
8,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 0
6,876
529
7,445
9,507
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Légit
Susano
12
1 / 5 / 3
6,793
523
5,637
11,991
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 1
8,250
635
8,155
5,330
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
YarsLand
Cu Chulainn
12
0 / 7 / 0
6,566
505
6,947
14,152
9,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
24
Kills
6
6
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
2
6
4.5
W
Nemesis
 
Nemesis
2
0
5
4.5
L
Artio
BoIdan
Artio
0
5
3
0.3
W
Amaterasu
CardwellLegacy
Amaterasu
7
0
2
8
L
2
5
0
0.4
L
Susano
Légit
Susano
1
5
3
0.5
W
Cerberus
Portdergree
Cerberus
4
1
9
8.5
L
3
2
1
1.75
W
Janus
Slawby
Janus
5
3
4
2.33
L
Cu Chulainn
YarsLand
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
34,798
55,617
Taken
55,460
30,136
Mitigated
24,870
23,277
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,365
6,050
0
5,178
10,848
3,901
355
2,414
8,404
0
65,683
W
Nemesis
 
Nemesis
5,877
2,195
0
5,193
9,537
2,874
0
2,957
6,432
0
50,359
L
Artio
BoIdan
Artio
6,614
1,017
1,040
3,005
14,480
8,280
0
5,818
8,467
15,716
1,639
W
Amaterasu
CardwellLegacy
Amaterasu
12,741
7,260
0
6,228
12,624
9,624
274
2,254
10,370
191
84,680
L
7,445
3,415
0
1,195
9,507
2,540
0
2,613
6,894
0
56,532
L
Susano
Légit
Susano
5,637
1,630
0
3,529
11,991
3,341
0
2,876
8,928
0
43,092
W
Cerberus
Portdergree
Cerberus
8,756
592
0
5,884
15,874
11,728
0
5,157
10,539
34,517
0
L
8,155
839
0
258
5,330
907
0
3,558
1,662
61,661
157
W
Janus
Slawby
Janus
6,659
218
0
794
6,734
2,009
0
2,531
3,957
71,841
656
L
Cu Chulainn
YarsLand
Cu Chulainn
6,947
1,156
0
2,302
14,152
9,802
0
127
13,075
5,460
43,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
34,875
573
Minions Killed
434
0
Camps Cleared
0
1,522,590
Distance Traveled
1,301,299
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,477
652
129
10
0
286,616
4
W
Nemesis
7,286
560
94
7
0
326,723
4
L
Artio
6,390
492
22
2
0
304,553
6
W
Amaterasu
10,365
797
155
12
0
287,596
0
L
Nut
6,876
529
100
8
0
240,738
1
L
Susano
6,793
523
68
5
0
279,232
2
W
Cerberus
8,540
657
47
4
0
295,774
1
L
Zeus
8,250
635
154
12
0
284,960
0
W
Janus
8,903
685
148
11
0
325,881
3
L
Cu Chulainn
6,566
505
90
7
0
191,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role