Player Matchup

Odin
Odin
 
Odin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DoubtingThomas23
Nike
Level 104
God Stats
460W - 408L
1,542 SR
Queue Stats
524W - 516L
1,497 Elo+
Solo
Nu Wa
Nu Wa
TeKDiGGiTTY
Nu Wa
Level 115
God Stats
18W - 11L
1,636 SR
Queue Stats
181W - 177L
1,477 Elo+
Solo
Kali
Kali
lilbrownbean57
Kali
Level 129
God Stats
18W - 18L
1,573 SR
Queue Stats
514W - 510L
1,463 Elo+
Party 2
Team Averages
Level 142
1,550 SR
1,488 Elo+

VS

Team Averages
Level 104
1,507 SR
1,448 Elo+
Charon
Charon
AG3NT CLAPED
Charon
Level 89
God Stats
0W - 2L
1,181 SR
Queue Stats
177W - 158L
1,464 Elo+
Solo
Hera
Hera
OneTakeKeen
Hera
Level 81
God Stats
19W - 8L
1,854 SR
Queue Stats
201W - 173L
1,490 Elo+
Solo
Surtr
Surtr
REDRainChaos
Surtr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Seravot
Thanatos
Level 101
God Stats
15W - 17L
1,544 SR
Queue Stats
140W - 137L
1,457 Elo+
Party 1
Medusa
Medusa
YoungDaggerXl
Medusa
Level 120
God Stats
4W - 1L
1,455 SR
Queue Stats
15W - 17L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
1 / 1 / 2
4,021
670
2,158
5,115
2,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
6
1 / 1 / 2
3,862
644
2,826
4,633
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
4 / 0 / 1
5,384
897
2,754
3,089
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 2
3,996
666
1,965
2,233
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
3 / 0 / 4
4,590
765
2,604
5,389
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
5
0 / 2 / 2
3,808
635
2,387
4,575
2,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 1
3,939
657
1,673
2,512
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 3 / 0
2,988
498
1,433
3,722
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Seravot
Thanatos
8
2 / 1 / 0
3,971
662
1,901
4,309
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 1
3,573
596
4,903
4,892
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
3
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
2
2
W
Hou Yi
 
Hou Yi
1
1
2
2
L
Charon
0
2
2
0.5
W
4
0
1
4.5
L
0
1
1
0.5
L
0
3
0
0
L
Thanatos
Seravot
Thanatos
2
1
0
2
W
0
1
2
1
L
1
2
1
0.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
12,297
20,459
Taken
20,010
7,075
Mitigated
6,291
9,132
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,158
243
0
2,193
5,115
2,650
1
1,215
3,900
0
12,032
W
Hou Yi
 
Hou Yi
2,826
861
0
1,543
4,633
1,187
0
696
3,937
0
17,874
L
Charon
2,387
658
0
1,095
4,575
2,199
0
76
4,499
8,897
0
W
2,754
377
0
538
3,089
1,296
211
351
2,568
0
28,741
L
1,673
239
0
592
2,512
558
0
1,385
1,127
19,091
0
L
1,433
476
0
760
3,722
1,311
0
294
3,428
58
5,732
L
Thanatos
Seravot
Thanatos
1,901
420
0
4,102
4,309
1,119
0
92
4,217
0
20,121
W
1,965
755
0
679
2,233
484
0
1,082
1,079
15,784
1,092
L
4,903
1,811
0
1,175
4,892
1,104
0
92
4,800
0
17,764
W
2,604
1,557
0
4,179
5,389
1,458
0
615
4,699
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,853
Gold Earned
18,279
185
Minions Killed
138
0
Camps Cleared
0
670,505
Distance Traveled
629,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,021
670
17
3
0
140,346
0
W
Hou Yi
3,862
644
36
6
0
120,984
2
L
Charon
3,808
635
12
2
0
129,163
0
W
Nike
5,384
897
61
10
0
136,520
0
L
Hera
3,939
657
50
8
0
141,310
0
L
Surtr
2,988
498
7
1
0
82,068
0
L
Thanatos
3,971
662
45
8
0
151,335
0
W
Nu Wa
3,996
666
31
5
0
128,651
0
L
Medusa
3,573
596
24
4
0
126,089
0
W
Kali
4,590
765
40
7
0
144,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role