Player Matchup

Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JarJarSt1nks
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,477 Elo+
Party 1
Hercules
Hercules
LucidVicinity
Hercules
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo
Vulcan
Vulcan
TxBeaster030
Vulcan
Level 161
God Stats
3W - 3L
1,486 SR
Queue Stats
86W - 88L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
icodicia
Cabrakan
Level 115
God Stats
10W - 2L
1,837 SR
Queue Stats
206W - 224L
1,545 Elo+
Solo
Team Averages
Level 119
1,565 SR
1,443 Elo+

VS

Team Averages
Level 108
1,431 SR
1,560 Elo+
Scylla
Scylla
BigDogNoBark
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,404 Elo+
Party 2
Sol
Sol
Deacon20
Sol
Level 108
God Stats
0W - 1L
1,187 SR
Queue Stats
6W - 3L
1,675 Elo+
Party 2
Ganesha
Ganesha
DrunkingtonBear
Ganesha
Level 128
God Stats
2W - 3L
1,560 SR
Queue Stats
81W - 86L
1,555 Elo+
Party 2
Janus
Janus
JelliedStream8
Janus
Level 118
God Stats
0W - 2L
1,411 SR
Queue Stats
38W - 33L
1,450 Elo+
Party 2
Anhur
Anhur
Kevrus
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
7 / 2 / 6
8,891
889
9,841
4,262
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 1 / 12
9,068
907
6,345
8,639
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
LucidVicinity
Hercules
16
6 / 0 / 9
9,286
929
7,297
11,754
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
15
5 / 1 / 10
9,331
933
12,749
4,485
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
icodicia
Cabrakan
13
2 / 3 / 8
8,676
868
4,417
12,569
11,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 5 / 3
7,080
708
1,996
7,036
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 4
6,917
692
5,060
8,699
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 5 / 6
6,490
649
3,681
12,745
13,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 2
7,224
722
7,248
5,479
2,338
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Kevrus
Anhur
13
1 / 4 / 5
6,985
699
6,814
8,616
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
21
Kills
6
7
Deaths
21
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
6
5
L
Scylla
2
5
3
0.7
L
1
4
4
0.75
L
0
5
6
0.6
W
1
1
12
7
L
2
3
2
1
L
Anhur
Kevrus
Anhur
1
4
5
0.88
W
Hercules
LucidVicinity
Hercules
6
0
9
10.5
W
Vulcan
5
1
10
10
W
Cabrakan
icodicia
Cabrakan
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,649
Damage
24,799
41,709
Taken
42,575
30,613
Mitigated
24,207
18,954
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,841
5,704
679
613
4,262
1,758
2,362
2,162
2,100
0
18,243
L
Scylla
1,996
205
365
352
7,036
1,951
0
5,118
1,606
7,623
0
L
5,060
1,043
298
2,390
8,699
2,596
0
5,661
2,725
18,972
443
L
3,681
72
227
1,003
12,745
13,736
0
4,043
8,204
15,720
0
W
6,345
1,863
1,231
3,764
8,639
7,904
281
4,228
4,411
18,928
1,966
L
7,248
69
478
1,185
5,479
2,338
0
2,301
3,079
13,775
0
L
Anhur
Kevrus
Anhur
6,814
3,322
127
1,054
8,616
3,586
0
4,823
3,567
0
14,866
W
Hercules
LucidVicinity
Hercules
7,297
993
97
7,436
11,754
7,493
520
5,052
6,702
0
10,697
W
Vulcan
12,749
453
290
1,435
4,485
2,159
558
2,600
1,885
30,953
0
W
Cabrakan
icodicia
Cabrakan
4,417
727
0
3,409
12,569
11,299
39
3,937
8,632
5,275
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,252
Gold Earned
34,696
116
Minions Killed
95
0
Camps Cleared
0
931,694
Distance Traveled
866,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,891
889
28
3
0
159,923
0
L
Scylla
7,080
708
18
2
0
165,864
0
L
Sol
6,917
692
39
4
0
173,698
0
L
Ganesha
6,490
649
0
0
0
187,701
0
W
Atlas
9,068
907
24
2
0
185,725
0
L
Janus
7,224
722
14
1
0
182,517
0
L
Anhur
6,985
699
24
2
0
156,794
0
W
Hercules
9,286
929
11
1
0
216,930
0
W
Vulcan
9,331
933
48
5
0
200,040
0
W
Cabrakan
8,676
868
5
1
0
169,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role