Player Matchup

Shiva
Shiva
Das Kraken3958
Shiva
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
170W - 169L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lisaanfan1
Ah Muzen Cab
Level 76
God Stats
2W - 2L
1,493 SR
Queue Stats
37W - 44L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MadisMan5
Kumbhakarna
Level 80
God Stats
0W - 3L
1,109 SR
Queue Stats
43W - 47L
1,437 Elo+
Party 4
Bastet
Bastet
The1Viking
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
TheMUFNQueen_69
Kukulkan
Level 5
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 4
Team Averages
Level 42
1,461 SR
1,458 Elo+

VS

Team Averages
Level 59
1,427 SR
1,409 Elo+
Charon
Charon
Buccellato
Charon
Level 45
God Stats
81W - 62L
1,511 SR
Queue Stats
135W - 123L
1,391 Elo+
Party 3
Anubis
Anubis
DEV-Fayth
Anubis
Level 49
God Stats
10W - 11L
1,563 SR
Queue Stats
164W - 174L
1,504 Elo+
Party 2
Sobek
Sobek
GenuineBuffalo
Sobek
Level 95
God Stats
62W - 38L
1,564 SR
Queue Stats
248W - 244L
1,337 Elo+
Party 3
Mercury
Mercury
redfox2113
Mercury
Level 79
God Stats
7W - 3L
1,377 SR
Queue Stats
410W - 403L
1,518 Elo+
Party 2
Cerberus
Cerberus
rsingh11791
Cerberus
Level 25
God Stats
12W - 20L
1,121 SR
Queue Stats
89W - 112L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,561
612
6,231
9,918
5,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Lisaanfan1
Ah Muzen Cab
12
3 / 3 / 0
7,125
509
12,482
8,657
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MadisMan5
Kumbhakarna
9
0 / 6 / 3
6,109
436
3,368
11,638
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
The1Viking
Bastet
10
0 / 6 / 2
5,829
416
2,965
10,954
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
12
3 / 5 / 0
7,456
533
5,826
7,935
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Buccellato
Charon
12
5 / 1 / 2
7,496
535
8,076
9,410
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
DEV-Fayth
Anubis
15
9 / 2 / 4
9,444
675
12,644
11,385
5,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 2 / 6
7,529
538
4,465
14,038
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
redfox2113
Mercury
14
4 / 1 / 6
8,009
572
4,435
9,524
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
rsingh11791
Cerberus
11
2 / 2 / 1
6,388
456
3,058
11,142
5,505
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
22
22
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
Buccellato
Charon
5
1
2
6
W
Anubis
DEV-Fayth
Anubis
9
2
4
5.5
L
2
2
1
1.25
W
2
2
6
2.5
L
Ah Muzen Cab
Lisaanfan1
Ah Muzen Cab
3
3
0
1
L
Kumbhakarna
MadisMan5
Kumbhakarna
0
6
3
0.25
L
Bastet
The1Viking
Bastet
0
6
2
0.17
L
Kukulkan
3
5
0
0.6
W
Mercury
redfox2113
Mercury
4
1
6
7
W
Cerberus
rsingh11791
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
32,678
49,102
Taken
55,499
22,723
Mitigated
29,256
8,679
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Buccellato
Charon
8,076
3,291
0
2,449
9,410
3,456
2,012
1,110
8,300
38,480
7,709
W
Anubis
DEV-Fayth
Anubis
12,644
624
0
6,147
11,385
5,029
327
3,471
7,914
70,777
955
L
6,231
1,345
0
2,853
9,918
5,639
849
3,773
6,145
0
69,620
W
4,465
377
347
7,051
14,038
12,257
423
2,030
12,008
27,451
1,720
L
Ah Muzen Cab
Lisaanfan1
Ah Muzen Cab
12,482
4,032
0
1,308
8,657
2,594
0
3,872
4,785
0
60,918
L
Kumbhakarna
MadisMan5
Kumbhakarna
3,368
375
80
1,800
11,638
10,332
0
7,922
3,716
12,648
1,090
L
Bastet
The1Viking
Bastet
2,965
882
0
1,002
10,954
2,447
0
6,025
4,929
0
25,546
L
Kukulkan
5,826
245
96
1,540
7,935
1,711
0
5,202
2,733
39,437
1,203
W
Mercury
redfox2113
Mercury
4,435
1,514
0
2,328
9,524
3,009
692
1,315
8,209
0
59,139
W
Cerberus
rsingh11791
Cerberus
3,058
425
0
1,478
11,142
5,505
280
932
10,210
24,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
38,866
343
Minions Killed
394
0
Camps Cleared
0
1,308,232
Distance Traveled
1,337,332
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,496
535
83
6
0
244,479
0
W
Anubis
9,444
675
116
8
0
236,830
4
L
Shiva
8,561
612
114
8
0
271,959
0
W
Sobek
7,529
538
51
4
0
278,899
0
L
Ah Muzen Cab
7,125
509
87
6
0
256,118
0
L
Kumbhakarna
6,109
436
21
2
0
231,316
0
L
Bastet
5,829
416
50
4
0
320,401
0
L
Kukulkan
7,456
533
71
5
0
228,438
4
W
Mercury
8,009
572
107
8
0
309,454
0
W
Cerberus
6,388
456
37
3
0
267,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role