Player Matchup

Sylvanus
Sylvanus
Bekfast44
Sylvanus
Level 26
God Stats
6W - 11L
1,406 SR
Queue Stats
58W - 85L
1,311 Elo+
Party 2
Anubis
Anubis
Deadly killer6
Anubis
Level 15
God Stats
4W - 7L
1,506 SR
Queue Stats
14W - 35L
1,203 Elo+
Party 2
Xing Tian
Xing Tian
Rusty2032
Xing Tian
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 301L
1,308 Elo+
Party 2
Sun Wukong
Sun Wukong
THELVADAAM25
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
627W - 636L
1,379 Elo+
Solo
Charybdis
Charybdis
bu360
Charybdis
Level 108
God Stats
15W - 10L
1,671 SR
Queue Stats
206W - 230L
1,434 Elo+
Solo
Team Averages
Level 58
1,517 SR
1,327 Elo+

VS

Team Averages
Level 53
1,473 SR
1,405 Elo+
Scylla
Scylla
Adrii1059
Scylla
Level 63
God Stats
2W - 5L
1,384 SR
Queue Stats
68W - 77L
1,359 Elo+
Party 1
Geb
Geb
Fab1059
Geb
Level 35
God Stats
4W - 2L
1,526 SR
Queue Stats
47W - 65L
1,397 Elo+
Party 1
Charybdis
Charybdis
OpalTheDestroyer
Charybdis
Level 65
God Stats
3W - 1L
1,244 SR
Queue Stats
134W - 112L
1,485 Elo+
Solo
Chaac
Chaac
Suco_De_Inseto
Chaac
Level 55
God Stats
2W - 2L
1,464 SR
Queue Stats
50W - 59L
1,382 Elo+
Solo
Ne Zha
Ne Zha
Willis1059
Ne Zha
Level 48
God Stats
5W - 2L
1,744 SR
Queue Stats
99W - 122L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bekfast44
Sylvanus
4
0 / 1 / 0
2,823
565
400
1,455
425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
2,722
544
835
2,042
520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Rusty2032
Xing Tian
5
1 / 0 / 0
3,044
609
471
1,637
962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
THELVADAAM25
Sun Wukong
3
0 / 1 / 0
2,710
542
853
1,883
769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
bu360
Charybdis
5
0 / 2 / 0
2,911
582
6
3,093
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adrii1059
Scylla
6
0 / 0 / 2
3,601
720
850
921
137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
5
0 / 1 / 3
3,741
748
1,136
3,560
1,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
7
2 / 0 / 0
4,158
832
1,026
1,548
385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 0
4,181
836
755
3,412
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Willis1059
Ne Zha
6
1 / 1 / 0
3,484
697
417
3,760
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adrii1059
Scylla
0
0
2
1
L
Sylvanus
Bekfast44
Sylvanus
0
1
0
0
L
0
1
0
0
W
Geb
0
1
3
1.5
W
Charybdis
2
0
0
2
L
Xing Tian
Rusty2032
Xing Tian
1
0
0
1
W
1
0
0
1
L
Sun Wukong
THELVADAAM25
Sun Wukong
0
1
0
0
W
Ne Zha
Willis1059
Ne Zha
1
1
0
1
L
Charybdis
bu360
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,565
Damage
4,184
10,110
Taken
13,201
3,200
Mitigated
4,416
3,161
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adrii1059
Scylla
850
31
0
358
921
137
0
332
589
15,160
0
L
Sylvanus
Bekfast44
Sylvanus
400
161
60
332
1,455
425
0
478
977
1,489
1,639
L
835
238
0
268
2,042
520
0
662
1,380
6,545
0
W
Geb
1,136
237
0
843
3,560
1,533
69
1,227
2,333
8,401
0
W
Charybdis
1,026
776
0
971
1,548
385
0
71
1,477
0
22,399
L
Xing Tian
Rusty2032
Xing Tian
471
36
0
278
1,637
962
0
779
858
4,362
208
W
755
173
0
1,833
3,412
1,254
0
0
3,278
0
22,704
L
Sun Wukong
THELVADAAM25
Sun Wukong
853
110
0
884
1,883
769
0
0
1,883
0
6,048
W
Ne Zha
Willis1059
Ne Zha
417
142
0
937
3,760
1,107
0
0
3,760
0
21,756
L
Charybdis
bu360
Charybdis
6
6
0
1,339
3,093
524
0
67
3,026
0
12,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,210
Gold Earned
19,165
56
Minions Killed
164
0
Camps Cleared
0
442,342
Distance Traveled
514,366
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,601
720
25
5
0
92,582
3
L
Sylvanus
2,823
565
5
1
0
91,005
0
L
Anubis
2,722
544
7
1
0
102,069
0
W
Geb
3,741
748
9
2
0
111,728
0
W
Charybdis
4,158
832
38
8
0
74,702
0
L
Xing Tian
3,044
609
7
1
0
96,496
0
W
Chaac
4,181
836
44
9
0
88,527
0
L
Sun Wukong
2,710
542
9
2
0
59,868
0
W
Ne Zha
3,484
697
48
10
0
146,827
0
L
Charybdis
2,911
582
28
6
0
92,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role