Player Matchup

Chiron
Chiron
DIRTYB3NAMES
Chiron
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,511 Elo+
Party 3
Ra
Ra
JewishCarrots
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,456 Elo+
Party 3
Vulcan
Vulcan
MR-WEEB-100
Vulcan
Level 129
God Stats
11W - 5L
1,626 SR
Queue Stats
629W - 620L
1,453 Elo+
Party 1
Hera
Hera
SebSolis27
Hera
Level 108
God Stats
19W - 15L
1,472 SR
Queue Stats
537W - 527L
1,463 Elo+
Party 1
Neith
Neith
goeasyplease16
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 3
Team Averages
Level 109
1,520 SR
1,462 Elo+

VS

Team Averages
Level 145
1,547 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
COH3R3NT
Cernunnos
Level 147
God Stats
6W - 13L
1,439 SR
Queue Stats
380W - 418L
1,487 Elo+
Party 2
Horus
Horus
Gifted mayan
Horus
Level 149
God Stats
2W - 3L
1,798 SR
Queue Stats
372W - 415L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Jdexdiaz
Jormungandr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 128L
1,494 Elo+
Solo
Tiamat
Tiamat
LastThugKIng
Tiamat
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 149L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 0 / 7
8,312
924
10,601
7,321
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 5
8,184
909
6,776
7,730
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
12
2 / 1 / 4
7,652
850
4,143
3,396
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 1 / 7
7,575
842
7,080
5,499
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 8
7,882
876
6,761
4,668
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 2
5,862
651
3,144
4,552
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
COH3R3NT
Cernunnos
15
2 / 1 / 1
7,114
790
5,377
6,501
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
6,080
676
3,242
9,377
8,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Jdexdiaz
Jormungandr
10
1 / 5 / 2
6,202
689
6,976
10,989
9,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
12
0 / 5 / 3
6,210
690
4,924
6,735
3,680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
4
4
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
2
0.33
L
Cernunnos
COH3R3NT
Cernunnos
2
1
1
2.5
W
Chiron
4
0
7
7.5
L
1
2
1
0.75
L
Jormungandr
Jdexdiaz
Jormungandr
1
5
2
0.4
W
5
2
5
3.75
L
Tiamat
0
5
3
0.3
W
Vulcan
2
1
4
4
W
3
1
7
6.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
23,663
28,614
Taken
38,154
10,204
Mitigated
26,010
16,685
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,144
0
87
989
4,552
1,790
0
1,990
2,562
8,063
331
L
Cernunnos
COH3R3NT
Cernunnos
5,377
774
823
1,786
6,501
2,537
0
3,984
2,517
0
26,810
W
Chiron
10,601
2,802
1,294
2,181
7,321
2,517
436
4,043
3,113
0
25,510
L
3,242
1,388
1,380
2,902
9,377
8,246
0
3,391
5,920
0
6,456
L
Jormungandr
Jdexdiaz
Jormungandr
6,976
694
589
1,408
10,989
9,757
0
5,209
5,780
13,762
597
W
6,776
506
5,917
3,362
7,730
2,984
324
3,297
4,344
19,217
0
L
Tiamat
4,924
379
572
425
6,735
3,680
0
3,048
3,687
10,720
453
W
Vulcan
4,143
0
171
132
3,396
1,146
0
1,617
1,693
7,799
0
W
7,080
753
1,354
812
5,499
1,761
0
2,456
2,902
10,721
461
W
6,761
1,767
623
839
4,668
1,796
429
1,974
2,511
0
18,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
31,468
122
Minions Killed
80
0
Camps Cleared
0
819,959
Distance Traveled
755,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,862
651
10
1
0
123,869
0
L
Cernunnos
7,114
790
38
4
0
150,596
0
W
Chiron
8,312
924
34
4
0
160,339
0
L
Horus
6,080
676
4
0
0
167,007
0
L
Jormungandr
6,202
689
8
1
0
155,966
0
W
Ra
8,184
909
30
3
0
201,315
0
L
Tiamat
6,210
690
20
2
0
157,757
0
W
Vulcan
7,652
850
13
1
0
112,301
0
W
Hera
7,575
842
14
2
0
171,056
0
W
Neith
7,882
876
31
3
0
174,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role