Player Matchup

Skadi
Skadi
Pv8675
Skadi
Level 87
God Stats
4W - 3L
1,407 SR
Queue Stats
57W - 54L
1,461 Elo+
Party 1
Bacchus
Bacchus
SirZuidy
Bacchus
Level 20
God Stats
4W - 10L
1,525 SR
Queue Stats
9W - 13L
1,371 Elo+
Party 1
Osiris
Osiris
landmaz
Osiris
Level 100
God Stats
2W - 0L
1,612 SR
Queue Stats
41W - 52L
1,415 Elo+
Party 1
Zeus
Zeus
puhtangington
Zeus
Level 7
God Stats
3W - 1L
1,522 SR
Queue Stats
6W - 3L
1,609 Elo+
Party 1
Bakasura
Bakasura
zaqkp
Bakasura
Level 23
God Stats
7W - 13L
1,483 SR
Queue Stats
30W - 32L
1,399 Elo+
Party 1
Team Averages
Level 47
1,510 SR
1,451 Elo+

VS

Team Averages
Level 34
1,366 SR
1,351 Elo+
Izanami
Izanami
CHARLES-4-DAYZ
Izanami
Level 39
God Stats
5W - 12L
1,374 SR
Queue Stats
37W - 55L
1,289 Elo+
Solo
Hera
Hera
NickiHeart
Hera
Level 33
God Stats
8W - 16L
1,210 SR
Queue Stats
166W - 156L
1,099 Elo+
Solo
Thor
Thor
TDawg11
Thor
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Cerberus
Cerberus
TazzPJL_
Cerberus
Level 35
God Stats
5W - 6L
1,247 SR
Queue Stats
39W - 54L
1,250 Elo+
Solo
Thoth
Thoth
YuGotParked
Thoth
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Pv8675
Skadi
15
4 / 0 / 3
8,373
523
10,665
9,000
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
SirZuidy
Bacchus
15
0 / 0 / 7
8,555
535
6,134
14,571
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
landmaz
Osiris
15
2 / 3 / 0
9,617
601
3,407
18,486
14,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 1 / 1
9,625
602
6,310
6,918
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
zaqkp
Bakasura
17
6 / 1 / 5
10,030
627
12,283
15,588
7,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,988
437
6,426
10,748
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 2
8,537
534
10,397
5,527
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
TDawg11
Thor
14
3 / 5 / 0
7,670
479
5,223
14,365
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TazzPJL_
Cerberus
12
0 / 3 / 1
7,526
470
7,479
16,678
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 1
7,724
483
6,133
8,937
2,479
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
4
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
1
2
2
W
Skadi
Pv8675
Skadi
4
0
3
5.5
W
Bacchus
SirZuidy
Bacchus
0
0
7
3.5
L
Thor
TDawg11
Thor
3
5
0
0.6
L
Cerberus
TazzPJL_
Cerberus
0
3
1
0.17
L
0
4
1
0.13
W
Osiris
landmaz
Osiris
2
3
0
0.67
W
5
1
1
5.5
W
Bakasura
zaqkp
Bakasura
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
35,658
64,563
Taken
56,255
40,269
Mitigated
26,707
22,103
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,426
4,541
0
3,516
10,748
3,763
0
2,096
8,577
0
57,957
L
10,397
3,276
0
884
5,527
1,813
16
0
5,483
67,489
0
W
Skadi
Pv8675
Skadi
10,665
4,277
0
1,788
9,000
3,180
2,575
4,407
4,593
0
63,005
W
Bacchus
SirZuidy
Bacchus
6,134
1,053
0
5,072
14,571
13,330
628
4,185
10,386
38,100
958
L
Thor
TDawg11
Thor
5,223
590
0
1,632
14,365
5,705
0
2,614
11,213
0
54,635
L
Cerberus
TazzPJL_
Cerberus
7,479
640
0
4,852
16,678
12,947
104
3,465
12,608
42,063
0
L
6,133
121
0
850
8,937
2,479
0
3,309
5,178
59,892
1,016
W
Osiris
landmaz
Osiris
3,407
343
0
6,471
18,486
14,266
1,376
9,991
8,495
0
69,800
W
6,310
871
0
1,163
6,918
1,927
420
1,291
5,627
64,573
214
W
Bakasura
zaqkp
Bakasura
12,283
8,933
0
7,609
15,588
7,566
660
4,020
11,568
0
65,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
38,445
515
Minions Killed
550
0
Camps Cleared
0
1,712,466
Distance Traveled
1,559,115
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,988
437
116
7
0
278,155
2
L
Hera
8,537
534
136
9
0
357,004
3
W
Skadi
8,373
523
99
6
0
298,862
0
W
Bacchus
8,555
535
55
3
0
360,643
0
L
Thor
7,670
479
80
5
0
317,232
0
L
Cerberus
7,526
470
94
6
0
294,283
0
L
Thoth
7,724
483
124
8
0
312,441
3
W
Osiris
9,617
601
119
7
0
324,744
0
W
Zeus
9,625
602
97
6
0
317,652
0
W
Bakasura
10,030
627
145
9
0
410,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role