Player Matchup

Cthulhu
Cthulhu
Chunkard
Cthulhu
Level 122
God Stats
17W - 10L
1,712 SR
Queue Stats
472W - 433L
1,593 Elo+
Party 2
Scylla
Scylla
HydratedBlanket
Scylla
Level 108
God Stats
7W - 2L
1,723 SR
Queue Stats
150W - 135L
1,489 Elo+
Party 3
Ne Zha
Ne Zha
PlushyBear
Ne Zha
Level 84
God Stats
8W - 9L
1,150 SR
Queue Stats
496W - 469L
1,497 Elo+
Party 2
Surtr
Surtr
Teijii
Surtr
Level 68
God Stats
26W - 17L
1,456 SR
Queue Stats
393W - 382L
1,504 Elo+
Party 2
Medusa
Medusa
thiccsheep
Medusa
Level 102
God Stats
8W - 6L
1,875 SR
Queue Stats
162W - 155L
1,548 Elo+
Party 3
Team Averages
Level 97
1,583 SR
1,526 Elo+

VS

Team Averages
Level 93
1,533 SR
1,525 Elo+
Susano
Susano
AngeldeDios
Susano
Level 157
God Stats
9W - 9L
1,614 SR
Queue Stats
191W - 178L
1,570 Elo+
Solo
Surtr
Surtr
SadAndSweaty
Surtr
Level 85
God Stats
1W - 5L
1,382 SR
Queue Stats
295W - 260L
1,543 Elo+
Solo
Charon
Charon
crankincronuts
Charon
Level 109
God Stats
2W - 6L
1,518 SR
Queue Stats
125W - 147L
1,510 Elo+
Party 1
Discordia
Discordia
imdavidd
Discordia
Level 64
God Stats
3W - 4L
1,636 SR
Queue Stats
29W - 28L
1,472 Elo+
Solo
Artemis
Artemis
legobuilder1910
Artemis
Level 48
God Stats
2W - 2L
1,514 SR
Queue Stats
70W - 60L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chunkard
Cthulhu
15
2 / 1 / 5
9,201
613
9,703
15,118
17,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 1
9,061
604
2,943
5,149
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
PlushyBear
Ne Zha
16
6 / 2 / 3
8,907
594
8,251
10,794
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
Teijii
Surtr
13
0 / 1 / 4
7,940
529
5,675
11,504
7,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Medusa
thiccsheep
Medusa
15
3 / 4 / 0
8,683
579
7,822
9,342
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 3 / 1
6,407
427
4,117
11,545
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 1
7,578
505
10,181
14,756
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
3 / 1 / 2
8,025
535
5,486
8,733
6,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
imdavidd
Discordia
12
0 / 2 / 1
6,587
439
4,986
5,672
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 3 / 2
8,015
534
9,077
10,841
3,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
9
9
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
1
3
1
0.5
W
Cthulhu
Chunkard
Cthulhu
2
1
5
4.5
W
2
1
1
2.5
W
Ne Zha
PlushyBear
Ne Zha
6
2
3
3.75
L
2
4
1
0.63
W
Surtr
Teijii
Surtr
0
1
4
2
L
3
1
2
4
L
Discordia
imdavidd
Discordia
0
2
1
0.25
L
3
3
2
1.33
W
Medusa
thiccsheep
Medusa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,394
Damage
33,847
51,907
Taken
51,547
33,473
Mitigated
26,856
14,660
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,117
629
0
3,511
11,545
3,243
0
1,452
10,093
0
36,048
W
Cthulhu
Chunkard
Cthulhu
9,703
1,257
0
4,652
15,118
17,468
0
1,307
12,990
62,915
2,099
W
2,943
436
0
898
5,149
1,653
0
3,333
1,530
63,863
2,008
W
Ne Zha
PlushyBear
Ne Zha
8,251
3,001
0
1,722
10,794
4,596
0
1,007
9,562
0
76,168
L
10,181
3,821
0
4,613
14,756
12,005
0
8,028
6,728
2,488
42,954
W
Surtr
Teijii
Surtr
5,675
1,468
0
5,247
11,504
7,288
15
4,655
6,635
2,454
31,959
L
5,486
1,169
0
2,772
8,733
6,544
0
1,721
6,862
23,906
0
L
Discordia
imdavidd
Discordia
4,986
50
0
1,329
5,672
1,713
0
1,360
4,182
49,632
654
L
9,077
3,785
0
4,388
10,841
3,351
0
117
10,724
0
61,737
W
Medusa
thiccsheep
Medusa
7,822
3,325
0
2,141
9,342
2,468
2,547
903
8,439
0
68,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
36,612
517
Minions Killed
387
0
Camps Cleared
0
1,643,264
Distance Traveled
1,331,861
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,407
427
56
4
0
250,126
1
W
Cthulhu
9,201
613
118
8
0
313,733
0
W
Scylla
9,061
604
141
9
0
322,714
5
W
Ne Zha
8,907
594
95
6
0
354,960
0
L
Surtr
7,578
505
78
5
0
276,036
1
W
Surtr
7,940
529
56
4
0
320,457
0
L
Charon
8,025
535
17
1
0
312,471
4
L
Discordia
6,587
439
117
8
0
256,848
1
L
Artemis
8,015
534
119
8
0
236,380
3
W
Medusa
8,683
579
107
7
0
331,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role