Player Matchup

Set
Set
MoneyMakinJay7
Set
Level 116
God Stats
54W - 48L
1,642 SR
Queue Stats
76W - 82L
1,512 Elo+
Solo
Tiamat
Tiamat
Sparrita
Tiamat
Level 110
God Stats
0W - 8L
1,141 SR
Queue Stats
27W - 47L
1,332 Elo+
Party 1
The Morrigan
The Morrigan
iTs JoKer zZ
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 80L
1,296 Elo+
Solo
Kuzenbo
Kuzenbo
jd_hartwig
Kuzenbo
Level 109
God Stats
0W - 5L
1,655 SR
Queue Stats
30W - 53L
1,328 Elo+
Party 1
Zeus
Zeus
kiltropher2
Zeus
Level 98
God Stats
7W - 3L
1,654 SR
Queue Stats
175W - 174L
1,471 Elo+
Solo
Team Averages
Level 112
1,519 SR
1,388 Elo+

VS

Team Averages
Level 111
1,509 SR
1,525 Elo+
Mulan
Mulan
BarRoomHero27
Mulan
Level 148
God Stats
9W - 7L
1,628 SR
Queue Stats
139W - 87L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
JwilliamD
Baron Samedi
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 17L
1,509 Elo+
Party 2
Ymir
Ymir
TEC33
Ymir
Level 169
God Stats
20W - 32L
1,317 SR
Queue Stats
127W - 143L
1,378 Elo+
Solo
Athena
Athena
TheSquatch970
Athena
Level 18
God Stats
3W - 0L
1,487 SR
Queue Stats
16W - 21L
1,509 Elo+
Party 2
Lancelot
Lancelot
fight nasty267
Lancelot
Level 86
God Stats
1W - 0L
1,612 SR
Queue Stats
17W - 15L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,910
719
1,106
1,410
562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
Sparrita
Tiamat
14
1 / 8 / 3
9,094
827
10,212
13,110
7,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
iTs JoKer zZ
The Morrigan
15
0 / 6 / 4
9,019
820
7,695
9,949
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
jd_hartwig
Kuzenbo
14
0 / 4 / 4
8,803
800
6,460
13,823
14,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 0 / 0
10,654
969
6,318
2,506
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
10,731
976
5,344
10,792
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
JwilliamD
Baron Samedi
18
9 / 0 / 8
12,000
1,091
11,219
8,393
4,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
TEC33
Ymir
16
1 / 1 / 5
10,231
930
3,681
10,218
8,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 0 / 13
10,503
955
5,676
14,555
16,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
18
3 / 3 / 11
11,411
1,037
9,124
11,644
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
4
Kills
20
20
Deaths
5
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Baron Samedi
JwilliamD
Baron Samedi
9
0
8
13
L
0
2
0
0
L
Tiamat
Sparrita
Tiamat
1
8
3
0.31
W
Ymir
TEC33
Ymir
1
1
5
3.5
W
3
0
13
9.5
W
Lancelot
3
3
11
2.83
L
The Morrigan
iTs JoKer zZ
The Morrigan
0
6
4
0.33
L
Kuzenbo
jd_hartwig
Kuzenbo
0
4
4
0.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,791
Damage
35,044
40,798
Taken
55,602
26,456
Mitigated
41,736
2,568
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,344
1,018
0
3,350
10,792
7,178
1,766
3,833
6,959
0
31,760
W
Baron Samedi
JwilliamD
Baron Samedi
11,219
198
2,857
3,750
8,393
4,408
1,406
6,266
2,127
41,346
1,894
L
1,106
290
0
0
1,410
562
0
347
1,005
0
1,171
L
Tiamat
Sparrita
Tiamat
10,212
1,105
0
580
13,110
7,674
0
8,036
4,916
21,840
660
W
Ymir
TEC33
Ymir
3,681
521
204
2,196
10,218
8,970
288
4,704
5,514
26,413
0
W
5,676
1,230
0
2,865
14,555
16,004
600
9,235
5,320
14,671
1,066
W
Lancelot
9,124
1,669
0
2,869
11,644
5,176
2,618
6,024
5,620
0
48,810
L
The Morrigan
iTs JoKer zZ
The Morrigan
7,695
1,497
108
776
9,949
3,386
0
4,151
5,622
26,656
0
L
Kuzenbo
jd_hartwig
Kuzenbo
6,460
2,333
150
650
13,823
14,062
0
6,270
7,321
14,701
531
L
6,318
435
0
304
2,506
772
0
1,035
1,471
45,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
54,876
185
Minions Killed
283
0
Camps Cleared
0
812,828
Distance Traveled
1,056,047
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,731
976
72
7
0
207,422
0
W
Baron Samedi
12,000
1,091
59
5
0
214,517
0
L
Set
7,910
719
0
0
0
19,434
0
L
Tiamat
9,094
827
32
3
0
193,502
0
W
Ymir
10,231
930
46
4
0
151,653
0
W
Athena
10,503
955
21
2
0
227,341
0
W
Lancelot
11,411
1,037
85
8
0
255,114
0
L
The Morrigan
9,019
820
33
3
0
168,068
0
L
Kuzenbo
8,803
800
24
2
0
213,312
0
L
Zeus
10,654
969
96
9
0
218,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role