Player Matchup

Baba Yaga
Baba Yaga
FaithlessTrev
Baba Yaga
Level 47
God Stats
30W - 35L
1,464 SR
Queue Stats
201W - 195L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
MSGSTONE
Danzaburou
Level 125
God Stats
15W - 5L
1,632 SR
Queue Stats
219W - 207L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
MasEmpire
Sylvanus
Level 107
God Stats
7W - 4L
1,520 SR
Queue Stats
75W - 86L
1,499 Elo+
Party 2
Loki
Loki
The Deaconn
Loki
Level 27
God Stats
21W - 20L
1,500 SR
Queue Stats
282W - 282L
1,360 Elo+
Party 1
Bellona
Bellona
jex298
Bellona
Level 45
God Stats
23W - 19L
1,438 SR
Queue Stats
176W - 162L
1,365 Elo+
Party 1
Team Averages
Level 70
1,511 SR
1,433 Elo+

VS

Team Averages
Level 79
1,508 SR
1,451 Elo+
Vulcan
Vulcan
LightningMcBean0
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,282 Elo+
Solo
Hou Yi
Hou Yi
PopCandle806275
Hou Yi
Level 134
God Stats
11W - 11L
1,562 SR
Queue Stats
190W - 186L
1,443 Elo+
Solo
Arachne
Arachne
Reginald06
Arachne
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
chargers202
Sylvanus
Level 50
God Stats
65W - 66L
1,519 SR
Queue Stats
85W - 88L
1,490 Elo+
Solo
Sobek
Sobek
cozac666
Sobek
Level 114
God Stats
26W - 45L
1,458 SR
Queue Stats
242W - 236L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FaithlessTrev
Baba Yaga
13
2 / 0 / 1
6,869
572
2,549
5,952
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
MSGSTONE
Danzaburou
13
6 / 1 / 1
7,594
633
10,763
7,858
2,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MasEmpire
Sylvanus
11
3 / 1 / 2
6,872
573
5,899
9,428
7,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 3
5,142
429
1,952
6,900
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
jex298
Bellona
9
0 / 3 / 1
5,445
454
5,322
10,443
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,489
541
4,158
5,851
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,122
510
2,647
8,427
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Reginald06
Arachne
12
3 / 2 / 1
6,646
554
4,111
9,417
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
chargers202
Sylvanus
13
0 / 2 / 2
7,467
622
6,056
9,711
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
cozac666
Sobek
8
2 / 1 / 2
5,638
470
3,683
8,185
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
FaithlessTrev
Baba Yaga
2
0
1
2.5
L
1
2
0
0.5
W
Danzaburou
MSGSTONE
Danzaburou
6
1
1
6.5
W
Sylvanus
MasEmpire
Sylvanus
3
1
2
4
L
0
4
1
0.13
L
Arachne
Reginald06
Arachne
3
2
1
1.75
W
0
1
3
1.5
L
Sylvanus
chargers202
Sylvanus
0
2
2
0.5
L
Sobek
cozac666
Sobek
2
1
2
3
W
Bellona
jex298
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
20,655
40,581
Taken
41,591
19,584
Mitigated
20,291
13,495
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
FaithlessTrev
Baba Yaga
2,549
97
0
2,090
5,952
1,298
0
3,266
2,369
44,020
0
L
4,158
219
0
920
5,851
1,767
0
2,309
3,542
40,940
1,186
W
Danzaburou
MSGSTONE
Danzaburou
10,763
5,664
0
2,536
7,858
2,949
335
1,619
6,235
0
56,237
W
Sylvanus
MasEmpire
Sylvanus
5,899
1,685
804
3,006
9,428
7,126
0
1,969
7,459
29,292
2,604
L
2,647
1,253
0
2,102
8,427
1,976
0
1,014
7,413
0
35,191
L
Arachne
Reginald06
Arachne
4,111
3,561
0
2,074
9,417
3,292
0
1,350
8,025
0
40,839
W
1,952
708
0
3,572
6,900
1,957
0
1,225
5,675
0
25,702
L
Sylvanus
chargers202
Sylvanus
6,056
1,542
192
3,062
9,711
7,911
0
1,891
7,233
47,392
11,226
L
Sobek
cozac666
Sobek
3,683
357
0
2,508
8,185
5,345
0
1,718
6,423
10,999
0
W
Bellona
jex298
Bellona
5,322
1,592
0
1,487
10,443
6,254
0
5,001
5,442
0
34,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
32,362
317
Minions Killed
339
0
Camps Cleared
0
1,146,717
Distance Traveled
1,094,517
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,869
572
77
6
0
235,746
0
L
Vulcan
6,489
541
76
6
0
242,365
0
W
Danzaburou
7,594
633
78
7
0
241,316
0
W
Sylvanus
6,872
573
61
5
0
214,723
0
L
Hou Yi
6,122
510
80
7
0
206,962
0
L
Arachne
6,646
554
70
6
0
275,142
0
W
Loki
5,142
429
41
3
0
223,225
0
L
Sylvanus
7,467
622
107
9
0
168,594
3
L
Sobek
5,638
470
6
1
0
201,454
0
W
Bellona
5,445
454
60
5
0
231,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role