Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IKNOWaGUYBoB
Hercules
Level 126
God Stats
3W - 3L
1,515 SR
Queue Stats
126W - 114L
1,474 Elo+
Party 3
Izanami
Izanami
LemeGamerBr1
Izanami
Level 67
God Stats
3W - 1L
1,497 SR
Queue Stats
91W - 83L
1,445 Elo+
Party 3
Thanatos
Thanatos
LostKnightBr204
Thanatos
Level 64
God Stats
14W - 14L
1,531 SR
Queue Stats
80W - 72L
1,435 Elo+
Solo
Raijin
Raijin
MrSandmah
Raijin
Level 147
God Stats
2W - 4L
1,360 SR
Queue Stats
374W - 327L
1,550 Elo+
Party 1
Team Averages
Level 116
1,481 SR
1,481 Elo+

VS

Team Averages
Level 88
1,549 SR
1,434 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Echai6
Sobek
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,493 Elo+
Party 2
Skadi
Skadi
FBarrios990
Skadi
Level 121
God Stats
3W - 2L
1,806 SR
Queue Stats
82W - 86L
1,450 Elo+
Solo
King Arthur
King Arthur
draymer
King Arthur
Level 129
God Stats
7W - 11L
1,440 SR
Queue Stats
119W - 110L
1,516 Elo+
Solo
Kukulkan
Kukulkan
elcojan
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 5
5,862
533
3,279
7,652
4,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
IKNOWaGUYBoB
Hercules
12
0 / 1 / 0
6,674
607
4,788
9,077
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
LemeGamerBr1
Izanami
11
2 / 0 / 1
6,370
579
3,440
5,601
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
10
2 / 2 / 6
5,741
522
3,645
7,505
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
MrSandmah
Raijin
14
8 / 0 / 0
8,129
739
8,694
4,021
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 1
4,995
454
2,963
9,239
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Echai6
Sobek
8
1 / 3 / 0
5,462
497
2,571
8,515
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 2 / 1
5,134
467
5,538
5,769
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
draymer
King Arthur
12
1 / 0 / 0
6,366
579
5,616
9,300
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
elcojan
Kukulkan
9
0 / 5 / 0
4,945
450
112
4,742
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Thor
 
Thor
1
3
1
0.5
L
Sobek
Echai6
Sobek
1
3
0
0.33
L
0
2
1
0.25
W
Hercules
IKNOWaGUYBoB
Hercules
0
1
0
0
W
Izanami
LemeGamerBr1
Izanami
2
0
1
2.5
W
Thanatos
2
2
6
2.5
W
Raijin
MrSandmah
Raijin
8
0
0
8
L
King Arthur
draymer
King Arthur
1
0
0
1
L
Kukulkan
elcojan
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
16,800
33,856
Taken
37,565
19,768
Mitigated
17,249
15,077
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,279
203
0
1,993
7,652
4,863
0
429
7,223
17,738
0
L
Thor
 
Thor
2,963
557
0
2,200
9,239
2,551
0
4,643
4,438
0
24,935
L
Sobek
Echai6
Sobek
2,571
156
0
1,905
8,515
4,702
75
2,154
6,223
13,772
2,197
L
5,538
2,393
0
1,855
5,769
1,585
155
2,477
3,250
0
32,311
W
Hercules
IKNOWaGUYBoB
Hercules
4,788
2,077
0
4,560
9,077
9,066
0
0
9,077
0
50,056
W
Izanami
LemeGamerBr1
Izanami
3,440
2,419
0
2,593
5,601
1,482
0
934
4,667
0
49,754
W
Thanatos
3,645
471
0
4,365
7,505
2,842
0
749
6,756
0
33,958
W
Raijin
MrSandmah
Raijin
8,694
917
0
1,566
4,021
1,515
0
238
3,783
70,248
1,340
L
King Arthur
draymer
King Arthur
5,616
714
0
1,410
9,300
7,157
0
100
8,659
0
44,254
L
Kukulkan
elcojan
Kukulkan
112
34
0
240
4,742
1,254
0
1,984
2,504
21,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
26,902
411
Minions Killed
246
0
Camps Cleared
0
1,166,948
Distance Traveled
1,116,702
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,862
533
24
2
0
252,839
4
L
Thor
4,995
454
47
4
0
228,560
3
L
Sobek
5,462
497
21
2
0
249,722
7
L
Skadi
5,134
467
53
5
0
213,126
0
W
Hercules
6,674
607
97
9
0
207,231
0
W
Izanami
6,370
579
86
8
0
215,156
0
W
Thanatos
5,741
522
58
5
0
262,979
0
W
Raijin
8,129
739
146
13
0
228,743
1
L
King Arthur
6,366
579
80
7
0
222,603
5
L
Kukulkan
4,945
450
45
4
0
202,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role