Player Matchup

Loki
Loki
Allah-C5
Loki
Level 90
God Stats
4W - 3L
1,605 SR
Queue Stats
168W - 169L
1,469 Elo+
Party 2
Tiamat
Tiamat
BlackCyclone397
Tiamat
Level 127
God Stats
1W - 6L
1,278 SR
Queue Stats
94W - 89L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ImWithTheSkweBab
Cthulhu
Level 65
God Stats
32W - 38L
1,467 SR
Queue Stats
41W - 51L
1,427 Elo+
Party 2
Anhur
Anhur
TripleDrainer
Anhur
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 123L
1,472 Elo+
Party 2
Chang'e
Chang'e
jony3797
Chang'e
Level 147
God Stats
29W - 20L
1,643 SR
Queue Stats
86W - 79L
1,507 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,475 Elo+

VS

Team Averages
Level 118
1,651 SR
1,474 Elo+
Arachne
Arachne
Chiifuyo
Arachne
Level 106
God Stats
4W - 1L
1,635 SR
Queue Stats
133W - 142L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
GundamMiester14
Cu Chulainn
Level 91
God Stats
10W - 4L
1,500 SR
Queue Stats
82W - 80L
1,462 Elo+
Party 1
Artio
Artio
ImAHexGirl
Artio
Level 125
God Stats
2W - 0L
1,729 SR
Queue Stats
25W - 38L
1,461 Elo+
Party 1
Vulcan
Vulcan
IronPorkchop
Vulcan
Level 127
God Stats
20W - 11L
1,849 SR
Queue Stats
261W - 242L
1,511 Elo+
Solo
Chernobog
Chernobog
rickmander
Chernobog
Level 141
God Stats
19W - 17L
1,543 SR
Queue Stats
494W - 456L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 1 / 2
8,607
574
9,155
11,998
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
5,660
377
1,161
3,562
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 1
7,340
489
5,923
14,267
9,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 4
7,276
485
6,625
9,838
3,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
jony3797
Chang'e
14
1 / 1 / 3
8,113
541
8,906
11,885
10,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chiifuyo
Arachne
15
2 / 2 / 4
8,606
574
4,634
12,629
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
GundamMiester14
Cu Chulainn
15
0 / 3 / 1
8,877
592
8,906
15,600
10,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artio
13
0 / 2 / 3
7,858
524
2,817
10,021
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
16
4 / 1 / 1
9,696
646
7,308
5,140
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
rickmander
Chernobog
15
5 / 2 / 2
8,597
573
12,260
9,037
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
10
Kills
11
11
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
8
1
2
9
L
0
2
0
0
W
Arachne
Chiifuyo
Arachne
2
2
4
2
W
Cu Chulainn
GundamMiester14
Cu Chulainn
0
3
1
0.17
W
Artio
0
2
3
0.75
L
1
3
1
0.5
W
Vulcan
4
1
1
4.5
L
0
4
4
0.5
L
Chang'e
jony3797
Chang'e
1
1
3
2.5
W
Chernobog
rickmander
Chernobog
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
35,925
51,550
Taken
52,427
28,955
Mitigated
25,820
21,454
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,155
2,772
0
4,855
11,998
4,311
0
2,410
9,555
0
71,493
L
1,161
103
0
1,428
3,562
1,556
0
2,241
1,321
20,115
0
W
Arachne
Chiifuyo
Arachne
4,634
3,022
0
4,487
12,629
4,686
200
1,304
11,325
0
67,943
W
Cu Chulainn
GundamMiester14
Cu Chulainn
8,906
2,176
0
3,717
15,600
10,487
0
8,288
7,312
6,156
58,837
W
Artio
2,817
275
385
3,896
10,021
6,200
565
2,967
7,054
17,163
1,127
L
5,923
245
112
3,399
14,267
9,785
0
3,645
10,547
33,125
0
W
Vulcan
7,308
197
0
1,051
5,140
1,943
604
1,442
3,698
75,028
527
L
6,625
4,029
0
3,058
9,838
3,204
846
1,019
8,819
0
59,964
L
Chang'e
jony3797
Chang'e
8,906
1,696
240
8,362
11,885
10,099
0
1,771
10,088
57,759
0
W
Chernobog
rickmander
Chernobog
12,260
6,894
0
2,244
9,037
2,504
2,441
1,989
7,048
0
73,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
43,634
413
Minions Killed
513
0
Camps Cleared
0
1,358,319
Distance Traveled
1,526,084
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,607
574
100
7
0
367,313
0
L
Tiamat
5,660
377
46
3
0
128,087
2
W
Arachne
8,606
574
101
7
0
354,205
0
W
Cu Chulainn
8,877
592
117
8
0
258,671
0
W
Artio
7,858
524
23
2
0
318,317
0
L
Cthulhu
7,340
489
49
3
0
320,771
0
W
Vulcan
9,696
646
143
10
0
305,830
4
L
Anhur
7,276
485
116
8
0
269,596
0
L
Chang'e
8,113
541
102
7
0
272,552
0
W
Chernobog
8,597
573
129
9
0
289,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role