Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Schmoptop
Hades
Level 112
God Stats
3W - 3L
1,516 SR
Queue Stats
41W - 49L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THECOWBOY405
Ah Muzen Cab
Level 25
God Stats
8W - 12L
1,363 SR
Queue Stats
40W - 41L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
celoop300
Kukulkan
Level 140
God Stats
2W - 2L
1,583 SR
Queue Stats
27W - 30L
1,504 Elo+
Solo
Serqet
Serqet
earthchun
Serqet
Level 155
God Stats
0W - 2L
1,243 SR
Queue Stats
64W - 68L
1,443 Elo+
Party 1
Team Averages
Level 111
1,441 SR
1,466 Elo+

VS

Team Averages
Level 124
1,493 SR
1,470 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Tanqsam13
Skadi
Level 85
God Stats
26W - 35L
1,462 SR
Queue Stats
26W - 36L
1,436 Elo+
Solo
Cthulhu
Cthulhu
TheBoomBapEra
Cthulhu
Level 142
God Stats
10W - 17L
1,387 SR
Queue Stats
299W - 310L
1,487 Elo+
Solo
Khepri
Khepri
Wuba_LubaDubDub9
Khepri
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 89L
1,424 Elo+
Solo
Poseidon
Poseidon
XxLazyPotatoxX98
Poseidon
Level 117
God Stats
8W - 2L
1,617 SR
Queue Stats
98W - 100L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
8 / 6 / 1
8,450
563
9,092
14,226
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
Schmoptop
Hades
11
0 / 3 / 1
6,944
463
4,489
10,040
5,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Muzen Cab
THECOWBOY405
Ah Muzen Cab
12
1 / 3 / 3
6,860
457
6,308
8,519
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
celoop300
Kukulkan
11
0 / 5 / 2
7,152
477
2,067
6,710
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
earthchun
Serqet
11
0 / 0 / 2
6,677
445
2,247
11,172
7,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 2 / 8
8,068
538
7,584
9,866
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Tanqsam13
Skadi
13
1 / 3 / 3
7,158
477
6,534
7,364
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
16
5 / 0 / 3
10,000
667
6,170
8,157
5,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

11
0 / 2 / 5
7,342
489
3,393
8,272
5,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 2 / 5
9,752
650
7,856
5,249
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
17
17
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
8
6
1
1.42
W
Hun Batz
 
Hun Batz
3
2
8
3.5
L
Hades
Schmoptop
Hades
0
3
1
0.17
L
Ah Muzen Cab
THECOWBOY405
Ah Muzen Cab
1
3
3
0.83
W
Skadi
Tanqsam13
Skadi
1
3
3
0.83
W
Cthulhu
5
0
3
6.5
W
0
2
5
1.25
W
8
2
5
5.25
L
Kukulkan
celoop300
Kukulkan
0
5
2
0.2
L
Serqet
earthchun
Serqet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,203
Damage
31,537
50,667
Taken
38,908
22,023
Mitigated
17,916
11,622
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,092
996
0
4,546
14,226
4,892
35
4,637
9,589
0
66,377
W
Hun Batz
 
Hun Batz
7,584
1,557
0
5,004
9,866
3,231
98
1,588
8,025
0
59,690
L
Hades
Schmoptop
Hades
4,489
270
210
3,990
10,040
5,575
0
3,186
6,854
48,541
0
L
Ah Muzen Cab
THECOWBOY405
Ah Muzen Cab
6,308
1,540
0
590
8,519
2,528
0
3,511
5,008
0
48,478
W
Skadi
Tanqsam13
Skadi
6,534
2,820
51
2,331
7,364
2,134
392
296
7,068
0
50,782
W
Cthulhu
6,170
630
367
2,570
8,157
5,311
442
1,904
6,253
66,359
4,649
W
3,393
239
0
2,954
8,272
5,879
0
1,085
7,034
21,273
743
W
7,856
1,375
0
937
5,249
1,361
0
1,499
3,750
64,407
1,471
L
Kukulkan
celoop300
Kukulkan
2,067
195
33
615
6,710
1,605
685
3,350
3,360
39,348
1,252
L
Serqet
earthchun
Serqet
2,247
599
0
1,638
11,172
7,423
0
2,338
8,834
0
18,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
42,320
397
Minions Killed
484
0
Camps Cleared
0
1,434,237
Distance Traveled
1,590,843
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,450
563
101
7
0
328,368
2
W
Hun Batz
8,068
538
87
6
0
345,013
4
L
Hades
6,944
463
96
6
0
262,631
0
L
Ah Muzen Cab
6,860
457
87
6
0
280,376
0
W
Skadi
7,158
477
90
6
0
288,635
5
W
Cthulhu
10,000
667
136
9
0
308,548
2
W
Khepri
7,342
489
34
2
0
306,043
1
W
Poseidon
9,752
650
137
9
0
342,604
4
L
Kukulkan
7,152
477
84
6
0
254,828
0
L
Serqet
6,677
445
29
2
0
308,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role