Player Matchup

Ne Zha
Ne Zha
Lʊnαlα
Ne Zha
Level 22
God Stats
12W - 7L
1,932 SR
Queue Stats
23W - 19L
1,569 Elo+
Party 1
Scylla
Scylla
RioluButRed
Scylla
Level 87
God Stats
41W - 38L
1,568 SR
Queue Stats
259W - 302L
1,483 Elo+
Party 1
Agni
Agni
ToddMcnuty
Agni
Level 57
God Stats
20W - 18L
1,592 SR
Queue Stats
53W - 70L
1,533 Elo+
Solo
Chernobog
Chernobog
VoidEssence
Chernobog
Level 103
God Stats
23W - 28L
1,493 SR
Queue Stats
317W - 311L
1,490 Elo+
Solo
Thanatos
Thanatos
fcojavier0803
Thanatos
Level 149
God Stats
13W - 18L
1,566 SR
Queue Stats
337W - 365L
1,473 Elo+
Solo
Team Averages
Level 84
1,630 SR
1,510 Elo+

VS

Team Averages
Level 102
1,643 SR
1,590 Elo+
Merlin
Merlin
Chadmium
Merlin
Level 154
God Stats
5W - 5L
1,743 SR
Queue Stats
13W - 9L
1,795 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChikenTenderss2
Tsukuyomi
Level 126
God Stats
84W - 78L
1,593 SR
Queue Stats
239W - 227L
1,565 Elo+
Solo
Da Ji
Da Ji
DadZeus
Da Ji
Level 86
God Stats
6W - 2L
1,735 SR
Queue Stats
231W - 198L
1,560 Elo+
Solo
Yu Huang
Yu Huang
Number9KFCMeal
Yu Huang
Level 84
God Stats
36W - 33L
1,593 SR
Queue Stats
176W - 156L
1,514 Elo+
Solo
Shiva
Shiva
dakevinat0r
Shiva
Level 60
God Stats
70W - 56L
1,553 SR
Queue Stats
79W - 69L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lʊnαlα
Ne Zha
12
3 / 3 / 1
7,321
1,220
5,073
5,418
3,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
12
3 / 2 / 1
7,462
1,244
2,828
6,586
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 6
7,089
1,182
7,634
3,939
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
VoidEssence
Chernobog
12
1 / 5 / 4
6,942
1,157
6,059
7,548
2,099
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
fcojavier0803
Thanatos
11
0 / 1 / 0
5,783
964
0
741
189
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

308

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chadmium
Merlin
13
3 / 3 / 7
7,844
1,307
6,628
4,754
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ChikenTenderss2
Tsukuyomi
11
0 / 0 / 1
5,926
988
533
1,162
304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
DadZeus
Da Ji
12
6 / 2 / 4
8,118
1,353
5,542
5,078
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yu Huang
12
1 / 2 / 7
6,998
1,166
3,553
5,969
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 0 / 9
7,755
1,293
6,210
7,120
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
12
12
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chadmium
Merlin
3
3
7
2.17
W
Tsukuyomi
ChikenTenderss2
Tsukuyomi
0
0
1
0.5
W
Da Ji
DadZeus
Da Ji
6
2
4
4
L
Ne Zha
Lʊnαlα
Ne Zha
3
3
1
1.17
W
Yu Huang
1
2
7
2.25
L
Scylla
3
2
1
1.75
L
0
1
6
3
L
Chernobog
VoidEssence
Chernobog
1
5
4
0.6
W
2
0
9
6.5
L
Thanatos
fcojavier0803
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
22,466
24,232
Taken
24,083
8,291
Mitigated
11,508
648
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chadmium
Merlin
6,628
335
0
267
4,754
1,501
0
1,576
3,022
25,222
278
W
Tsukuyomi
ChikenTenderss2
Tsukuyomi
533
0
0
0
1,162
304
0
651
465
0
4,508
W
Da Ji
DadZeus
Da Ji
5,542
1,237
0
270
5,078
1,947
0
2,262
2,704
0
10,477
L
Ne Zha
Lʊnαlα
Ne Zha
5,073
656
0
622
5,418
3,261
0
2,591
2,502
0
13,307
W
Yu Huang
3,553
0
0
0
5,969
1,726
0
3,006
2,719
12,395
0
L
Scylla
2,828
383
0
0
6,586
1,723
0
1,497
4,689
18,670
0
L
7,634
444
0
0
3,939
1,019
0
1,560
2,234
17,019
540
L
Chernobog
VoidEssence
Chernobog
6,059
4,010
0
0
7,548
2,099
0
3,072
4,151
0
18,249
W
6,210
614
82
2,079
7,120
6,030
0
2,169
4,758
0
13,082
L
Thanatos
fcojavier0803
Thanatos
0
0
0
26
741
189
0
627
44
0
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
36,641
122
Minions Killed
125
7
Camps Cleared
4
515,087
Distance Traveled
519,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,844
1,307
54
9
2
103,445
0
W
Tsukuyomi
5,926
988
10
2
0
66,434
0
W
Da Ji
8,118
1,353
12
2
1
102,266
0
L
Ne Zha
7,321
1,220
11
2
1
124,582
0
W
Yu Huang
6,998
1,166
16
3
0
107,897
0
L
Scylla
7,462
1,244
58
10
2
132,043
0
L
Agni
7,089
1,182
30
5
0
132,017
0
L
Chernobog
6,942
1,157
23
4
4
109,944
0
W
Shiva
7,755
1,293
33
6
1
139,677
0
L
Thanatos
5,783
964
0
0
0
16,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role