Player Matchup

Mulan
Mulan
Gold V
Drexkzo
Mulan
Gold V
Level 115
God Stats
6W - 6L
1,607 SR
Queue Stats
69W - 70L
1,404 MMR
Party 2
Izanami
Izanami
Bronze I
MTDemon
Izanami
Bronze I
Level 78
God Stats
1W - 1L
1,749 SR
Queue Stats
4W - 15L
1,211 MMR
Party 3
Baron Samedi
Baron Samedi
Silver I
diegod_fabiani
Baron Samedi
Silver I
Level 113
God Stats
12W - 12L
1,588 SR
Queue Stats
209W - 234L
1,279 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
s3nku101
Kuzenbo
Silver II
Level 68
God Stats
53W - 54L
1,540 SR
Queue Stats
77W - 84L
1,124 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
xXxChOsTToxXxXX
Tsukuyomi
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,352 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,597 SR
1,274 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,591 SR
1,316 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
ALEXANDER311239
Heimdallr
Gold IV
Level 94
God Stats
179W - 168L
1,580 SR
Queue Stats
361W - 355L
1,497 MMR
Party 4
Cthulhu
Cthulhu
Silver I
BrianGc15
Cthulhu
Silver I
Level 201
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 134L
1,230 MMR
Party 1
Horus
Horus
Gold IV
Keystone_Records
Horus
Gold IV
Level 71
God Stats
17W - 11L
1,755 SR
Queue Stats
181W - 173L
1,285 MMR
Solo
Ullr
Ullr
Silver I
Matsuko_G-G_507
Ullr
Silver I
Level 169
God Stats
35W - 28L
1,623 SR
Queue Stats
424W - 430L
1,066 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drexkzo
Mulan
9
0 / 2 / 0
4,603
460
2,434
8,410
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
MTDemon
Izanami
7
0 / 5 / 0
4,350
435
2,313
6,979
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
diegod_fabiani
Baron Samedi
11
1 / 1 / 0
5,500
550
2,490
4,715
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
s3nku101
Kuzenbo
7
0 / 1 / 2
4,940
494
3,040
6,865
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
xXxChOsTToxXxXX
Tsukuyomi
8
0 / 4 / 0
4,548
455
3,745
9,026
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesSurtrThanatosAgniPoseidon

VS

Bans
AthenaChang'eAnhurSkadiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 1 / 3
6,180
618
6,204
3,349
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
ALEXANDER311239
Heimdallr
11
6 / 0 / 2
6,428
643
7,255
5,013
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
BrianGc15
Cthulhu
11
1 / 0 / 1
6,603
660
4,053
4,951
4,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 1 / 7
5,559
556
5,621
8,802
6,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 2
5,434
543
3,291
6,077
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
13
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
3
5.5
W
Heimdallr
ALEXANDER311239
Heimdallr
6
0
2
7
W
Cthulhu
BrianGc15
Cthulhu
1
0
1
1.5
L
Mulan
Drexkzo
Mulan
0
2
0
0
W
1
1
7
4.5
L
Izanami
MTDemon
Izanami
0
5
0
0
W
1
0
2
2
L
Baron Samedi
diegod_fabiani
Baron Samedi
1
1
0
1
L
Kuzenbo
s3nku101
Kuzenbo
0
1
2
1
L
Tsukuyomi
xXxChOsTToxXxXX
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,022
Damage
26,424
35,995
Taken
28,192
12,594
Mitigated
15,834
11,124
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,204
1,279
0
645
3,349
1,090
0
2,103
1,246
36,811
261
W
Heimdallr
ALEXANDER311239
Heimdallr
7,255
4,043
0
2,126
5,013
1,958
2
877
4,136
0
48,370
W
Cthulhu
BrianGc15
Cthulhu
4,053
693
0
1,398
4,951
4,621
0
0
4,951
40,040
3,124
L
Mulan
Drexkzo
Mulan
2,434
319
0
2,537
8,410
3,175
0
3,974
4,326
0
24,693
W
5,621
2,434
560
2,914
8,802
6,342
21
1,905
6,897
0
15,917
L
Izanami
MTDemon
Izanami
2,313
1,969
0
1,417
6,979
1,349
0
271
6,644
0
21,605
W
3,291
562
0
4,146
6,077
1,823
21
521
5,556
0
36,331
L
Baron Samedi
diegod_fabiani
Baron Samedi
2,490
43
231
1,337
4,715
1,510
0
1,691
2,760
34,611
0
L
Kuzenbo
s3nku101
Kuzenbo
3,040
1,415
0
2,559
6,865
3,969
5
1,166
5,547
11,566
1,088
L
Tsukuyomi
xXxChOsTToxXxXX
Tsukuyomi
3,745
1,473
0
3,043
9,026
2,591
0
1,895
6,961
0
29,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,941
Gold Earned
30,204
222
Minions Killed
314
0
Camps Cleared
0
951,665
Distance Traveled
1,041,996
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,180
618
81
8
0
196,839
2
W
Heimdallr
6,428
643
79
8
0
190,620
0
W
Cthulhu
6,603
660
73
7
0
208,532
0
L
Mulan
4,603
460
43
4
0
169,644
1
W
Horus
5,559
556
12
1
0
224,083
4
L
Izanami
4,350
435
40
4
0
229,880
0
W
Ullr
5,434
543
69
7
0
221,922
1
L
Baron Samedi
5,500
550
66
7
0
160,279
4
L
Kuzenbo
4,940
494
16
2
0
185,787
1
L
Tsukuyomi
4,548
455
57
6
0
206,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role