Player Matchup

Hades
Hades
BEASTPOPER2828
Hades
Level 108
God Stats
26W - 11L
1,665 SR
Queue Stats
505W - 459L
1,378 Elo+
Solo
Fenrir
Fenrir
Deimardo
Fenrir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
OnlyVybz
Baron Samedi
Level 87
God Stats
7W - 2L
1,659 SR
Queue Stats
196W - 180L
1,524 Elo+
Solo
Medusa
Medusa
SloBaru
Medusa
Level 104
God Stats
2W - 2L
1,310 SR
Queue Stats
12W - 7L
1,581 Elo+
Solo
Sylvanus
Sylvanus
SuperDuperGLA
Sylvanus
Level 147
God Stats
6W - 4L
1,961 SR
Queue Stats
162W - 158L
1,457 Elo+
Solo
Team Averages
Level 113
1,619 SR
1,474 Elo+

VS

Team Averages
Level 103
1,537 SR
1,460 Elo+
Jing Wei
Jing Wei
LiLxChIcKeN
Jing Wei
Level 68
God Stats
0W - 4L
1,300 SR
Queue Stats
159W - 176L
1,407 Elo+
Party 1
Janus
Janus
Locc2DaBRAINx303
Janus
Level 112
God Stats
12W - 18L
1,454 SR
Queue Stats
154W - 148L
1,446 Elo+
Party 1
Arachne
Arachne
NF_Loca__
Arachne
Level 92
God Stats
65W - 63L
1,547 SR
Queue Stats
216W - 227L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
Sebgxd
Kuzenbo
Level 117
God Stats
7W - 2L
1,799 SR
Queue Stats
15W - 17L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Sesefrx
Zhong Kui
Level 127
God Stats
39W - 31L
1,585 SR
Queue Stats
395W - 399L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,868
605
5,827
8,213
3,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Deimardo
Fenrir
13
3 / 1 / 4
7,315
563
1,779
9,891
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
OnlyVybz
Baron Samedi
15
7 / 1 / 2
8,695
669
8,178
5,367
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SloBaru
Medusa
14
4 / 0 / 3
7,764
597
7,850
6,799
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
SuperDuperGLA
Sylvanus
13
0 / 2 / 3
7,262
559
5,503
11,446
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LiLxChIcKeN
Jing Wei
10
0 / 4 / 0
5,589
430
3,769
8,449
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 6 / 0
6,172
475
4,452
8,314
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
NF_Loca__
Arachne
11
2 / 4 / 0
6,675
513
3,347
8,283
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Sebgxd
Kuzenbo
8
0 / 3 / 0
5,412
416
3,131
9,019
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Sesefrx
Zhong Kui
13
1 / 2 / 0
7,393
569
8,590
8,233
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
4
4
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Fenrir
Deimardo
Fenrir
3
1
4
5
L
Jing Wei
LiLxChIcKeN
Jing Wei
0
4
0
0
L
1
6
0
0.17
L
Arachne
NF_Loca__
Arachne
2
4
0
0.5
W
Baron Samedi
OnlyVybz
Baron Samedi
7
1
2
8
L
Kuzenbo
Sebgxd
Kuzenbo
0
3
0
0
L
Zhong Kui
Sesefrx
Zhong Kui
1
2
0
0.5
W
Medusa
SloBaru
Medusa
4
0
3
5.5
W
Sylvanus
SuperDuperGLA
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
23,289
41,716
Taken
42,298
20,677
Mitigated
18,971
15,296
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,827
648
571
5,127
8,213
3,617
667
2,178
6,035
35,396
845
W
Fenrir
Deimardo
Fenrir
1,779
196
0
1,970
9,891
4,166
0
2,533
7,358
0
47,693
L
Jing Wei
LiLxChIcKeN
Jing Wei
3,769
2,561
0
1,314
8,449
2,043
0
2,975
5,474
0
30,099
L
4,452
191
0
968
8,314
2,187
0
5,572
2,742
35,692
2,094
L
Arachne
NF_Loca__
Arachne
3,347
2,318
66
2,928
8,283
2,278
0
3,959
4,324
0
42,444
W
Baron Samedi
OnlyVybz
Baron Samedi
8,178
76
102
1,959
5,367
2,611
814
1,999
3,368
52,133
0
L
Kuzenbo
Sebgxd
Kuzenbo
3,131
1,302
0
1,103
9,019
6,335
0
2,845
6,174
12,033
0
L
Zhong Kui
Sesefrx
Zhong Kui
8,590
1,888
0
2,130
8,233
6,128
0
3,515
4,718
42,198
14,030
W
Medusa
SloBaru
Medusa
7,850
2,915
0
1,235
6,799
2,184
240
2,513
4,286
0
57,491
W
Sylvanus
SuperDuperGLA
Sylvanus
5,503
1,927
108
4,224
11,446
8,099
336
6,195
5,251
33,353
11,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
31,241
415
Minions Killed
309
0
Camps Cleared
0
1,287,264
Distance Traveled
1,184,123
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,868
605
72
6
0
242,288
0
W
Fenrir
7,315
563
79
6
0
284,163
0
L
Jing Wei
5,589
430
58
4
0
257,096
2
L
Janus
6,172
475
62
5
0
248,398
1
L
Arachne
6,675
513
59
5
0
288,393
5
W
Baron Samedi
8,695
669
89
7
0
263,344
2
L
Kuzenbo
5,412
416
11
1
0
179,706
0
L
Zhong Kui
7,393
569
119
9
0
210,530
0
W
Medusa
7,764
597
83
6
0
271,819
1
W
Sylvanus
7,262
559
92
7
0
225,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role