Player Matchup

Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
KlebFromCae
Cerberus
Gold IV
Level 158
God Stats
2W - 0L
1,747 SR
Queue Stats
16W - 14L
1,506 MMR
Solo
Hercules
Hercules
Silver I
Vecsia0
Hercules
Silver I
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 221L
1,512 MMR
Solo
Artemis
Artemis
Gold V
jasondiv96
Artemis
Gold V
Level 145
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 15L
1,501 MMR
Solo
Chaac
Chaac
Gold III
papoutouffu
Chaac
Gold III
Level 149
God Stats
11W - 7L
1,488 SR
Queue Stats
156W - 157L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,590 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,502 SR
1,506 MMR
Zhong Kui
Zhong Kui
Silver II
OnlyBlades
Zhong Kui
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,561 MMR
Party 1
Vulcan
Vulcan
Platinum IV
SanDasTeuR
Vulcan
Platinum IV
Level 104
God Stats
13W - 12L
1,500 SR
Queue Stats
172W - 159L
1,517 MMR
Solo
Camazotz
Camazotz
Gold III
Senjōgahara
Camazotz
Gold III
Level 106
God Stats
3W - 4L
1,685 SR
Queue Stats
89W - 83L
1,470 MMR
Party 1
Anhur
Anhur
Bronze III
Unicornio02
Anhur
Bronze III
Level 124
God Stats
2W - 2L
1,648 SR
Queue Stats
17W - 22L
1,531 MMR
Solo
Horus
Horus
Gold III
nero_hdl
Horus
Gold III
Level 129
God Stats
0W - 4L
1,175 SR
Queue Stats
237W - 236L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 4 / 6
8,771
585
7,459
8,581
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KlebFromCae
Cerberus
13
6 / 2 / 6
9,128
609
8,101
17,061
10,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Vecsia0
Hercules
15
7 / 1 / 5
9,428
629
9,993
13,220
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
jasondiv96
Artemis
16
2 / 4 / 3
8,987
599
8,877
8,120
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 0 / 4
9,995
666
6,600
16,794
10,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HeimdallrFenrirAwilix

VS

Bans
AgniJanusYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OnlyBlades
Zhong Kui
10
3 / 2 / 1
6,810
454
6,705
6,354
4,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
SanDasTeuR
Vulcan
14
0 / 3 / 2
8,382
559
12,489
9,212
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Senjōgahara
Camazotz
14
6 / 5 / 0
8,228
549
9,330
15,126
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 1
8,454
564
4,059
9,866
3,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
nero_hdl
Horus
11
1 / 5 / 6
7,215
481
6,066
16,530
14,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
11
11
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
4
6
1.5
W
Cerberus
KlebFromCae
Cerberus
6
2
6
4.5
L
Zhong Kui
OnlyBlades
Zhong Kui
3
2
1
1.75
L
Vulcan
SanDasTeuR
Vulcan
0
3
2
0.33
L
Camazotz
Senjōgahara
Camazotz
6
5
0
1.2
L
1
4
1
0.38
W
Hercules
Vecsia0
Hercules
7
1
5
9.5
W
Artemis
jasondiv96
Artemis
2
4
3
0.88
L
Horus
nero_hdl
Horus
1
5
6
0.8
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,030
Damage
38,649
63,776
Taken
57,088
31,256
Mitigated
31,498
21,296
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,459
1,194
1,220
2,654
8,581
2,555
275
3,231
5,328
54,161
434
W
Cerberus
KlebFromCae
Cerberus
8,101
723
0
5,128
17,061
10,116
38
2,274
14,670
28,939
2,487
L
Zhong Kui
OnlyBlades
Zhong Kui
6,705
931
0
2,528
6,354
4,920
0
1,963
4,391
33,283
675
L
Vulcan
SanDasTeuR
Vulcan
12,489
551
0
625
9,212
3,116
0
1,572
7,640
66,234
248
L
Camazotz
Senjōgahara
Camazotz
9,330
2,275
0
7,473
15,126
5,288
0
3,370
11,756
0
61,565
L
4,059
2,155
0
2,743
9,866
3,249
693
1,610
8,256
0
64,615
W
Hercules
Vecsia0
Hercules
9,993
3,316
0
4,004
13,220
5,541
437
3,398
9,774
0
68,706
W
Artemis
jasondiv96
Artemis
8,877
3,204
0
1,050
8,120
2,267
760
935
7,185
0
71,213
L
Horus
nero_hdl
Horus
6,066
1,847
654
3,352
16,530
14,925
0
7,305
9,225
0
13,995
W
6,600
1,252
0
7,240
16,794
10,777
0
8,101
8,104
386
83,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
39,089
516
Minions Killed
383
0
Camps Cleared
0
1,591,707
Distance Traveled
1,405,098
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,771
585
97
6
0
289,402
0
W
Cerberus
9,128
609
57
4
0
332,485
3
L
Zhong Kui
6,810
454
54
4
0
155,488
0
L
Vulcan
8,382
559
117
8
0
325,323
0
L
Camazotz
8,228
549
91
6
0
320,417
0
L
Anhur
8,454
564
109
7
0
287,264
0
W
Hercules
9,428
629
92
6
0
366,569
1
W
Artemis
8,987
599
111
7
0
285,728
1
L
Horus
7,215
481
12
1
0
316,606
1
W
Chaac
9,995
666
159
11
0
317,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role