Player Matchup

Hou Yi
Hou Yi
Bronze III
BrinceLee1
Hou Yi
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
DiehardV
Gilgamesh
Silver III
Level 127
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 4L
1,375 MMR
Party 1
Awilix
Awilix
Bronze V
HighkeyDeadly
Awilix
Bronze V
Level 183
God Stats
1W - 1L
1,216 SR
Queue Stats
4W - 10L
1,294 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 150
1,322 SR
1,390 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,424 SR
1,406 MMR
Medusa
Medusa
Bronze III
CheckoutCoachCam
Medusa
Bronze III
Level 57
God Stats
2W - 3L
1,543 SR
Queue Stats
2W - 4L
1,379 MMR
Party 2
Scylla
Scylla
Bronze IV
Focus__Limitzzzz
Scylla
Bronze IV
Level 107
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 4L
1,479 MMR
Party 2
Chaac
Chaac
Bronze III
Na_Cachopa
Chaac
Bronze III
Level 155
God Stats
9W - 9L
1,237 SR
Queue Stats
99W - 119L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrinceLee1
Hou Yi
15
4 / 2 / 5
9,376
781
7,815
8,727
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Gilgamesh
DiehardV
Gilgamesh
15
5 / 2 / 5
9,920
827
12,591
12,865
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 2 / 7
10,075
840
9,547
10,775
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
CharonAnubisBake KujiraAchillesBacchus

VS

Bans
AthenaCu ChulainnOlorunOdinDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,681
807
7,911
10,555
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 3
9,163
764
5,186
8,189
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
10
0 / 5 / 3
7,453
621
6,576
13,658
17,296
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BrinceLee1
Hou Yi
4
2
5
3.25
L
3
5
2
0.8
W
Gilgamesh
DiehardV
Gilgamesh
5
2
5
3.75
L
3
6
3
0.75
W
7
2
7
5.25
L
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
19,673
32,367
Taken
32,402
11,352
Mitigated
23,140
7,681
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BrinceLee1
Hou Yi
7,815
3,496
0
2,800
8,727
2,898
20
1,559
7,168
0
34,858
L
7,911
2,331
0
1,527
10,555
3,795
1,037
20
10,460
0
29,781
W
Gilgamesh
DiehardV
Gilgamesh
12,591
5,507
0
3,770
12,865
4,783
0
2,523
10,342
0
38,913
L
5,186
338
0
1,374
8,189
2,049
0
44
8,131
28,037
0
W
9,547
3,597
0
1,111
10,775
3,671
0
1,188
9,587
0
48,952
L
Chaac
6,576
739
118
1,883
13,658
17,296
0
0
13,551
0
14,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
26,297
171
Minions Killed
122
0
Camps Cleared
0
767,820
Distance Traveled
707,518
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,376
781
66
6
0
224,185
0
L
Medusa
9,681
807
55
5
0
259,121
0
W
Gilgamesh
9,920
827
51
4
0
278,094
0
L
Scylla
9,163
764
53
4
0
211,305
0
W
Awilix
10,075
840
54
5
0
265,541
2
L
Chaac
7,453
621
14
1
0
237,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role