Player Matchup

Sylvanus
Sylvanus
Anguishhhhh
Sylvanus
Level 67
God Stats
1W - 2L
1,751 SR
Queue Stats
123W - 121L
1,497 Elo+
Solo
Ullr
Ullr
CMackAttack02
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 128L
1,557 Elo+
Party 1
Charon
Charon
MisterE46
Charon
Level 128
God Stats
17W - 9L
1,783 SR
Queue Stats
222W - 184L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
MonkeyDDrew
Danzaburou
Level 33
God Stats
3W - 5L
1,910 SR
Queue Stats
57W - 50L
1,588 Elo+
Party 1
Janus
Janus
demontana02
Janus
Level 103
God Stats
14W - 30L
1,420 SR
Queue Stats
259W - 222L
1,602 Elo+
Party 1
Team Averages
Level 94
1,673 SR
1,557 Elo+

VS

Team Averages
Level 114
1,619 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dienketo82
Sun Wukong
Level 156
God Stats
6W - 5L
1,685 SR
Queue Stats
213W - 181L
1,535 Elo+
Party 2
Agni
Agni
Dyen8
Agni
Level 48
God Stats
2W - 0L
1,648 SR
Queue Stats
42W - 29L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
KingRebirth
Cthulhu
Level 87
God Stats
9W - 7L
1,809 SR
Queue Stats
136W - 122L
1,528 Elo+
Party 3
Thanatos
Thanatos
LemonDraco
Thanatos
Level 155
God Stats
5W - 6L
1,452 SR
Queue Stats
188W - 184L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anguishhhhh
Sylvanus
3
0 / 2 / 0
2,778
556
510
2,212
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,043
609
953
2,545
569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
MisterE46
Charon
5
0 / 1 / 1
3,150
630
1,485
3,543
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MonkeyDDrew
Danzaburou
5
0 / 2 / 0
2,990
598
921
3,344
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 0
3,476
695
806
2,505
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 0
4,016
803
1,982
2,081
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Dienketo82
Sun Wukong
8
2 / 0 / 0
4,511
902
1,531
2,624
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Dyen8
Agni
6
0 / 0 / 0
3,482
696
1,163
1,490
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KingRebirth
Cthulhu
5
1 / 0 / 2
3,752
750
1,974
2,611
1,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
LemonDraco
Thanatos
7
0 / 1 / 0
3,270
654
1,241
4,613
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Sylvanus
Anguishhhhh
Sylvanus
0
2
0
0
L
0
0
0
0
W
Sun Wukong
Dienketo82
Sun Wukong
2
0
0
2
W
Agni
Dyen8
Agni
0
0
0
0
W
Cthulhu
KingRebirth
Cthulhu
1
0
2
2
W
Thanatos
LemonDraco
Thanatos
0
1
0
0
L
Charon
MisterE46
Charon
0
1
1
0.5
L
Danzaburou
MonkeyDDrew
Danzaburou
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,675
Damage
7,891
14,149
Taken
13,419
4,595
Mitigated
3,919
5,083
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,982
1,476
0
810
2,081
438
0
478
1,603
20,456
3,528
L
Sylvanus
Anguishhhhh
Sylvanus
510
127
0
656
2,212
725
0
0
2,212
3,771
2,056
L
953
146
0
1,645
2,545
569
0
318
2,227
0
10,728
W
Sun Wukong
Dienketo82
Sun Wukong
1,531
412
0
1,083
2,624
907
0
477
2,147
0
23,954
W
Agni
Dyen8
Agni
1,163
113
0
750
1,490
297
0
253
1,237
14,585
1,030
W
Cthulhu
KingRebirth
Cthulhu
1,974
177
541
929
2,611
1,109
0
1,056
1,555
8,495
0
W
Thanatos
LemonDraco
Thanatos
1,241
375
0
4,004
4,613
1,168
0
475
4,138
0
14,588
L
Charon
MisterE46
Charon
1,485
493
0
1,316
3,543
1,795
0
1,662
1,881
7,300
0
L
Danzaburou
MonkeyDDrew
Danzaburou
921
377
0
757
3,344
912
0
1,951
1,393
0
12,671
L
806
0
0
709
2,505
594
0
1,056
1,449
16,580
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,437
Gold Earned
19,031
112
Minions Killed
192
0
Camps Cleared
0
464,147
Distance Traveled
557,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,016
803
51
10
0
90,583
0
L
Sylvanus
2,778
556
12
2
0
38,520
0
L
Ullr
3,043
609
31
6
0
114,219
0
W
Sun Wukong
4,511
902
52
10
0
108,472
0
W
Agni
3,482
696
48
10
0
119,685
0
W
Cthulhu
3,752
750
11
2
0
118,154
0
W
Thanatos
3,270
654
30
6
0
120,597
0
L
Charon
3,150
630
10
2
0
95,735
0
L
Danzaburou
2,990
598
21
4
0
111,011
0
L
Janus
3,476
695
38
8
0
104,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role