Player Matchup

Odin
Odin
Big Funyun1
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,337 Elo+
Party 2
Anubis
Anubis
DobackD
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 187L
1,446 Elo+
Party 2
Agni
Agni
andredrumstick
Agni
Level 89
God Stats
11W - 10L
1,533 SR
Queue Stats
339W - 329L
1,489 Elo+
Party 2
Nox
Nox
dopeeeyyy
Nox
Level 69
God Stats
4W - 2L
1,599 SR
Queue Stats
246W - 257L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
snelvis8032
Zhong Kui
Level 143
God Stats
1W - 2L
1,180 SR
Queue Stats
157W - 159L
1,423 Elo+
Party 2
Team Averages
Level 86
1,462 SR
1,436 Elo+

VS

Team Averages
Level 104
1,507 SR
1,463 Elo+
Arachne
Arachne
AHO Achilles
Arachne
Level 129
God Stats
2W - 4L
1,462 SR
Queue Stats
249W - 236L
1,403 Elo+
Solo
Achilles
Achilles
CoolerBooster
Achilles
Level 133
God Stats
3W - 2L
1,689 SR
Queue Stats
105W - 97L
1,520 Elo+
Solo
Xbalanque
Xbalanque
JauntyNuggz
Xbalanque
Level 86
God Stats
12W - 12L
1,326 SR
Queue Stats
296W - 294L
1,474 Elo+
Solo
Yu Huang
Yu Huang
Joneslifeee
Yu Huang
Level 88
God Stats
3W - 4L
1,544 SR
Queue Stats
208W - 203L
1,468 Elo+
Party 1
Izanami
Izanami
SlenderMonkey
Izanami
Level 86
God Stats
2W - 4L
1,513 SR
Queue Stats
225W - 206L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
9,627
802
5,668
13,477
14,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
DobackD
Anubis
17
2 / 7 / 10
10,032
836
6,838
10,705
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 7
10,897
908
12,593
7,721
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 9
10,141
845
6,316
9,181
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
snelvis8032
Zhong Kui
18
5 / 6 / 6
10,332
861
12,650
16,242
12,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AHO Achilles
Arachne
17
6 / 5 / 14
9,975
831
8,364
11,905
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
CoolerBooster
Achilles
16
5 / 4 / 13
9,593
799
9,839
15,741
20,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
JauntyNuggz
Xbalanque
17
9 / 4 / 11
10,614
885
12,715
9,366
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Joneslifeee
Yu Huang
17
4 / 4 / 14
10,276
856
10,844
12,144
4,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
14
4 / 4 / 11
9,386
782
7,381
9,679
2,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
21
Kills
28
28
Deaths
21
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
AHO Achilles
Arachne
6
5
14
2.6
W
3
6
6
1
L
Achilles
CoolerBooster
Achilles
5
4
13
2.88
W
Anubis
DobackD
Anubis
2
7
10
1
L
Xbalanque
JauntyNuggz
Xbalanque
9
4
11
3.63
L
Yu Huang
Joneslifeee
Yu Huang
4
4
14
2.75
L
Izanami
4
4
11
2.38
W
8
4
7
2.88
W
3
5
9
1.5
W
Zhong Kui
snelvis8032
Zhong Kui
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
49,143
57,326
Taken
58,835
36,850
Mitigated
37,192
12,675
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AHO Achilles
Arachne
8,364
7,747
1,005
1,354
11,905
6,087
2,063
7,889
4,016
0
17,895
W
5,668
1,049
818
1,277
13,477
14,124
117
3,420
9,960
1,938
8,408
L
Achilles
CoolerBooster
Achilles
9,839
1,312
525
4,210
15,741
20,854
378
9,375
6,366
1,523
14,301
W
Anubis
DobackD
Anubis
6,838
553
1,031
1,898
10,705
4,186
208
3,026
7,453
21,477
0
L
Xbalanque
JauntyNuggz
Xbalanque
12,715
4,736
603
1,399
9,366
3,118
1,098
5,436
3,930
0
24,691
L
Yu Huang
Joneslifeee
Yu Huang
10,844
616
1,709
1,591
12,144
4,337
187
8,397
3,747
26,299
379
L
Izanami
7,381
5,177
1,094
1,023
9,679
2,796
2,538
8,319
1,360
0
19,913
W
12,593
364
691
448
7,721
2,423
1,449
1,530
6,045
36,195
819
W
6,316
482
221
1,587
9,181
3,565
190
1,502
7,446
16,315
303
W
Zhong Kui
snelvis8032
Zhong Kui
12,650
1,010
284
4,420
16,242
12,552
2,272
2,192
13,644
35,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
49,844
186
Minions Killed
132
0
Camps Cleared
0
946,092
Distance Traveled
1,055,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,975
831
17
1
0
222,753
0
W
Odin
9,627
802
5
0
0
225,724
0
L
Achilles
9,593
799
8
1
0
219,987
0
W
Anubis
10,032
836
40
3
0
169,147
0
L
Xbalanque
10,614
885
30
3
0
190,303
0
L
Yu Huang
10,276
856
41
3
0
220,335
0
L
Izanami
9,386
782
36
3
0
202,332
0
W
Agni
10,897
908
48
4
0
193,019
0
W
Nox
10,141
845
42
4
0
173,696
0
W
Zhong Kui
10,332
861
51
4
0
184,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role