Player Matchup

Da Ji
Da Ji
ANDY930113
Da Ji
Level 118
God Stats
107W - 73L
1,587 SR
Queue Stats
165W - 148L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
Nauticalcurry
Kuzenbo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 116L
1,438 Elo+
Party 1
Vulcan
Vulcan
Th3Archivi5t
Vulcan
Level 107
God Stats
4W - 5L
1,439 SR
Queue Stats
127W - 122L
1,562 Elo+
Solo
Odin
Odin
ThyFreshPrince
Odin
Level 83
God Stats
3W - 5L
1,333 SR
Queue Stats
192W - 177L
1,441 Elo+
Party 1
Medusa
Medusa
xJaseR
Medusa
Level 128
God Stats
9W - 3L
1,368 SR
Queue Stats
102W - 81L
1,517 Elo+
Solo
Team Averages
Level 97
1,445 SR
1,490 Elo+

VS

Team Averages
Level 102
1,504 SR
1,506 Elo+
Bake Kujira
Bake Kujira
Aeronautix
Bake Kujira
Level 29
God Stats
3W - 2L
1,511 SR
Queue Stats
28W - 32L
1,613 Elo+
Party 2
Maui
Maui
DDekuSpk
Maui
Level 147
God Stats
2W - 2L
1,575 SR
Queue Stats
179W - 168L
1,488 Elo+
Solo
Nu Wa
Nu Wa
TH3JoK3RQc
Nu Wa
Level 118
God Stats
97W - 98L
1,545 SR
Queue Stats
434W - 429L
1,526 Elo+
Solo
Cernunnos
Cernunnos
carrot901
Cernunnos
Level 126
God Stats
2W - 1L
1,529 SR
Queue Stats
10W - 13L
1,400 Elo+
Party 2
Loki
Loki
hunter737
Loki
Level 89
God Stats
2W - 6L
1,360 SR
Queue Stats
133W - 117L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
5 / 1 / 1
6,085
609
4,465
7,965
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
10
1 / 0 / 4
5,642
564
2,256
5,297
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
11
0 / 4 / 1
5,756
576
2,314
5,637
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 0 / 1
6,493
649
3,139
6,270
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
xJaseR
Medusa
12
4 / 1 / 2
6,797
680
4,030
6,362
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Aeronautix
Bake Kujira
9
0 / 2 / 0
5,116
512
2,771
5,531
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
6
0 / 3 / 1
4,378
438
879
5,673
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
12
3 / 0 / 2
6,944
694
6,123
3,615
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
carrot901
Cernunnos
8
1 / 3 / 0
4,962
496
5,268
6,273
1,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
9
2 / 3 / 2
5,214
521
3,094
8,033
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
1
1
5.5
L
Bake Kujira
Aeronautix
Bake Kujira
0
2
0
0
L
Maui
0
3
1
0.17
W
Kuzenbo
1
0
4
3
L
Nu Wa
3
0
2
4
W
Vulcan
0
4
1
0.13
W
1
0
1
1.5
L
Cernunnos
carrot901
Cernunnos
1
3
0
0.33
L
Loki
2
3
2
1
W
Medusa
xJaseR
Medusa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
18,135
31,531
Taken
29,125
14,369
Mitigated
11,043
9,687
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,465
1,498
0
2,515
7,965
3,155
0
1,432
6,414
0
46,632
L
Bake Kujira
Aeronautix
Bake Kujira
2,771
1,095
0
298
5,531
4,481
0
0
5,531
25,715
0
L
Maui
879
132
0
185
5,673
1,753
0
399
5,274
7,098
0
W
Kuzenbo
2,256
950
0
988
5,297
4,112
0
1,607
3,521
13,277
0
L
Nu Wa
6,123
1,498
0
494
3,615
1,068
36
2,370
1,236
46,101
143
W
Vulcan
2,314
197
0
940
5,637
1,919
0
2,099
3,351
42,479
3,142
W
3,139
328
0
2,180
6,270
2,892
0
2,787
3,053
0
42,997
L
Cernunnos
carrot901
Cernunnos
5,268
2,869
0
1,854
6,273
1,710
0
749
5,524
0
32,507
L
Loki
3,094
255
18
3,682
8,033
2,031
0
1,000
7,030
0
29,289
W
Medusa
xJaseR
Medusa
4,030
1,171
0
3,064
6,362
2,291
512
754
5,508
0
54,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
26,614
374
Minions Killed
255
0
Camps Cleared
0
1,070,502
Distance Traveled
942,863
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,085
609
82
8
0
212,292
0
L
Bake Kujira
5,116
512
46
5
0
190,851
0
L
Maui
4,378
438
13
1
0
154,629
2
W
Kuzenbo
5,642
564
28
3
0
222,473
3
L
Nu Wa
6,944
694
96
10
0
194,763
0
W
Vulcan
5,756
576
80
8
0
195,115
1
W
Odin
6,493
649
88
9
0
234,696
6
L
Cernunnos
4,962
496
54
5
0
191,429
0
L
Loki
5,214
521
46
5
0
211,191
0
W
Medusa
6,797
680
96
10
0
205,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role