Player Matchup

Sun Wukong
Sun Wukong
CMBJR2016
Sun Wukong
Level 44
God Stats
4W - 2L
1,672 SR
Queue Stats
218W - 217L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
FidelsWorld
Cthulhu
Level 57
God Stats
12W - 4L
1,665 SR
Queue Stats
260W - 239L
1,546 Elo+
Party 1
Thanatos
Thanatos
RollForGlizzy
Thanatos
Level 65
God Stats
5W - 2L
1,312 SR
Queue Stats
32W - 32L
1,402 Elo+
Solo
Nu Wa
Nu Wa
UNCHART3DKILL3R
Nu Wa
Level 122
God Stats
13W - 8L
1,617 SR
Queue Stats
79W - 70L
1,523 Elo+
Party 1
Anhur
Anhur
ZyroRivalles
Anhur
Level 129
God Stats
4W - 3L
1,396 SR
Queue Stats
159W - 139L
1,509 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,485 Elo+

VS

Team Averages
Level 75
1,548 SR
1,516 Elo+
Amaterasu
Amaterasu
CookieTheBest
Amaterasu
Level 88
God Stats
8W - 5L
1,476 SR
Queue Stats
136W - 113L
1,556 Elo+
Solo
Medusa
Medusa
MrYOSHI98
Medusa
Level 69
God Stats
34W - 23L
1,607 SR
Queue Stats
123W - 138L
1,518 Elo+
Solo
Camazotz
Camazotz
TartanStellaBlue
Camazotz
Level 42
God Stats
6W - 7L
1,500 SR
Queue Stats
87W - 91L
1,484 Elo+
Solo
Agni
Agni
UltimateCuban
Agni
Level 129
God Stats
4W - 4L
1,655 SR
Queue Stats
261W - 263L
1,516 Elo+
Solo
Bacchus
Bacchus
itsmekevin
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CMBJR2016
Sun Wukong
10
0 / 6 / 3
6,073
552
6,251
10,503
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
FidelsWorld
Cthulhu
11
3 / 0 / 6
7,083
644
5,320
6,431
4,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
RollForGlizzy
Thanatos
13
9 / 0 / 1
7,324
666
7,098
8,314
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 7
6,910
628
6,859
3,861
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,391
581
3,429
6,317
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CookieTheBest
Amaterasu
11
3 / 4 / 3
7,067
642
7,343
13,161
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
MrYOSHI98
Medusa
9
1 / 4 / 0
5,208
473
3,562
6,022
1,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 0
6,399
582
3,226
8,431
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 4 / 0
6,588
599
3,655
6,082
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
itsmekevin
Bacchus
8
0 / 4 / 1
5,332
485
2,991
8,303
6,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
9
9
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CMBJR2016
Sun Wukong
0
6
3
0.25
L
Amaterasu
CookieTheBest
Amaterasu
3
4
3
1.13
W
Cthulhu
FidelsWorld
Cthulhu
3
0
6
6
L
Medusa
MrYOSHI98
Medusa
1
4
0
0.25
W
Thanatos
RollForGlizzy
Thanatos
9
0
1
9.5
L
4
1
0
4
W
4
1
7
7.5
L
1
4
0
0.25
W
1
2
3
1.25
L
Bacchus
itsmekevin
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
20,777
35,426
Taken
41,999
16,123
Mitigated
18,528
16,706
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CMBJR2016
Sun Wukong
6,251
922
0
2,045
10,503
5,640
11
0
10,503
0
31,981
L
Amaterasu
CookieTheBest
Amaterasu
7,343
2,852
0
5,447
13,161
6,900
0
1,560
11,601
0
44,730
W
Cthulhu
FidelsWorld
Cthulhu
5,320
922
53
2,016
6,431
4,748
15
2,103
4,328
27,875
573
L
Medusa
MrYOSHI98
Medusa
3,562
1,568
0
1,387
6,022
1,461
0
2,390
3,632
0
26,565
W
Thanatos
RollForGlizzy
Thanatos
7,098
1,889
0
10,281
8,314
2,803
0
1,424
6,890
0
47,679
L
3,226
507
0
4,773
8,431
2,208
0
3,090
5,341
0
32,686
W
6,859
801
0
174
3,861
1,136
82
2,095
1,766
42,911
0
L
3,655
371
0
929
6,082
1,365
0
1,233
4,849
48,644
2,815
W
3,429
2,048
0
2,137
6,317
1,796
432
982
5,335
0
43,830
L
Bacchus
itsmekevin
Bacchus
2,991
373
0
1,550
8,303
6,594
0
3,897
4,406
17,422
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
30,594
311
Minions Killed
325
0
Camps Cleared
0
1,214,360
Distance Traveled
1,179,942
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,073
552
55
5
0
227,458
0
L
Amaterasu
7,067
642
79
7
0
224,650
2
W
Cthulhu
7,083
644
45
4
0
253,990
0
L
Medusa
5,208
473
38
3
0
226,141
1
W
Thanatos
7,324
666
82
7
0
271,990
5
L
Camazotz
6,399
582
55
5
0
262,739
0
W
Nu Wa
6,910
628
61
6
0
243,654
0
L
Agni
6,588
599
118
11
0
211,300
2
W
Anhur
6,391
581
68
6
0
217,268
0
L
Bacchus
5,332
485
35
3
0
255,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role