Player Matchup

Erlang Shen
Erlang Shen
ASAP Rune
Erlang Shen
Level 116
God Stats
4W - 1L
1,933 SR
Queue Stats
176W - 166L
1,561 Elo+
Party 1
Vulcan
Vulcan
ItsJustCoId
Vulcan
Level 128
God Stats
8W - 4L
1,847 SR
Queue Stats
176W - 158L
1,571 Elo+
Party 1
King Arthur
King Arthur
JoeBiron69
King Arthur
Level 86
God Stats
7W - 2L
1,572 SR
Queue Stats
214W - 209L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XfBlu3
Morgan Le Fay
Level 151
God Stats
19W - 14L
1,698 SR
Queue Stats
375W - 373L
1,481 Elo+
Solo
Hachiman
Hachiman
theghostoftime95
Hachiman
Level 140
God Stats
11W - 11L
1,423 SR
Queue Stats
305W - 268L
1,521 Elo+
Solo
Team Averages
Level 124
1,694 SR
1,527 Elo+

VS

Team Averages
Level 147
1,659 SR
1,505 Elo+
Atlas
Atlas
Blackxflashlight
Atlas
Level 163
God Stats
6W - 9L
1,557 SR
Queue Stats
347W - 321L
1,523 Elo+
Solo
Skadi
Skadi
Marlymarl91
Skadi
Level 149
God Stats
2W - 2L
1,787 SR
Queue Stats
278W - 278L
1,501 Elo+
Solo
Fenrir
Fenrir
SomtingDumb
Fenrir
Level 139
God Stats
6W - 6L
1,547 SR
Queue Stats
219W - 193L
1,531 Elo+
Solo
Kukulkan
Kukulkan
TheGuillo359
Kukulkan
Level 155
God Stats
0W - 2L
1,801 SR
Queue Stats
166W - 155L
1,491 Elo+
Solo
Chaac
Chaac
Yorbin
Chaac
Level 127
God Stats
7W - 7L
1,600 SR
Queue Stats
99W - 111L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ASAP Rune
Erlang Shen
12
2 / 0 / 1
6,932
693
5,840
7,840
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
11
5 / 0 / 1
6,609
661
4,642
3,122
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JoeBiron69
King Arthur
10
2 / 1 / 3
5,986
599
5,215
9,682
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
XfBlu3
Morgan Le Fay
10
3 / 1 / 4
5,918
592
3,297
4,842
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 3
5,717
572
6,681
7,031
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,169
517
4,206
9,015
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 3
4,837
484
4,425
6,972
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
2 / 4 / 1
5,083
508
2,986
8,238
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Kukulkan
TheGuillo359
Kukulkan
10
0 / 2 / 1
5,715
572
1,246
3,691
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Yorbin
Chaac
10
0 / 3 / 0
5,341
534
3,753
8,868
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
5
5
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ASAP Rune
Erlang Shen
2
0
1
2.5
L
2
3
2
1
W
Vulcan
5
0
1
5.5
W
King Arthur
JoeBiron69
King Arthur
2
1
3
3.5
L
1
2
3
1.25
L
Fenrir
2
4
1
0.63
L
Kukulkan
TheGuillo359
Kukulkan
0
2
1
0.25
W
Morgan Le Fay
XfBlu3
Morgan Le Fay
3
1
4
5
L
Chaac
Yorbin
Chaac
0
3
0
0
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
16,616
32,517
Taken
36,784
19,893
Mitigated
15,076
8,171
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ASAP Rune
Erlang Shen
5,840
3,262
0
2,184
7,840
7,367
0
0
7,840
0
46,349
L
4,206
1,667
0
2,198
9,015
5,508
0
253
8,762
16,985
0
W
Vulcan
4,642
172
0
750
3,122
836
0
882
2,240
39,802
0
W
King Arthur
JoeBiron69
King Arthur
5,215
834
10
2,771
9,682
7,850
63
1,702
7,980
0
28,509
L
4,425
2,091
0
1,457
6,972
1,952
0
599
6,373
0
27,264
L
Fenrir
2,986
1,094
0
1,282
8,238
2,171
0
4,269
3,969
0
24,043
L
Kukulkan
TheGuillo359
Kukulkan
1,246
137
0
365
3,691
1,015
0
2,743
948
35,218
102
W
Morgan Le Fay
XfBlu3
Morgan Le Fay
3,297
433
0
444
4,842
1,686
0
740
4,102
34,728
1,153
L
Chaac
Yorbin
Chaac
3,753
854
0
2,366
8,868
4,430
0
75
8,257
0
32,592
W
6,681
4,669
0
2,012
7,031
2,154
873
2,055
4,976
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
26,145
331
Minions Killed
266
0
Camps Cleared
0
1,071,785
Distance Traveled
944,133
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,932
693
94
9
0
207,835
0
L
Atlas
5,169
517
19
2
0
178,878
2
W
Vulcan
6,609
661
74
7
0
239,241
0
W
King Arthur
5,986
599
57
6
0
221,230
0
L
Skadi
4,837
484
45
5
0
184,187
1
L
Fenrir
5,083
508
47
5
0
227,917
1
L
Kukulkan
5,715
572
86
9
0
171,042
1
W
Morgan Le Fay
5,918
592
52
5
0
219,248
4
L
Chaac
5,341
534
69
7
0
182,109
0
W
Hachiman
5,717
572
54
5
0
184,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role