Player Matchup

Baron Samedi
Baron Samedi
DrewGameZ2121
Baron Samedi
Level 58
God Stats
9W - 7L
1,484 SR
Queue Stats
286W - 267L
1,395 Elo+
Solo
Achilles
Achilles
Irvinator99
Achilles
Level 62
God Stats
4W - 6L
1,526 SR
Queue Stats
188W - 187L
1,432 Elo+
Solo
Ra
Ra
juniortupp
Ra
Level 48
God Stats
14W - 12L
1,517 SR
Queue Stats
53W - 54L
1,317 Elo+
Solo
Team Averages
Level 56
1,509 SR
1,381 Elo+

VS

Team Averages
Level 68
1,605 SR
1,451 Elo+
Cerberus
Cerberus
bigtwizzy12
Cerberus
Level 81
God Stats
7W - 2L
1,785 SR
Queue Stats
84W - 69L
1,492 Elo+
Party 1
Scylla
Scylla
malicious45
Scylla
Level 87
God Stats
11W - 5L
1,685 SR
Queue Stats
80W - 63L
1,477 Elo+
Party 1
Da Ji
Da Ji
roro2794
Da Ji
Level 35
God Stats
3W - 5L
1,344 SR
Queue Stats
57W - 66L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrewGameZ2121
Baron Samedi
13
3 / 0 / 8
7,742
774
7,658
6,725
3,765
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Irvinator99
Achilles
14
5 / 0 / 7
8,130
813
7,512
7,520
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 7
7,921
792
6,131
5,036
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
bigtwizzy12
Cerberus
11
2 / 5 / 0
6,687
669
5,051
13,208
8,819
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
12
1 / 3 / 1
6,664
666
4,459
6,350
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
roro2794
Da Ji
11
0 / 4 / 2
6,596
660
4,856
7,528
3,217
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrewGameZ2121
Baron Samedi
3
0
8
7
W
Achilles
Irvinator99
Achilles
5
0
7
8.5
L
Cerberus
bigtwizzy12
Cerberus
2
5
0
0.4
W
4
3
7
2.5
L
Scylla
1
3
1
0.5
L
Da Ji
roro2794
Da Ji
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
14,366
19,281
Taken
27,086
12,045
Mitigated
14,084
6,100
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrewGameZ2121
Baron Samedi
7,658
671
936
1,900
6,725
3,765
305
3,250
3,077
25,000
800
W
Achilles
Irvinator99
Achilles
7,512
1,351
0
2,197
7,520
6,555
158
2,799
4,108
0
15,972
L
Cerberus
bigtwizzy12
Cerberus
5,051
93
0
3,344
13,208
8,819
0
6,172
6,300
14,490
0
W
6,131
0
231
836
5,036
1,725
355
2,479
2,382
26,323
269
L
Scylla
4,459
425
0
733
6,350
2,048
0
3,710
2,515
20,915
0
L
Da Ji
roro2794
Da Ji
4,856
599
0
277
7,528
3,217
0
3,292
3,982
0
21,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
19,947
112
Minions Killed
109
0
Camps Cleared
0
574,673
Distance Traveled
538,157
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,742
774
30
3
0
191,326
6
W
Achilles
8,130
813
24
2
0
215,926
0
L
Cerberus
6,687
669
26
3
0
185,411
0
W
Ra
7,921
792
58
6
0
167,421
0
L
Scylla
6,664
666
63
6
0
167,877
2
L
Da Ji
6,596
660
20
2
0
184,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role