Player Matchup

Artemis
Artemis
CrystalZodiac
Artemis
Level 137
God Stats
1W - 0L
1,917 SR
Queue Stats
27W - 20L
1,622 Elo+
Party 1
Ares
Ares
DaBroski508
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,850 Elo+
Party 1
Scylla
Scylla
Kazumi Okami
Scylla
Level 141
God Stats
5W - 0L
1,870 SR
Queue Stats
77W - 80L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
SkieShauphen
Baron Samedi
Level 145
God Stats
4W - 4L
1,389 SR
Queue Stats
68W - 78L
1,507 Elo+
Solo
Surtr
Surtr
wild willy97
Surtr
Level 80
God Stats
5W - 2L
1,333 SR
Queue Stats
5W - 2L
1,674 Elo+
Party 1
Team Averages
Level 126
1,602 SR
1,638 Elo+

VS

Team Averages
Level 142
1,563 SR
1,518 Elo+
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ForteScofield
Merlin
Level 163
God Stats
2W - 3L
1,834 SR
Queue Stats
273W - 262L
1,564 Elo+
Solo
Vulcan
Vulcan
IBoomHoTz
Vulcan
Level 144
God Stats
3W - 4L
1,633 SR
Queue Stats
39W - 44L
1,436 Elo+
Solo
Medusa
Medusa
TunnelJ3w
Medusa
Level 141
God Stats
4W - 4L
1,714 SR
Queue Stats
213W - 173L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
WarSniper12
Sun Wukong
Level 119
God Stats
0W - 4L
1,132 SR
Queue Stats
30W - 29L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
5 / 2 / 4
8,523
1,065
10,693
9,192
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 6
8,471
1,059
6,021
12,581
9,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
3 / 0 / 4
8,480
1,060
5,238
4,525
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
SkieShauphen
Baron Samedi
13
2 / 3 / 7
7,750
969
6,049
8,055
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
2 / 3 / 5
7,356
920
4,721
8,388
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 6 / 3
7,866
983
5,101
10,564
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 5
8,151
1,019
10,283
6,411
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
IBoomHoTz
Vulcan
14
2 / 2 / 7
8,014
1,002
11,650
5,473
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TunnelJ3w
Medusa
14
2 / 3 / 3
8,070
1,009
8,167
11,219
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
WarSniper12
Sun Wukong
10
0 / 2 / 4
6,664
833
1,663
2,958
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
14
Kills
11
11
Deaths
15
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
6
3
0.75
W
Artemis
5
2
4
3.5
W
2
3
6
1.67
L
4
2
5
3.25
L
Vulcan
IBoomHoTz
Vulcan
2
2
7
2.75
W
Scylla
3
0
4
5
W
Baron Samedi
SkieShauphen
Baron Samedi
2
3
7
1.83
L
Medusa
TunnelJ3w
Medusa
2
3
3
1.17
L
Sun Wukong
WarSniper12
Sun Wukong
0
2
4
1
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
36,864
42,741
Taken
36,625
20,341
Mitigated
19,748
8,427
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,101
75
0
719
10,564
10,531
0
4,527
5,659
9,139
0
W
Artemis
10,693
3,791
0
1,410
9,192
2,812
0
5,353
3,637
0
24,575
W
6,021
708
1,022
1,118
12,581
9,096
0
6,210
6,178
14,298
1,885
L
10,283
552
0
250
6,411
2,273
0
3,364
2,871
19,209
0
L
Vulcan
IBoomHoTz
Vulcan
11,650
84
0
440
5,473
1,664
54
2,258
3,019
34,111
0
W
Scylla
5,238
445
0
1,111
4,525
1,055
177
2,615
1,806
29,086
0
W
Baron Samedi
SkieShauphen
Baron Samedi
6,049
446
623
1,826
8,055
3,066
89
5,992
1,855
23,381
0
L
Medusa
TunnelJ3w
Medusa
8,167
3,015
0
1,801
11,219
3,619
0
4,410
6,529
0
32,802
L
Sun Wukong
WarSniper12
Sun Wukong
1,663
212
0
139
2,958
1,661
0
1,402
1,408
0
3,101
W
4,721
1,252
0
1,317
8,388
4,312
0
5,803
2,231
261
7,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
38,765
176
Minions Killed
173
0
Camps Cleared
0
898,207
Distance Traveled
751,779
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,866
983
10
1
0
148,586
0
W
Artemis
8,523
1,065
36
5
0
180,681
0
W
Ares
8,471
1,059
18
2
0
186,265
0
L
Merlin
8,151
1,019
43
5
0
168,894
3
L
Vulcan
8,014
1,002
53
7
0
190,057
0
W
Scylla
8,480
1,060
74
9
0
175,034
0
W
Baron Samedi
7,750
969
42
5
0
169,112
0
L
Medusa
8,070
1,009
59
7
0
183,709
0
L
Sun Wukong
6,664
833
8
1
0
60,533
0
W
Surtr
7,356
920
6
1
0
187,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role