Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
Makimba
Ullr
Gold V
Level 139
God Stats
3W - 4L
1,832 SR
Queue Stats
93W - 86L
1,361 MMR
Solo
Lancelot
Lancelot
Silver IV
Not_Designer
Lancelot
Silver IV
Level 112
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 16L
1,374 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Stydur
Gilgamesh
Gold IV
Level 158
God Stats
35W - 26L
1,664 SR
Queue Stats
230W - 243L
1,365 MMR
Solo
Bacchus
Bacchus
Silver II
TheSilencer1104
Bacchus
Silver II
Level 89
God Stats
3W - 3L
1,736 SR
Queue Stats
20W - 32L
1,369 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,697 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,500 SR
1,369 MMR
Poseidon
Poseidon
Gold III
Burkeinstein
Poseidon
Gold III
Level 182
God Stats
8W - 6L
1,540 SR
Queue Stats
174W - 165L
1,440 MMR
Party 2
Hercules
Hercules
Gold V
PineCone8530
Hercules
Gold V
Level 102
God Stats
23W - 20L
1,655 SR
Queue Stats
192W - 192L
1,281 MMR
Party 2
Danzaburou
Danzaburou
Silver I
RecalledSpark72
Danzaburou
Silver I
Level 108
God Stats
5W - 13L
1,387 SR
Queue Stats
57W - 64L
1,382 MMR
Party 1
Sobek
Sobek
Gold IV
SubatomicEnd514
Sobek
Gold IV
Level 101
God Stats
9W - 16L
1,464 SR
Queue Stats
51W - 59L
1,381 MMR
Party 1
Nike
Nike
Gold V
cozoah
Nike
Gold V
Level 104
God Stats
3W - 5L
1,454 SR
Queue Stats
192W - 184L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,320
617
1,411
3,754
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Makimba
Ullr
7
0 / 2 / 1
4,005
572
3,784
4,089
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
Not_Designer
Lancelot
6
0 / 2 / 0
3,708
530
1,286
3,797
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Stydur
Gilgamesh
6
0 / 3 / 0
3,947
564
1,585
6,038
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
2 / 1 / 0
4,900
700
2,602
6,325
4,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Cu ChulainnOsirisJormungandr

VS

Bans
ThanatosHorusNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Burkeinstein
Poseidon
10
2 / 0 / 2
5,411
773
3,866
2,732
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PineCone8530
Hercules
9
2 / 1 / 1
4,949
707
1,258
4,126
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RecalledSpark72
Danzaburou
7
1 / 0 / 1
4,396
628
3,320
3,452
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
1 / 1 / 2
4,627
661
2,200
5,772
3,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
cozoah
Nike
10
3 / 0 / 1
5,991
856
4,535
5,058
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Poseidon
Burkeinstein
Poseidon
2
0
2
3
L
Ullr
Makimba
Ullr
0
2
1
0.25
L
Lancelot
Not_Designer
Lancelot
0
2
0
0
W
Hercules
PineCone8530
Hercules
2
1
1
2.5
W
Danzaburou
RecalledSpark72
Danzaburou
1
0
1
1.5
L
Gilgamesh
Stydur
Gilgamesh
0
3
0
0
W
1
1
2
2
L
2
1
0
2
W
Nike
cozoah
Nike
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,668
Damage
15,179
24,003
Taken
21,140
9,830
Mitigated
9,710
5,022
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,411
184
0
470
3,754
965
0
2,083
1,373
22,586
409
W
Poseidon
Burkeinstein
Poseidon
3,866
971
0
462
2,732
648
0
649
2,043
37,512
1,077
L
Ullr
Makimba
Ullr
3,784
1,607
0
496
4,089
1,168
0
1,307
2,738
0
25,204
L
Lancelot
Not_Designer
Lancelot
1,286
443
0
514
3,797
1,444
0
473
3,226
0
16,939
W
Hercules
PineCone8530
Hercules
1,258
291
0
2,176
4,126
1,405
0
821
3,217
0
21,462
W
Danzaburou
RecalledSpark72
Danzaburou
3,320
1,063
0
574
3,452
931
0
1,110
2,342
0
23,268
L
Gilgamesh
Stydur
Gilgamesh
1,585
465
0
1,510
6,038
1,588
0
191
5,451
0
18,916
W
2,200
358
0
2,684
5,772
3,651
0
1,256
4,516
8,638
2,033
L
2,602
678
0
2,032
6,325
4,665
0
1,397
4,912
10,878
0
W
Nike
cozoah
Nike
4,535
724
0
2,200
5,058
3,075
0
0
5,058
4,592
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,880
Gold Earned
25,374
184
Minions Killed
272
0
Camps Cleared
0
670,990
Distance Traveled
819,721
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,320
617
49
7
0
127,187
0
W
Poseidon
5,411
773
76
11
0
153,259
0
L
Ullr
4,005
572
52
7
0
137,365
0
L
Lancelot
3,708
530
31
4
0
137,802
0
W
Hercules
4,949
707
51
7
0
189,593
0
W
Danzaburou
4,396
628
37
5
0
159,515
2
L
Gilgamesh
3,947
564
34
5
0
106,195
2
W
Sobek
4,627
661
22
3
0
172,904
0
L
Bacchus
4,900
700
18
3
0
162,441
1
W
Nike
5,991
856
86
12
0
144,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role