Player Matchup

King Arthur
King Arthur
Anbu Fuzz
King Arthur
Level 94
God Stats
7W - 3L
1,694 SR
Queue Stats
97W - 98L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
Avattar2000
Ix Chel
Level 16
God Stats
5W - 4L
1,486 SR
Queue Stats
23W - 21L
1,557 Elo+
Party 2
Horus
Horus
Buster562804
Horus
Level 48
God Stats
1W - 2L
1,147 SR
Queue Stats
160W - 146L
1,537 Elo+
Party 2
Ymir
Ymir
WenisJones2190
Ymir
Level 65
God Stats
18W - 17L
1,507 SR
Queue Stats
77W - 79L
1,462 Elo+
Party 1
Charybdis
Charybdis
dogman562
Charybdis
Level 28
God Stats
4W - 7L
1,437 SR
Queue Stats
111W - 103L
1,536 Elo+
Party 2
Team Averages
Level 50
1,454 SR
1,516 Elo+

VS

Team Averages
Level 112
1,522 SR
1,555 Elo+
Thoth
Thoth
KingRebirth
Thoth
Level 87
God Stats
11W - 22L
1,375 SR
Queue Stats
109W - 94L
1,540 Elo+
Party 3
Thanatos
Thanatos
LemonDraco
Thanatos
Level 155
God Stats
5W - 6L
1,494 SR
Queue Stats
138W - 126L
1,535 Elo+
Party 3
Mulan
Mulan
MatttttaM
Mulan
Level 149
God Stats
11W - 5L
1,734 SR
Queue Stats
141W - 111L
1,598 Elo+
Party 4
Skadi
Skadi
Oretsnom
Skadi
Level 121
God Stats
1W - 1L
1,729 SR
Queue Stats
73W - 77L
1,509 Elo+
Solo
Khepri
Khepri
desktop389
Khepri
Level 46
God Stats
0W - 2L
1,276 SR
Queue Stats
85W - 69L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anbu Fuzz
King Arthur
12
2 / 6 / 1
7,319
523
5,703
12,625
11,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Avattar2000
Ix Chel
13
4 / 2 / 1
8,122
580
6,611
5,563
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 5
7,390
528
6,518
10,412
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 4 / 4
8,586
613
9,092
11,520
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
dogman562
Charybdis
13
3 / 4 / 2
7,668
548
6,842
8,428
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,583
470
3,442
6,269
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LemonDraco
Thanatos
13
4 / 1 / 2
7,459
533
3,735
10,821
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
MatttttaM
Mulan
16
7 / 2 / 1
9,701
693
13,413
15,754
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
Oretsnom
Skadi
12
4 / 2 / 0
7,539
539
7,365
8,634
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
desktop389
Khepri
10
0 / 5 / 4
6,159
440
3,268
11,726
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
14
Kills
17
17
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anbu Fuzz
King Arthur
2
6
1
0.42
W
Ix Chel
Avattar2000
Ix Chel
4
2
1
2.25
W
2
1
5
4.5
L
2
4
0
0.5
L
Thanatos
LemonDraco
Thanatos
4
1
2
5
L
Mulan
MatttttaM
Mulan
7
2
1
3.75
L
Skadi
Oretsnom
Skadi
4
2
0
2
W
3
4
4
1.25
L
Khepri
desktop389
Khepri
0
5
4
0.4
W
Charybdis
dogman562
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
31,223
48,548
Taken
53,204
30,592
Mitigated
26,875
11,911
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anbu Fuzz
King Arthur
5,703
864
0
520
12,625
11,336
124
116
12,509
277
37,206
W
Ix Chel
Avattar2000
Ix Chel
6,611
1,108
1,286
960
5,563
1,720
0
3,015
2,548
48,746
0
W
6,518
2,329
375
3,582
10,412
9,096
0
2,853
7,559
0
20,108
L
3,442
118
0
636
6,269
1,086
0
2,236
3,853
32,794
0
L
Thanatos
LemonDraco
Thanatos
3,735
773
0
10,838
10,821
3,468
0
1,402
9,329
0
49,636
L
Mulan
MatttttaM
Mulan
13,413
3,651
0
5,544
15,754
11,318
156
4,574
11,180
0
72,508
L
Skadi
Oretsnom
Skadi
7,365
2,990
0
1,480
8,634
1,999
0
2,025
6,609
0
51,000
W
9,092
2,650
0
2,708
11,520
6,064
658
702
10,818
63,158
0
L
Khepri
desktop389
Khepri
3,268
439
0
1,865
11,726
9,004
0
4,931
6,424
15,565
0
W
Charybdis
dogman562
Charybdis
6,842
4,275
0
2,480
8,428
2,376
508
645
7,783
0
54,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
37,441
382
Minions Killed
398
0
Camps Cleared
0
1,279,558
Distance Traveled
1,264,816
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,319
523
60
4
0
215,076
0
W
Ix Chel
8,122
580
102
7
0
259,377
0
W
Horus
7,390
528
26
2
0
291,100
2
L
Thoth
6,583
470
84
6
0
234,462
0
L
Thanatos
7,459
533
77
6
0
308,494
0
L
Mulan
9,701
693
122
9
0
238,682
0
L
Skadi
7,539
539
93
7
0
201,838
0
W
Ymir
8,586
613
112
8
0
263,031
0
L
Khepri
6,159
440
22
2
0
281,340
1
W
Charybdis
7,668
548
82
6
0
250,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role