Player Matchup

Zeus
Zeus
Bronze III
IR3ignH3ll
Zeus
Bronze III
Level 83
God Stats
1W - 1L
1,848 SR
Queue Stats
1W - 6L
1,336 MMR
Party 1
Bacchus
Bacchus
Silver III
Sloose69
Bacchus
Silver III
Level 101
God Stats
24W - 24L
1,513 SR
Queue Stats
277W - 349L
916 MMR
Party 1
Bakasura
Bakasura
Silver II
scrappie
Bakasura
Silver II
Level 48
God Stats
1W - 1L
1,532 SR
Queue Stats
86W - 111L
1,144 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,631 SR
1,132 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,338 SR
1,126 MMR
Nut
Nut
Silver V
JETLIFEJOB
Nut
Silver V
Level 59
God Stats
0W - 2L
1,402 SR
Queue Stats
20W - 55L
1,077 MMR
Party 2
Agni
Agni
Bronze V
Really Reel
Agni
Bronze V
Level 86
God Stats
0W - 1L
1,343 SR
Queue Stats
3W - 19L
1,132 MMR
Party 2
Achilles
Achilles
Silver I
pixelgankster
Achilles
Silver I
Level 57
God Stats
0W - 1L
1,270 SR
Queue Stats
94W - 114L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,119
812
7,654
2,079
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Sloose69
Bacchus
12
1 / 0 / 4
7,223
722
3,884
6,591
6,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
scrappie
Bakasura
13
1 / 0 / 1
7,689
769
1,184
6,480
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
GilgameshBaron SamediCthulhuDanzaburou

VS

Bans
SobekCharybdisArachneKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,931
593
1,976
6,044
4,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 3 / 0
6,012
601
2,959
7,501
2,220
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
pixelgankster
Achilles
6
0 / 2 / 0
5,440
544
481
3,229
1,823
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
0
0
0
L
0
3
0
0
W
Bacchus
Sloose69
Bacchus
1
0
4
3
L
Achilles
pixelgankster
Achilles
0
2
0
0
W
Bakasura
scrappie
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,722
Damage
5,416
15,150
Taken
16,774
9,176
Mitigated
8,451
5,335
Healing
201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,654
192
0
277
2,079
627
712
297
1,782
27,253
1,008
L
1,976
311
0
0
6,044
4,408
0
4,476
1,557
0
10,252
L
2,959
283
0
0
7,501
2,220
0
5,427
1,993
20,933
0
W
Bacchus
Sloose69
Bacchus
3,884
84
0
1,063
6,591
6,146
0
1,091
5,402
14,364
2,324
L
Achilles
pixelgankster
Achilles
481
158
0
201
3,229
1,823
0
1,543
1,661
0
2,577
W
Bakasura
scrappie
Bakasura
1,184
680
0
3,995
6,480
2,403
1,525
1,698
4,782
0
31,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
17,383
140
Minions Killed
68
0
Camps Cleared
0
608,642
Distance Traveled
408,403
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,119
812
57
6
0
185,684
0
L
Nut
5,931
593
26
3
0
169,844
0
L
Agni
6,012
601
41
4
0
159,888
0
W
Bacchus
7,223
722
11
1
0
217,888
0
L
Achilles
5,440
544
1
0
0
78,671
2
W
Bakasura
7,689
769
72
7
0
205,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role