Player Matchup

Pele
Pele
Gold II
Efurys
Pele
Gold II
Level 106
God Stats
2W - 3L
1,410 SR
Queue Stats
120W - 109L
1,495 MMR
Solo
Guan Yu
Guan Yu
Gold III
MynameTomaz
Guan Yu
Gold III
Level 109
God Stats
25W - 20L
1,676 SR
Queue Stats
472W - 463L
1,497 MMR
Solo
Agni
Agni
Gold IV
TDWG4L
Agni
Gold IV
Level 145
God Stats
2W - 0L
1,320 SR
Queue Stats
77W - 79L
1,501 MMR
Solo
Anhur
Anhur
Bronze III
Unicornio02
Anhur
Bronze III
Level 124
God Stats
2W - 2L
1,608 SR
Queue Stats
17W - 22L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
dani_tzv
Ganesha
Bronze III
Level 95
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,517 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,521 SR
1,499 MMR
Lancelot
Lancelot
Bronze III
Alu0326
Lancelot
Bronze III
Level 129
God Stats
1W - 3L
1,644 SR
Queue Stats
11W - 12L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
IssaB0T
Chernobog
Bronze III
Level 69
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hercules
Hercules
Gold II
Marek_9292
Hercules
Gold II
Level 154
God Stats
1W - 1L
1,693 SR
Queue Stats
257W - 267L
1,493 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Tompookanator
Cthulhu
Bronze III
Level 55
God Stats
0W - 1L
1,282 SR
Queue Stats
12W - 19L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
lexus0709
Anubis
Bronze III
Level 153
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Efurys
Pele
18
18 / 0 / 5
11,705
650
18,456
13,354
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
MynameTomaz
Guan Yu
18
6 / 1 / 8
11,101
617
10,977
20,193
17,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
TDWG4L
Agni
15
0 / 3 / 6
9,412
523
8,690
8,866
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 12
10,141
563
8,082
12,090
4,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ganesha
dani_tzv
Ganesha
14
0 / 1 / 14
9,702
539
6,273
15,173
14,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
MedusaTyrMulanThanatos

VS

Bans
AresThorBacchusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alu0326
Lancelot
17
2 / 4 / 0
8,683
482
7,394
14,031
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
IssaB0T
Chernobog
12
1 / 9 / 0
7,805
434
7,127
12,910
2,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Marek_9292
Hercules
15
0 / 7 / 1
9,182
510
9,225
19,615
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
13
0 / 6 / 3
8,384
466
9,688
15,680
11,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
lexus0709
Anubis
16
4 / 4 / 0
9,207
512
8,509
10,240
4,001
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
30
Kills
7
7
Deaths
30
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alu0326
Lancelot
2
4
0
0.5
W
Pele
Efurys
Pele
18
0
5
20.5
L
Chernobog
IssaB0T
Chernobog
1
9
0
0.11
L
Hercules
Marek_9292
Hercules
0
7
1
0.07
W
Guan Yu
MynameTomaz
Guan Yu
6
1
8
10
W
Agni
TDWG4L
Agni
0
3
6
1
L
Cthulhu
0
6
3
0.25
W
6
2
12
6
W
Ganesha
dani_tzv
Ganesha
0
1
14
7
L
Anubis
lexus0709
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
41,943
69,676
Taken
72,476
45,362
Mitigated
35,059
23,445
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alu0326
Lancelot
7,394
802
0
5,478
14,031
4,279
0
2,451
11,580
0
84,489
W
Pele
Efurys
Pele
18,456
5,436
0
7,005
13,354
5,935
0
1,805
11,459
0
91,515
L
Chernobog
IssaB0T
Chernobog
7,127
3,454
0
2,017
12,910
2,762
777
2,748
10,162
0
45,722
L
Hercules
Marek_9292
Hercules
9,225
3,419
0
8,034
19,615
13,013
85
2,099
17,516
0
70,934
W
Guan Yu
MynameTomaz
Guan Yu
10,977
1,554
2,292
7,557
20,193
17,974
73
4,246
15,178
0
76,859
W
Agni
TDWG4L
Agni
8,690
1,145
0
633
8,866
2,617
0
3,982
4,833
73,042
1,171
L
Cthulhu
9,688
678
41
1,429
15,680
11,004
183
4,042
11,638
48,937
0
W
8,082
3,848
0
3,705
12,090
4,456
1,665
4,492
7,598
0
67,652
W
Ganesha
dani_tzv
Ganesha
6,273
294
0
2,253
15,173
14,380
31
6,768
8,405
32,891
3,804
L
Anubis
lexus0709
Anubis
8,509
260
0
1,563
10,240
4,001
0
2,840
7,400
54,113
1,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
43,261
499
Minions Killed
497
0
Camps Cleared
0
1,905,886
Distance Traveled
1,742,395
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,683
482
129
7
0
416,237
1
W
Pele
11,705
650
115
6
0
442,606
0
L
Chernobog
7,805
434
73
4
0
321,758
0
L
Hercules
9,182
510
138
8
0
324,547
0
W
Guan Yu
11,101
617
122
7
0
395,099
2
W
Agni
9,412
523
121
7
0
353,212
0
L
Cthulhu
8,384
466
66
4
0
373,964
2
W
Anhur
10,141
563
120
7
0
346,318
0
W
Ganesha
9,702
539
21
1
0
368,651
1
L
Anubis
9,207
512
91
5
0
305,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role