Player Matchup

Hun Batz
Hun Batz
BlackMarrow
Hun Batz
Level 155
God Stats
2W - 2L
1,843 SR
Queue Stats
148W - 129L
1,515 Elo+
Solo
Heimdallr
Heimdallr
BlackWaterNk
Heimdallr
Level 158
God Stats
5W - 10L
1,497 SR
Queue Stats
468W - 516L
1,511 Elo+
Solo
Nox
Nox
Eternal408
Nox
Level 147
God Stats
3W - 1L
1,888 SR
Queue Stats
93W - 91L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
Legit79
Xbalanque
Level 125
God Stats
2W - 2L
1,640 SR
Queue Stats
98W - 88L
1,525 Elo+
Party 1
Chang'e
Chang'e
LuciferTheDecent
Chang'e
Level 117
God Stats
5W - 6L
1,688 SR
Queue Stats
359W - 351L
1,512 Elo+
Solo
Team Averages
Level 140
1,711 SR
1,512 Elo+

VS

Team Averages
Level 120
1,550 SR
1,509 Elo+
Artemis
Artemis
Benz Eagles
Artemis
Level 98
God Stats
4W - 6L
1,526 SR
Queue Stats
256W - 271L
1,483 Elo+
Solo
Scylla
Scylla
Nexus oL
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 89L
1,521 Elo+
Solo
Danzaburou
Danzaburou
SeekerSwarm
Danzaburou
Level 154
God Stats
4W - 1L
1,477 SR
Queue Stats
217W - 220L
1,527 Elo+
Solo
Ra
Ra
TipsyTigress14
Ra
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,568 Elo+
Solo
Fafnir
Fafnir
alapazam
Fafnir
Level 89
God Stats
2W - 0L
1,746 SR
Queue Stats
16W - 21L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackMarrow
Hun Batz
15
2 / 6 / 4
8,785
628
15,279
23,059
14,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
BlackWaterNk
Heimdallr
17
0 / 3 / 6
9,179
656
10,978
12,750
5,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 1
8,929
638
8,106
8,765
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Legit79
Xbalanque
14
2 / 4 / 5
8,702
622
14,971
11,439
4,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 4
8,597
614
9,356
15,233
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benz Eagles
Artemis
19
8 / 1 / 8
11,641
832
21,835
12,379
6,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Nexus oL
Scylla
17
4 / 2 / 9
10,732
767
12,146
14,629
6,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SeekerSwarm
Danzaburou
17
4 / 1 / 10
10,706
765
16,827
11,818
6,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 11
10,156
725
9,561
14,677
9,059
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fafnir
alapazam
Fafnir
16
2 / 2 / 10
10,106
722
6,692
17,533
25,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
7
Kills
21
21
Deaths
7
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
Benz Eagles
Artemis
8
1
8
12
L
Hun Batz
BlackMarrow
Hun Batz
2
6
4
0.67
L
Heimdallr
BlackWaterNk
Heimdallr
0
3
6
1
L
2
4
1
0.63
L
Xbalanque
Legit79
Xbalanque
2
4
5
1.13
L
1
4
4
0.75
W
Scylla
Nexus oL
Scylla
4
2
9
4.25
W
Danzaburou
SeekerSwarm
Danzaburou
4
1
10
9
W
3
1
11
8.5
W
Fafnir
alapazam
Fafnir
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,690
Damage
67,061
71,246
Taken
71,036
33,254
Mitigated
53,681
28,866
Healing
34,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Benz Eagles
Artemis
21,835
8,206
268
3,487
12,379
6,441
3,239
3,871
8,508
0
45,177
L
Hun Batz
BlackMarrow
Hun Batz
15,279
826
1,373
5,193
23,059
14,926
0
6,940
15,981
0
27,505
L
Heimdallr
BlackWaterNk
Heimdallr
10,978
2,564
409
1,270
12,750
5,586
45
5,476
7,166
0
30,854
L
8,106
663
137
299
8,765
3,058
0
5,068
3,606
20,875
0
L
Xbalanque
Legit79
Xbalanque
14,971
1,448
1,396
1,271
11,439
4,155
0
4,400
6,971
0
22,905
L
9,356
0
9,950
7,568
15,233
5,529
0
5,742
9,447
19,894
0
W
Scylla
Nexus oL
Scylla
12,146
617
2,360
2,291
14,629
6,702
947
2,838
11,791
33,576
1,533
W
Danzaburou
SeekerSwarm
Danzaburou
16,827
7,857
1,389
2,662
11,818
6,241
2,427
1,602
10,216
0
38,643
W
9,561
803
10,551
7,362
14,677
9,059
639
3,500
11,177
21,795
0
W
Fafnir
alapazam
Fafnir
6,692
2,457
1,362
3,125
17,533
25,238
227
5,651
11,882
9,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
53,341
135
Minions Killed
177
0
Camps Cleared
0
1,217,846
Distance Traveled
1,367,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,641
832
51
4
0
244,699
0
L
Hun Batz
8,785
628
23
2
0
222,978
0
L
Heimdallr
9,179
656
46
3
0
238,138
0
L
Nox
8,929
638
28
2
0
246,287
0
L
Xbalanque
8,702
622
20
1
0
255,362
0
L
Chang'e
8,597
614
18
1
0
255,081
0
W
Scylla
10,732
767
64
5
0
290,816
0
W
Danzaburou
10,706
765
35
3
0
235,818
0
W
Ra
10,156
725
22
2
0
293,208
0
W
Fafnir
10,106
722
5
0
0
303,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role