Player Matchup

Serqet
Serqet
Platinum III
 
Serqet
Platinum III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
DarkMasterHax
Chang'e
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,418 MMR
Solo
Odin
Odin
Gold V
VnilaGorrila
Odin
Gold V
Level 128
God Stats
26W - 24L
1,587 SR
Queue Stats
513W - 669L
1,406 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,529 SR
1,442 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 170
1,390 SR
1,868 MMR
Geb
Geb
Diamond III
Delirax
Geb
Diamond III
Level 157
God Stats
1W - 1L
1,164 SR
Queue Stats
62W - 29L
2,078 MMR
Party 1
Skadi
Skadi
Gold V
EL_MONITO_7
Skadi
Gold V
Level 156
God Stats
1W - 0L
1,325 SR
Queue Stats
140W - 162L
1,395 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Hexxing
Baron Samedi
Diamond I
Level 198
God Stats
10W - 2L
1,682 SR
Queue Stats
67W - 32L
2,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 4 / 0
6,312
631
2,311
12,930
7,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
11
0 / 4 / 0
6,295
630
997
11,098
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,896
590
2,289
11,121
8,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
VulcanNe ZhaAgniBacchusAchilles

VS

Bans
CthulhuHorusAresNikeCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
2 / 0 / 9
8,122
812
11,409
4,479
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 8
8,315
832
6,699
6,382
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Hexxing
Baron Samedi
14
7 / 0 / 4
9,154
915
11,575
4,806
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
0
0
L
Chang'e
0
4
0
0
W
Geb
2
0
9
6.5
W
2
0
8
6
W
Baron Samedi
Hexxing
Baron Samedi
7
0
4
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,597
Damage
29,683
35,149
Taken
15,667
19,007
Mitigated
8,908
8,423
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,311
238
0
2,627
12,930
7,562
0
5,797
6,461
0
16,840
L
Chang'e
997
0
1,862
3,561
11,098
3,343
0
6,839
3,645
13,282
0
W
Geb
11,409
1,192
0
1,698
4,479
3,970
290
787
3,692
17,329
1,963
W
6,699
2,997
0
1,489
6,382
2,394
1,311
428
5,954
0
45,770
W
Baron Samedi
Hexxing
Baron Samedi
11,575
202
1,018
2,168
4,806
2,544
229
478
4,163
44,700
630
L
2,289
0
0
373
11,121
8,102
0
6,866
3,237
1,137
8,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,503
Gold Earned
25,591
72
Minions Killed
157
0
Camps Cleared
0
574,935
Distance Traveled
582,871
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,312
631
35
4
0
203,533
0
L
Chang'e
6,295
630
26
3
0
174,044
0
W
Geb
8,122
812
19
2
0
208,064
0
W
Skadi
8,315
832
60
6
0
187,584
0
W
Baron Samedi
9,154
915
78
8
0
187,223
0
L
Odin
5,896
590
11
1
0
197,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role