Player Matchup

Achilles
Achilles
BossMasterGold
Achilles
Level 156
God Stats
2W - 9L
1,375 SR
Queue Stats
481W - 473L
1,533 Elo+
Solo
Fenrir
Fenrir
LilBebo
Fenrir
Level 146
God Stats
5W - 3L
1,986 SR
Queue Stats
61W - 66L
1,601 Elo+
Party 1
Sol
Sol
Looozid
Sol
Level 197
God Stats
22W - 15L
1,552 SR
Queue Stats
626W - 634L
1,522 Elo+
Party 2
Ra
Ra
Mumble1
Ra
Level 145
God Stats
3W - 1L
1,503 SR
Queue Stats
163W - 163L
1,634 Elo+
Party 1
Thor
Thor
VaniszH
Thor
Level 183
God Stats
604W - 615L
1,533 SR
Queue Stats
770W - 841L
1,505 Elo+
Party 2
Team Averages
Level 165
1,590 SR
1,559 Elo+

VS

Team Averages
Level 158
1,442 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TÌred
Chaac
Level 82
God Stats
2W - 3L
1,210 SR
Queue Stats
105W - 93L
1,528 Elo+
Party 3
Hou Yi
Hou Yi
toxicplums
Hou Yi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 115L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 5 / 0
5,372
537
7,604
9,787
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
LilBebo
Fenrir
9
1 / 1 / 1
5,108
511
2,604
6,155
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
1 / 3 / 2
5,769
577
7,527
7,220
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 1
5,886
589
1,302
3,695
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
VaniszH
Thor
9
2 / 4 / 1
5,336
534
3,002
7,889
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 3
6,130
613
3,745
6,000
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
 
Kukulkan
11
1 / 1 / 2
6,041
604
1,723
2,627
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
10
1 / 2 / 5
5,861
586
2,209
9,351
6,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
TÌred
Chaac
12
3 / 1 / 3
6,927
693
5,880
10,264
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
toxicplums
Hou Yi
12
6 / 1 / 1
6,719
672
6,469
6,470
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
13
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
3
3.5
W
Kukulkan
 
Kukulkan
1
1
2
2
W
Sobek
 
Sobek
1
2
5
1.75
L
Achilles
1
5
0
0.2
L
Fenrir
LilBebo
Fenrir
1
1
1
1.5
L
Sol
1
3
2
0.67
L
0
1
1
0.5
W
Chaac
TÌred
Chaac
3
1
3
4.5
L
Thor
VaniszH
Thor
2
4
1
0.63
W
Hou Yi
toxicplums
Hou Yi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
20,026
34,746
Taken
34,712
11,651
Mitigated
17,220
10,921
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,745
1,212
0
3,671
6,000
1,700
0
344
5,510
0
52,592
W
Kukulkan
 
Kukulkan
1,723
301
0
120
2,627
719
0
655
1,850
35,974
0
W
Sobek
 
Sobek
2,209
202
0
2,959
9,351
6,378
0
4,828
4,491
14,340
0
L
Achilles
7,604
1,733
0
3,444
9,787
4,504
0
48
9,739
0
29,849
L
Fenrir
LilBebo
Fenrir
2,604
1,240
0
987
6,155
2,070
0
558
5,597
0
29,150
L
Sol
7,527
4,138
0
3,556
7,220
1,661
299
1,039
6,181
37,825
3,511
L
1,302
172
224
1,520
3,695
1,134
0
1,262
2,433
39,440
798
W
Chaac
TÌred
Chaac
5,880
1,118
0
4,074
10,264
6,232
0
0
9,441
0
38,481
L
Thor
VaniszH
Thor
3,002
331
0
1,190
7,889
2,282
799
1,025
6,864
0
25,303
W
Hou Yi
toxicplums
Hou Yi
6,469
3,128
0
3,387
6,470
2,191
0
2,466
4,004
0
44,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
31,678
294
Minions Killed
343
0
Camps Cleared
0
1,072,600
Distance Traveled
1,067,449
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,130
613
91
9
0
248,421
0
W
Kukulkan
6,041
604
85
9
0
224,657
3
W
Sobek
5,861
586
15
2
0
222,144
6
L
Achilles
5,372
537
53
5
0
199,342
0
L
Fenrir
5,108
511
52
5
0
259,055
4
L
Sol
5,769
577
69
7
0
183,987
1
L
Ra
5,886
589
87
9
0
225,496
0
W
Chaac
6,927
693
82
8
0
179,347
0
L
Thor
5,336
534
33
3
0
204,720
0
W
Hou Yi
6,719
672
70
7
0
192,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role