Player Matchup

King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
 
Yu Huang
Diamond III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Diamond V
ElPingaPiedra
Loki
Diamond V
Level 238
God Stats
16W - 10L
1,672 SR
Queue Stats
188W - 171L
2,064 MMR
Solo
Medusa
Medusa
Masters
KaoriˆMiyazono
Medusa
Masters
Level 157
God Stats
0W - 2L
1,284 SR
Queue Stats
231W - 195L
2,705 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
TioMg100
Kumbhakarna
Diamond V
Level 205
God Stats
1W - 1L
1,816 SR
Queue Stats
184W - 166L
2,030 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,554 SR
1,960 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 195
1,637 SR
2,143 MMR
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Dioy
Sylvanus
Diamond III
Level 201
God Stats
6W - 4L
1,640 SR
Queue Stats
71W - 69L
2,239 MMR
Solo
He Bo
He Bo
Masters
Joeldazeloth
He Bo
Masters
Level 271
God Stats
6W - 2L
1,859 SR
Queue Stats
356W - 298L
2,704 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
TiagoWrong
Cu Chulainn
Platinum IV
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
184W - 192L
1,775 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Ópalo
Ah Muzen Cab
Masters
Level 190
God Stats
16W - 5L
1,902 SR
Queue Stats
301W - 218L
2,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 6
8,782
549
11,027
19,240
19,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
 
Yu Huang
14
4 / 6 / 0
8,585
537
7,529
10,962
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 2
8,661
541
7,183
14,818
4,273
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 5
8,612
538
11,827
13,355
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
TioMg100
Kumbhakarna
11
1 / 4 / 6
7,775
486
4,090
16,526
7,386
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bans
KuzenboAresAthenaSusano

VS

Bans
ThorAo KuangHerculesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 5 / 3
9,936
621
11,997
12,065
4,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Dioy
Sylvanus
14
1 / 2 / 15
9,126
570
7,122
15,439
15,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 4 / 4
9,813
613
12,963
12,198
3,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
TiagoWrong
Cu Chulainn
15
1 / 4 / 5
9,740
609
13,299
16,969
17,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Ópalo
Ah Muzen Cab
18
6 / 1 / 5
10,924
683
12,221
11,898
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
16
Kills
21
21
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
6
2.5
L
Yu Huang
 
Yu Huang
4
6
0
0.67
W
Hou Yi
 
Hou Yi
5
5
3
1.3
W
Sylvanus
Dioy
Sylvanus
1
2
15
4.25
L
4
5
2
1
W
8
4
4
2.5
L
5
4
5
1.88
W
Cu Chulainn
TiagoWrong
Cu Chulainn
1
4
5
0.88
L
Kumbhakarna
TioMg100
Kumbhakarna
1
4
6
1
W
Ah Muzen Cab
Ópalo
Ah Muzen Cab
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
57,602
74,901
Taken
68,569
38,440
Mitigated
46,412
17,516
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,027
1,236
0
3,090
19,240
19,603
0
5,868
13,372
2,301
55,432
L
Yu Huang
 
Yu Huang
7,529
731
0
735
10,962
3,162
0
2,671
8,210
65,623
544
W
Hou Yi
 
Hou Yi
11,997
6,786
0
3,995
12,065
4,760
599
1,298
10,767
0
75,566
W
Sylvanus
Dioy
Sylvanus
7,122
2,106
2,198
4,657
15,439
15,488
48
2,418
13,021
19,245
0
L
7,183
1,897
0
3,832
14,818
4,273
0
4,619
10,199
0
60,269
W
12,963
458
0
4,188
12,198
3,766
0
3,262
8,936
81,566
0
L
11,827
3,891
0
2,960
13,355
4,016
22
3,664
9,691
0
71,144
W
Cu Chulainn
TiagoWrong
Cu Chulainn
13,299
1,999
0
3,599
16,969
17,222
158
1,184
15,785
13,382
63,710
L
Kumbhakarna
TioMg100
Kumbhakarna
4,090
513
2,104
4,795
16,526
7,386
0
6,205
10,321
16,458
0
W
Ah Muzen Cab
Ópalo
Ah Muzen Cab
12,221
4,568
0
1,556
11,898
5,176
779
4,867
7,031
0
103,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
49,539
483
Minions Killed
569
0
Camps Cleared
0
1,734,698
Distance Traveled
1,712,968
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,782
549
103
6
0
336,813
5
L
Yu Huang
8,585
537
124
8
0
318,469
2
W
Hou Yi
9,936
621
117
7
0
323,565
0
W
Sylvanus
9,126
570
21
1
0
340,023
0
L
Loki
8,661
541
115
7
0
349,215
2
W
He Bo
9,813
613
127
8
0
410,062
0
L
Medusa
8,612
538
111
7
0
384,351
0
W
Cu Chulainn
9,740
609
125
8
0
281,581
4
L
Kumbhakarna
7,775
486
30
2
0
345,850
2
W
Ah Muzen Cab
10,924
683
179
11
0
357,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role