Player Matchup

Sobek
Sobek
DFalcoNaToR
Sobek
Level 43
God Stats
9W - 11L
1,630 SR
Queue Stats
110W - 115L
1,507 Elo+
Party 3
Hachiman
Hachiman
OmniWavez
Hachiman
Level 55
God Stats
3W - 4L
1,655 SR
Queue Stats
109W - 91L
1,524 Elo+
Party 3
Ix Chel
Ix Chel
Tinytiptimmy
Ix Chel
Level 116
God Stats
17W - 7L
1,856 SR
Queue Stats
120W - 103L
1,537 Elo+
Party 1
Mulan
Mulan
unholyavenger
Mulan
Level 147
God Stats
3W - 2L
1,199 SR
Queue Stats
129W - 118L
1,519 Elo+
Party 1
Bastet
Bastet
xxMikeMan
Bastet
Level 100
God Stats
2W - 2L
1,772 SR
Queue Stats
206W - 186L
1,502 Elo+
Party 3
Team Averages
Level 92
1,622 SR
1,518 Elo+

VS

Team Averages
Level 137
1,612 SR
1,500 Elo+
Ix Chel
Ix Chel
BobtheMartyr
Ix Chel
Level 157
God Stats
12W - 8L
1,684 SR
Queue Stats
209W - 179L
1,573 Elo+
Party 4
Cerberus
Cerberus
DarK J35T3R
Cerberus
Level 128
God Stats
8W - 3L
1,534 SR
Queue Stats
172W - 183L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
Fury of Narfi
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 135L
1,451 Elo+
Party 2
Neith
Neith
Mr Cleatus5707
Neith
Level 122
God Stats
14W - 8L
1,619 SR
Queue Stats
135W - 134L
1,472 Elo+
Party 2
Bastet
Bastet
kenobiwanz
Bastet
Level 155
God Stats
9W - 3L
1,726 SR
Queue Stats
187W - 158L
1,571 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,762
476
2,031
7,952
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
OmniWavez
Hachiman
8
1 / 3 / 1
4,753
475
4,644
4,918
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Tinytiptimmy
Ix Chel
9
1 / 4 / 1
5,339
534
1,756
5,075
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 1
7,203
720
6,843
7,845
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
xxMikeMan
Bastet
10
2 / 1 / 2
5,600
560
5,311
7,919
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BobtheMartyr
Ix Chel
12
2 / 1 / 1
6,262
626
4,057
4,460
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DarK J35T3R
Cerberus
8
3 / 2 / 3
5,664
566
4,521
8,479
6,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Fury of Narfi
Gilgamesh
9
0 / 5 / 0
4,957
496
2,697
9,451
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 1 / 4
5,235
524
5,652
3,950
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
kenobiwanz
Bastet
11
4 / 0 / 5
6,130
613
4,577
6,099
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
11
11
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BobtheMartyr
Ix Chel
2
1
1
2.5
L
0
3
1
0.17
W
Cerberus
DarK J35T3R
Cerberus
3
2
3
2.25
W
Gilgamesh
Fury of Narfi
Gilgamesh
0
5
0
0
W
2
1
4
4
L
Hachiman
OmniWavez
Hachiman
1
3
1
0.5
L
Ix Chel
Tinytiptimmy
Ix Chel
1
4
1
0.38
W
Bastet
kenobiwanz
Bastet
4
0
5
6.5
L
5
0
1
5.5
L
Bastet
xxMikeMan
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,585
Damage
21,504
33,709
Taken
32,439
11,838
Mitigated
17,103
9,790
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BobtheMartyr
Ix Chel
4,057
379
50
2,378
4,460
1,342
0
1,011
3,294
43,876
1,041
L
2,031
284
0
2,443
7,952
3,697
0
1,739
6,213
9,272
0
W
Cerberus
DarK J35T3R
Cerberus
4,521
233
0
2,478
8,479
6,705
0
1,656
6,783
18,464
1,664
W
Gilgamesh
Fury of Narfi
Gilgamesh
2,697
707
0
2,013
9,451
6,101
0
0
9,451
0
24,296
W
5,652
2,156
0
1,190
3,950
1,147
0
552
3,396
0
31,520
L
Hachiman
OmniWavez
Hachiman
4,644
1,982
0
850
4,918
1,054
0
1,760
3,158
0
27,517
L
Ix Chel
Tinytiptimmy
Ix Chel
1,756
60
280
910
5,075
1,279
0
2,396
2,443
28,384
0
W
Bastet
kenobiwanz
Bastet
4,577
1,236
0
3,470
6,099
1,808
0
371
5,728
0
34,920
L
6,843
1,447
0
3,227
7,845
3,403
0
0
7,397
0
51,418
L
Bastet
xxMikeMan
Bastet
5,311
1,905
0
2,080
7,919
2,405
0
2,021
5,736
0
35,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
28,248
270
Minions Killed
296
0
Camps Cleared
0
1,004,453
Distance Traveled
1,046,316
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,262
626
90
9
0
218,042
3
L
Sobek
4,762
476
9
1
0
173,602
3
W
Cerberus
5,664
566
38
4
0
216,075
3
W
Gilgamesh
4,957
496
48
5
0
173,137
2
W
Neith
5,235
524
61
6
0
185,839
0
L
Hachiman
4,753
475
52
5
0
186,977
0
L
Ix Chel
5,339
534
56
6
0
192,249
0
W
Bastet
6,130
613
59
6
0
253,223
2
L
Mulan
7,203
720
95
10
0
205,320
2
L
Bastet
5,600
560
58
6
0
246,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role