Player Matchup

Shiva
Shiva
Cookout_Que989
Shiva
Level 48
God Stats
1W - 1L
1,676 SR
Queue Stats
41W - 51L
1,435 Elo+
Solo
Agni
Agni
Death Rides6435
Agni
Level 174
God Stats
0W - 2L
1,644 SR
Queue Stats
67W - 99L
1,458 Elo+
Solo
Yemoja
Yemoja
EDEROUT6344
Yemoja
Level 69
God Stats
1W - 1L
1,704 SR
Queue Stats
219W - 222L
1,498 Elo+
Solo
Surtr
Surtr
Paper Cutt 9021
Surtr
Level 122
God Stats
1W - 1L
1,336 SR
Queue Stats
26W - 23L
1,573 Elo+
Solo
Thor
Thor
ilikebugsalot
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,311 Elo+
Solo
Team Averages
Level 96
1,572 SR
1,455 Elo+

VS

Team Averages
Level 99
1,382 SR
1,449 Elo+
Aphrodite
Aphrodite
DilaudidFiend
Aphrodite
Level 151
God Stats
2W - 1L
1,553 SR
Queue Stats
148W - 169L
1,389 Elo+
Solo
Chaac
Chaac
Gazarian
Chaac
Level 59
God Stats
2W - 2L
1,364 SR
Queue Stats
36W - 36L
1,448 Elo+
Solo
Charon
Charon
Papo 1731
Charon
Level 64
God Stats
12W - 8L
1,559 SR
Queue Stats
469W - 525L
1,493 Elo+
Solo
Achilles
Achilles
el_av
Achilles
Level 158
God Stats
9W - 11L
1,331 SR
Queue Stats
530W - 526L
1,500 Elo+
Solo
Janus
Janus
leonel_doctor9
Janus
Level 61
God Stats
1W - 2L
1,104 SR
Queue Stats
38W - 56L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,258
876
3,944
5,898
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 1
5,569
928
6,582
5,057
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
1
0 / 0 / 0
1,640
273
0
276
79
11
1 / 3 / 0
5,453
909
4,581
7,327
5,894
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
4,962
827
3,030
4,406
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DilaudidFiend
Aphrodite
11
0 / 0 / 6
6,235
1,039
1,968
7,487
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Gazarian
Chaac
12
5 / 1 / 4
7,086
1,181
6,855
5,445
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Papo 1731
Charon
13
3 / 0 / 8
7,664
1,277
3,861
10,782
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
el_av
Achilles
13
2 / 0 / 6
6,746
1,124
3,030
4,394
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 3
6,716
1,119
4,645
1,411
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
11
11
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
3
1
0.17
W
Aphrodite
DilaudidFiend
Aphrodite
0
0
6
3
L
Yemoja
0
0
0
0
W
Chaac
Gazarian
Chaac
5
1
4
7
L
1
3
0
0.33
W
Charon
Papo 1731
Charon
3
0
8
7
W
Achilles
el_av
Achilles
2
0
6
5
L
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
20,359
22,964
Taken
29,519
13,773
Mitigated
16,834
3,786
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,944
109
318
1,187
5,898
4,412
0
1,628
3,932
0
7,656
L
6,582
318
438
786
5,057
1,766
0
2,471
2,458
16,508
0
W
Aphrodite
DilaudidFiend
Aphrodite
1,968
29
4,037
4,736
7,487
3,199
240
1,908
5,449
4,819
0
L
Yemoja
0
0
0
0
276
79
0
276
0
0
0
W
Chaac
Gazarian
Chaac
6,855
403
867
1,403
5,445
3,670
549
2,099
3,257
0
13,492
L
4,581
493
252
805
7,327
5,894
0
3,155
3,741
3,929
6,184
W
Charon
Papo 1731
Charon
3,861
393
773
5,015
10,782
5,506
362
2,724
7,854
12,698
0
W
Achilles
el_av
Achilles
3,030
145
0
503
4,394
4,000
742
1,664
2,561
0
5,122
L
3,030
263
0
0
4,406
1,622
0
2,198
2,091
0
4,241
W
4,645
164
784
358
1,411
459
460
901
510
17,091
1,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,882
Gold Earned
34,447
43
Minions Killed
92
0
Camps Cleared
0
455,002
Distance Traveled
738,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,258
876
5
1
0
124,958
0
L
Agni
5,569
928
25
4
0
118,422
0
W
Aphrodite
6,235
1,039
13
2
0
163,251
0
L
Yemoja
1,640
273
0
0
0
216
0
W
Chaac
7,086
1,181
12
2
0
149,245
0
L
Surtr
5,453
909
13
2
0
103,662
0
W
Charon
7,664
1,277
9
2
0
140,951
0
W
Achilles
6,746
1,124
6
1
0
154,584
0
L
Thor
4,962
827
0
0
0
107,744
0
W
Janus
6,716
1,119
52
9
0
130,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role