Player Matchup

Neith
Neith
CAPT KOZ
Neith
Level 160
God Stats
2W - 3L
1,493 SR
Queue Stats
167W - 257L
1,402 Elo+
Party 2
He Bo
He Bo
ITACHI-UCHIJA46
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
562W - 519L
1,575 Elo+
Solo
King Arthur
King Arthur
OrangePower0411
King Arthur
Level 108
God Stats
1W - 2L
1,242 SR
Queue Stats
119W - 103L
1,555 Elo+
Solo
Serqet
Serqet
PhilTickelson
Serqet
Level 167
God Stats
3W - 8L
1,107 SR
Queue Stats
91W - 166L
1,402 Elo+
Party 2
Maui
Maui
WhiteBr0nc0
Maui
Level 151
God Stats
8W - 9L
1,517 SR
Queue Stats
138W - 221L
1,400 Elo+
Party 2
Team Averages
Level 143
1,372 SR
1,467 Elo+

VS

Team Averages
Level 91
1,540 SR
1,554 Elo+
Medusa
Medusa
BaconBad
Medusa
Level 158
God Stats
2W - 1L
1,808 SR
Queue Stats
203W - 160L
1,527 Elo+
Solo
Ra
Ra
Chrome472
Ra
Level 96
God Stats
3W - 9L
1,217 SR
Queue Stats
114W - 113L
1,535 Elo+
Party 1
Mercury
Mercury
MESS1
Mercury
Level 83
God Stats
6W - 8L
1,540 SR
Queue Stats
89W - 61L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Tinky Winky7196
Cthulhu
Level 53
God Stats
1W - 1L
1,565 SR
Queue Stats
112W - 111L
1,562 Elo+
Solo
Tyr
Tyr
elculeador3500
Tyr
Level 67
God Stats
73W - 68L
1,568 SR
Queue Stats
198W - 167L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CAPT KOZ
Neith
6
1 / 0 / 0
3,803
761
744
1,008
266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 1
3,702
740
724
1,798
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
OrangePower0411
King Arthur
6
1 / 0 / 1
3,660
732
2,687
3,853
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 1 / 2
3,667
733
1,925
3,287
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,645
729
269
2,430
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BaconBad
Medusa
2
0 / 1 / 0
2,505
501
0
783
149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 1
3,729
746
993
1,166
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MESS1
Mercury
6
2 / 1 / 0
3,620
724
1,171
3,615
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 0
3,388
678
1,059
2,801
1,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 1
3,694
739
1,716
3,963
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
BaconBad
Medusa
0
1
0
0
W
Neith
CAPT KOZ
Neith
1
0
0
1
L
0
1
1
0.5
W
1
1
1
1.5
L
Mercury
MESS1
Mercury
2
1
0
2
W
King Arthur
OrangePower0411
King Arthur
1
0
1
1.5
W
2
1
2
3
L
0
0
0
0
W
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,349
Damage
4,939
12,376
Taken
12,328
4,626
Mitigated
4,806
4,227
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BaconBad
Medusa
0
0
0
0
783
149
0
90
693
0
1,407
W
Neith
CAPT KOZ
Neith
744
592
0
569
1,008
266
0
483
525
0
20,746
L
993
86
12
278
1,166
307
0
469
697
16,191
0
W
724
123
0
534
1,798
344
0
576
1,105
12,659
409
L
Mercury
MESS1
Mercury
1,171
526
0
365
3,615
996
0
255
3,360
0
16,429
W
King Arthur
OrangePower0411
King Arthur
2,687
67
0
1,581
3,853
1,752
0
0
3,853
0
15,820
W
1,925
318
0
500
3,287
1,024
0
234
2,987
0
13,524
L
1,059
96
0
638
2,801
1,176
0
179
2,622
18,265
0
W
269
159
0
1,043
2,430
1,240
0
576
1,854
10,788
0
L
1,716
268
0
1,231
3,963
2,178
0
0
3,807
0
18,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,477
Gold Earned
16,936
143
Minions Killed
153
0
Camps Cleared
0
526,346
Distance Traveled
475,477
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,505
501
1
0
0
18,071
0
W
Neith
3,803
761
37
7
0
91,509
0
L
Ra
3,729
746
47
9
0
106,625
0
W
He Bo
3,702
740
30
6
0
93,687
0
L
Mercury
3,620
724
29
6
0
117,715
0
W
King Arthur
3,660
732
32
6
0
111,404
0
W
Serqet
3,667
733
25
5
0
125,462
0
L
Cthulhu
3,388
678
32
6
0
105,811
2
W
Maui
3,645
729
19
4
0
104,284
0
L
Tyr
3,694
739
44
9
0
127,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role